synfig::Real sin_v=synfig::Angle::cos(split_angle).get();
synfig::Real cos_v=synfig::Angle::sin(split_angle).get();
- synfig::Vector velocity1(vel[0]*sin_v - vel[1]*cos_v + random_factor*random(2, 30+n+depth, t*splits, 0.0f, 0.0f),
- vel[0]*cos_v + vel[1]*sin_v + random_factor*random(2, 32+n+depth, t*splits, 0.0f, 0.0f));
- synfig::Vector velocity2(vel[0]*sin_v + vel[1]*cos_v + random_factor*random(2, 31+n+depth, t*splits, 0.0f, 0.0f),
- -vel[0]*cos_v + vel[1]*sin_v + random_factor*random(2, 33+n+depth, t*splits, 0.0f, 0.0f));
+ synfig::Vector velocity1(vel[0]*sin_v - vel[1]*cos_v + random_factor*random(Random::SMOOTH_COSINE, 30+n+depth, t*splits, 0.0f, 0.0f),
+ vel[0]*cos_v + vel[1]*sin_v + random_factor*random(Random::SMOOTH_COSINE, 32+n+depth, t*splits, 0.0f, 0.0f));
+ synfig::Vector velocity2(vel[0]*sin_v + vel[1]*cos_v + random_factor*random(Random::SMOOTH_COSINE, 31+n+depth, t*splits, 0.0f, 0.0f),
+ -vel[0]*cos_v + vel[1]*sin_v + random_factor*random(Random::SMOOTH_COSINE, 33+n+depth, t*splits, 0.0f, 0.0f));
Plant::branch(n,depth+1,t,stunt_growth,position,velocity1);
Plant::branch(n,depth+1,t,stunt_growth,position,velocity2);
bounding_rect.expand(point);
- Real stunt_growth(random(2,i,f+seg,0.0f,0.0f)/2.0+0.5);
+ Real stunt_growth(random(Random::SMOOTH_COSINE,i,f+seg,0.0f,0.0f)/2.0+0.5);
stunt_growth*=stunt_growth;
Vector branch_velocity(deriv(f).norm()*velocity);
- branch_velocity[0]+=random_factor*random(2,1,f*splits,0.0f,0.0f);
- branch_velocity[1]+=random_factor*random(2,2,f*splits,0.0f,0.0f);
+ branch_velocity[0]+=random_factor*random(Random::SMOOTH_COSINE,1,f*splits,0.0f,0.0f);
+ branch_velocity[1]+=random_factor*random(Random::SMOOTH_COSINE,2,f*splits,0.0f,0.0f);
if(i%b==0)
branch(