void branch(int n, int depth,float t, float stunt_growth, synfig::Point position,synfig::Vector velocity)const;
void sync()const;
+ String version;
+ bool use_width;
public:
virtual ValueBase get_param(const String & param)const;
+ virtual bool set_version(const synfig::String &ver);
+
virtual Vocab get_param_vocab()const;
virtual bool accelerated_render(synfig::Context context,synfig::Surface *surface,int quality, const synfig::RendDesc &renddesc, synfig::ProgressCallback *cb)const;\