set_link("radius",ValueNode_Const::create(Real(1)));
set_link("seed",ValueNode_Const::create(random.get_seed()));
set_link("speed",ValueNode_Const::create(Real(1)));
- set_link("smooth",ValueNode_Const::create(int(Random::SMOOTH_CUBIC)));
+ set_link("smooth",ValueNode_Const::create(int(RandomNoise::SMOOTH_CUBIC)));
switch(get_type())
{
ValueBase
ValueNode_Random::operator()(Time t)const
{
- typedef const Random::SmoothType Smooth;
+ typedef const RandomNoise::SmoothType Smooth;
Real radius = (*radius_)(t).get(Real());
int seed = (*seed_)(t).get(int());
String
ValueNode_Random::get_local_name()const
{
- return _("Random");
+ return _("RandomNoise");
}
bool