--- /dev/null
+/* === S I N F G =========================================================== */
+/*! \file valuenode_animated.h
+** \brief Template Header
+**
+** $Id: valuenode_animated.h,v 1.1.1.1 2005/01/04 01:23:15 darco Exp $
+**
+** \legal
+** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+**
+** This software and associated documentation
+** are CONFIDENTIAL and PROPRIETARY property of
+** the above-mentioned copyright holder.
+**
+** You may not copy, print, publish, or in any
+** other way distribute this software without
+** a prior written agreement with
+** the copyright holder.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SINFG_VALUENODE_ANIMATED_H
+#define __SINFG_VALUENODE_ANIMATED_H
+
+/* === H E A D E R S ======================================================= */
+
+#include <list>
+
+#include "valuenode.h"
+#include "uniqueid.h"
+#include "waypoint.h"
+
+/* === M A C R O S ========================================================= */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+namespace sinfg {
+
+struct ValueNode_Animated : public ValueNode
+{
+public:
+ typedef etl::handle<ValueNode_Animated> Handle;
+ typedef etl::handle<const ValueNode_Animated> ConstHandle;
+
+ typedef sinfg::Waypoint Waypoint;
+ typedef sinfg::WaypointList WaypointList;
+
+ typedef std::pair<WaypointList::iterator,bool> findresult;
+ typedef std::pair<WaypointList::const_iterator,bool> const_findresult;
+
+protected:
+ WaypointList waypoint_list_;
+
+public:
+ WaypointList &waypoint_list() { return waypoint_list_; }
+
+ const WaypointList &waypoint_list()const { return waypoint_list_; }
+
+ virtual WaypointList::iterator new_waypoint(Time t, ValueBase value)=0;
+
+ virtual WaypointList::iterator new_waypoint(Time t, ValueNode::Handle value_node)=0;
+
+ /*! \note this does not add any waypoint to the ValueNode! */
+ Waypoint new_waypoint_at_time(const Time& t)const;
+
+ WaypointList::iterator add(const Waypoint &x);
+
+ void erase(const UniqueID &x);
+
+ //either use find result (return bool and iterator) or
+ findresult find_uid(const UniqueID &x);
+ const_findresult find_uid(const UniqueID &x)const;
+ findresult find_time(const Time &x);
+ const_findresult find_time(const Time &x)const;
+
+ WaypointList::iterator find(const UniqueID &x);
+ WaypointList::const_iterator find(const UniqueID &x)const;
+ WaypointList::iterator find(const Time &x);
+ WaypointList::const_iterator find(const Time &x)const;
+
+ WaypointList::iterator find_next(const Time &x);
+ WaypointList::const_iterator find_next(const Time &x)const;
+ WaypointList::iterator find_prev(const Time &x);
+ WaypointList::const_iterator find_prev(const Time &x)const;
+
+ virtual ~ValueNode_Animated();
+
+ virtual String get_name()const;
+ virtual String get_local_name()const;
+
+ static Handle create(ValueBase::Type type);
+
+ static Handle create(const ValueBase& value, const Time& time);
+
+ static Handle create(ValueNode::Handle value_node, const Time& time);
+
+ int find(const Time& begin,const Time& end,std::vector<Waypoint*>& list);
+
+ void insert_time(const Time& location, const Time& delta);
+
+protected:
+ ValueNode_Animated();
+
+ void set_type(ValueBase::Type t);
+ virtual void get_times_vfunc(Node::time_set &set) const;
+public:
+ DCAST_HACK_ID(4);
+};
+
+}; // END of namespace sinfg
+
+/* === E N D =============================================================== */
+
+#endif