{
int pool_[POOL_SIZE];
int seed_;
-
+
int x_mask, y_mask, t_mask;
-
+
public:
-
+
void set_seed(int x);
int get_seed()const { return seed_; }
-
- float operator()(int subseed,int x,int y=0, int t=0)const;
- float operator()(int smooth,int subseed,float x,float y=0, float t=0)const;
+
+ float operator()(int subseed,int x,int y=0, int t=0)const;
+ float operator()(int smooth,int subseed,float x,float y=0, float t=0)const;
};
/* === E N D =============================================================== */