Add ValueNode "Gradient Color" for selecting individual colors from a gradient.
[synfig.git] / synfig-core / trunk / src / synfig / Makefile.am
index d8105bc..963b88b 100644 (file)
@@ -10,11 +10,11 @@ EXTRA_DIST = \
        surfacenew.cpp pch.h synfig.nsh
 
 LAYERHEADERS = \
-       layer_bitmap.h   layer_composite.h   layer_mime.h   layer_motionblur.h   layer_pastecanvas.h                    \
-       layer_polygon.h   layer_shape.h   layer_solidcolor.h
+       layer_bitmap.h   layer_composite.h   layer_duplicate.h   layer_mime.h   layer_motionblur.h                      \
+       layer_pastecanvas.h   layer_polygon.h   layer_shape.h   layer_solidcolor.h
 LAYERSOURCES = \
-       layer_bitmap.cpp layer_composite.cpp layer_mime.cpp layer_motionblur.cpp layer_pastecanvas.cpp                  \
-       layer_polygon.cpp layer_shape.cpp layer_solidcolor.cpp
+       layer_bitmap.cpp layer_composite.cpp layer_duplicate.cpp layer_mime.cpp layer_motionblur.cpp                    \
+       layer_pastecanvas.cpp layer_polygon.cpp layer_shape.cpp layer_solidcolor.cpp
 
 TARGETHEADERS = \
        target_multi.h   target_null.h   target_null_tile.h   target_scanline.h   target_tile.h
@@ -27,21 +27,25 @@ IMPORTERSOURCES = \
        listimporter.cpp
 
 VALUENODEHEADERS = \
-       valuenode_add.h   valuenode_animated.h   valuenode_atan2.h   valuenode_bline.h   valuenode_blinecalctangent.h   \
-       valuenode_blinecalcvertex.h   valuenode_blinereversetangent.h   valuenode_composite.h   valuenode_const.h       \
-       valuenode_cos.h   valuenode_dynamiclist.h   valuenode_exp.h   valuenode_gradientrotate.h   valuenode_linear.h   \
-       valuenode_radialcomposite.h   valuenode_range.h   valuenode_reciprocal.h   valuenode_reference.h                \
-       valuenode_repeat_gradient.h   valuenode_scale.h   valuenode_segcalctangent.h   valuenode_segcalcvertex.h        \
-       valuenode_sine.h   valuenode_stripes.h   valuenode_subtract.h   valuenode_switch.h   valuenode_timedswap.h      \
-       valuenode_timeloop.h   valuenode_twotone.h
+       valuenode_add.h   valuenode_animated.h   valuenode_atan2.h   valuenode_bline.h   valuenode_blinecalctangent.h   \
+       valuenode_blinecalcvertex.h   valuenode_blinecalcwidth.h   valuenode_blinereversetangent.h                      \
+       valuenode_composite.h   valuenode_const.h   valuenode_cos.h   valuenode_duplicate.h   valuenode_dynamiclist.h   \
+       valuenode_exp.h   valuenode_gradientcolor.h   valuenode_gradientrotate.h   valuenode_integer.h                  \
+       valuenode_linear.h   valuenode_radialcomposite.h   valuenode_range.h   valuenode_reciprocal.h                   \
+       valuenode_reference.h   valuenode_repeat_gradient.h   valuenode_scale.h   valuenode_segcalctangent.h            \
+       valuenode_segcalcvertex.h   valuenode_sine.h   valuenode_step.h   valuenode_stripes.h   valuenode_subtract.h    \
+       valuenode_switch.h   valuenode_timedswap.h   valuenode_timeloop.h   valuenode_twotone.h                         \
+       valuenode_vectorangle.h   valuenode_vectorlength.h   valuenode_vectorx.h   valuenode_vectory.h
 VALUENODESOURCES = \
        valuenode_add.cpp valuenode_animated.cpp valuenode_atan2.cpp valuenode_bline.cpp valuenode_blinecalctangent.cpp \
-       valuenode_blinecalcvertex.cpp valuenode_blinereversetangent.cpp valuenode_composite.cpp valuenode_const.cpp     \
-       valuenode_cos.cpp valuenode_dynamiclist.cpp valuenode_exp.cpp valuenode_gradientrotate.cpp valuenode_linear.cpp \
-       valuenode_radialcomposite.cpp valuenode_range.cpp valuenode_reciprocal.cpp valuenode_reference.cpp              \
-       valuenode_repeat_gradient.cpp valuenode_scale.cpp valuenode_segcalctangent.cpp valuenode_segcalcvertex.cpp      \
-       valuenode_sine.cpp valuenode_stripes.cpp valuenode_subtract.cpp valuenode_switch.cpp valuenode_timedswap.cpp    \
-       valuenode_timeloop.cpp valuenode_twotone.cpp
+       valuenode_blinecalcvertex.cpp valuenode_blinecalcwidth.cpp valuenode_blinereversetangent.cpp                    \
+       valuenode_composite.cpp valuenode_const.cpp valuenode_cos.cpp valuenode_duplicate.cpp valuenode_dynamiclist.cpp \
+       valuenode_exp.cpp valuenode_gradientcolor.cpp valuenode_gradientrotate.cpp valuenode_integer.cpp                \
+       valuenode_linear.cpp valuenode_radialcomposite.cpp valuenode_range.cpp valuenode_reciprocal.cpp                 \
+       valuenode_reference.cpp valuenode_repeat_gradient.cpp valuenode_scale.cpp valuenode_segcalctangent.cpp          \
+       valuenode_segcalcvertex.cpp valuenode_sine.cpp valuenode_step.cpp valuenode_stripes.cpp valuenode_subtract.cpp  \
+       valuenode_switch.cpp valuenode_timedswap.cpp valuenode_timeloop.cpp valuenode_twotone.cpp                       \
+       valuenode_vectorangle.cpp valuenode_vectorlength.cpp valuenode_vectorx.cpp valuenode_vectory.cpp
 
 VALUEHEADERS = \
        blinepoint.h   gradient.h   value.h
@@ -49,8 +53,8 @@ VALUESOURCES = \
        blinepoint.cpp gradient.cpp value.cpp
 
 SYNFIGHEADERS = \
-       angle.h canvasbase.h general.h guidset.h interpolation.h nodebase.h protocol.h quick_rng.h real.h segment.h     \
-       smartfile.h string.h string_decl.h surfacenew.h synfig.h types.h vector.h version.h                             \
+       angle.h canvasbase.h general.h guidset.h interpolation.h nodebase.h protocol.h quick_rng.h real.h releases.h    \
+       segment.h smartfile.h string.h string_decl.h surfacenew.h synfig.h types.h vector.h version.h                   \
        activepoint.h   blur.h   canvas.h   color.h   context.h   curve_helper.h   curveset.h   distance.h              \
        exception.h   gamma.h   guid.h   importer.h   keyframe.h   layer.h   loadcanvas.h   main.h   module.h           \
        mutex.h   node.h   palette.h   paramdesc.h   polynomial_root.h   rect.h   renddesc.h   render.h                 \