Add new convert types 'From Integer' and 'Duplicate' and new layer 'Duplicate'.
[synfig.git] / synfig-core / trunk / src / synfig / Makefile.am
index d8105bc..4f5d9b7 100644 (file)
@@ -10,11 +10,11 @@ EXTRA_DIST = \
        surfacenew.cpp pch.h synfig.nsh
 
 LAYERHEADERS = \
-       layer_bitmap.h   layer_composite.h   layer_mime.h   layer_motionblur.h   layer_pastecanvas.h                    \
-       layer_polygon.h   layer_shape.h   layer_solidcolor.h
+       layer_bitmap.h   layer_composite.h   layer_duplicate.h   layer_mime.h   layer_motionblur.h                      \
+       layer_pastecanvas.h   layer_polygon.h   layer_shape.h   layer_solidcolor.h
 LAYERSOURCES = \
-       layer_bitmap.cpp layer_composite.cpp layer_mime.cpp layer_motionblur.cpp layer_pastecanvas.cpp                  \
-       layer_polygon.cpp layer_shape.cpp layer_solidcolor.cpp
+       layer_bitmap.cpp layer_composite.cpp layer_duplicate.cpp layer_mime.cpp layer_motionblur.cpp                    \
+       layer_pastecanvas.cpp layer_polygon.cpp layer_shape.cpp layer_solidcolor.cpp
 
 TARGETHEADERS = \
        target_multi.h   target_null.h   target_null_tile.h   target_scanline.h   target_tile.h
@@ -29,18 +29,20 @@ IMPORTERSOURCES = \
 VALUENODEHEADERS = \
        valuenode_add.h   valuenode_animated.h   valuenode_atan2.h   valuenode_bline.h   valuenode_blinecalctangent.h   \
        valuenode_blinecalcvertex.h   valuenode_blinereversetangent.h   valuenode_composite.h   valuenode_const.h       \
-       valuenode_cos.h   valuenode_dynamiclist.h   valuenode_exp.h   valuenode_gradientrotate.h   valuenode_linear.h   \
-       valuenode_radialcomposite.h   valuenode_range.h   valuenode_reciprocal.h   valuenode_reference.h                \
-       valuenode_repeat_gradient.h   valuenode_scale.h   valuenode_segcalctangent.h   valuenode_segcalcvertex.h        \
-       valuenode_sine.h   valuenode_stripes.h   valuenode_subtract.h   valuenode_switch.h   valuenode_timedswap.h      \
+       valuenode_cos.h   valuenode_duplicate.h   valuenode_dynamiclist.h   valuenode_exp.h                             \
+       valuenode_gradientrotate.h   valuenode_integer.h   valuenode_linear.h valuenode_radialcomposite.h               \
+       valuenode_range.h   valuenode_reciprocal.h   valuenode_reference.h   valuenode_repeat_gradient.h                \
+       valuenode_scale.h   valuenode_segcalctangent.h   valuenode_segcalcvertex.h   valuenode_sine.h                   \
+       valuenode_stripes.h   valuenode_subtract.h    valuenode_switch.h   valuenode_timedswap.h                        \
        valuenode_timeloop.h   valuenode_twotone.h
 VALUENODESOURCES = \
        valuenode_add.cpp valuenode_animated.cpp valuenode_atan2.cpp valuenode_bline.cpp valuenode_blinecalctangent.cpp \
        valuenode_blinecalcvertex.cpp valuenode_blinereversetangent.cpp valuenode_composite.cpp valuenode_const.cpp     \
-       valuenode_cos.cpp valuenode_dynamiclist.cpp valuenode_exp.cpp valuenode_gradientrotate.cpp valuenode_linear.cpp \
-       valuenode_radialcomposite.cpp valuenode_range.cpp valuenode_reciprocal.cpp valuenode_reference.cpp              \
-       valuenode_repeat_gradient.cpp valuenode_scale.cpp valuenode_segcalctangent.cpp valuenode_segcalcvertex.cpp      \
-       valuenode_sine.cpp valuenode_stripes.cpp valuenode_subtract.cpp valuenode_switch.cpp valuenode_timedswap.cpp    \
+       valuenode_cos.cpp valuenode_duplicate.cpp valuenode_dynamiclist.cpp valuenode_exp.cpp                           \
+       valuenode_gradientrotate.cpp valuenode_integer.cpp valuenode_linear.cpp valuenode_radialcomposite.cpp           \
+       valuenode_range.cpp valuenode_reciprocal.cpp valuenode_reference.cpp valuenode_repeat_gradient.cpp              \
+       valuenode_scale.cpp valuenode_segcalctangent.cpp valuenode_segcalcvertex.cpp valuenode_sine.cpp                 \
+       valuenode_stripes.cpp valuenode_subtract.cpp valuenode_switch.cpp valuenode_timedswap.cpp                       \
        valuenode_timeloop.cpp valuenode_twotone.cpp
 
 VALUEHEADERS = \