Add new valuenode type "Step" to allow values to have a linear stepped value. The...
[synfig.git] / synfig-core / trunk / src / synfig / Makefile.am
index 4f5d9b7..a52bf7e 100644 (file)
@@ -33,7 +33,7 @@ VALUENODEHEADERS = \
        valuenode_gradientrotate.h   valuenode_integer.h   valuenode_linear.h valuenode_radialcomposite.h               \
        valuenode_range.h   valuenode_reciprocal.h   valuenode_reference.h   valuenode_repeat_gradient.h                \
        valuenode_scale.h   valuenode_segcalctangent.h   valuenode_segcalcvertex.h   valuenode_sine.h                   \
-       valuenode_stripes.h   valuenode_subtract.h    valuenode_switch.h   valuenode_timedswap.h                        \
+       valuenode_step.h   valuenode_stripes.h   valuenode_subtract.h    valuenode_switch.h   valuenode_timedswap.h     \
        valuenode_timeloop.h   valuenode_twotone.h
 VALUENODESOURCES = \
        valuenode_add.cpp valuenode_animated.cpp valuenode_atan2.cpp valuenode_bline.cpp valuenode_blinecalctangent.cpp \
@@ -42,7 +42,7 @@ VALUENODESOURCES = \
        valuenode_gradientrotate.cpp valuenode_integer.cpp valuenode_linear.cpp valuenode_radialcomposite.cpp           \
        valuenode_range.cpp valuenode_reciprocal.cpp valuenode_reference.cpp valuenode_repeat_gradient.cpp              \
        valuenode_scale.cpp valuenode_segcalctangent.cpp valuenode_segcalcvertex.cpp valuenode_sine.cpp                 \
-       valuenode_stripes.cpp valuenode_subtract.cpp valuenode_switch.cpp valuenode_timedswap.cpp                       \
+       valuenode_step.cpp valuenode_stripes.cpp valuenode_subtract.cpp valuenode_switch.cpp valuenode_timedswap.cpp    \
        valuenode_timeloop.cpp valuenode_twotone.cpp
 
 VALUEHEADERS = \
@@ -51,8 +51,8 @@ VALUESOURCES = \
        blinepoint.cpp gradient.cpp value.cpp
 
 SYNFIGHEADERS = \
-       angle.h canvasbase.h general.h guidset.h interpolation.h nodebase.h protocol.h quick_rng.h real.h segment.h     \
-       smartfile.h string.h string_decl.h surfacenew.h synfig.h types.h vector.h version.h                             \
+       angle.h canvasbase.h general.h guidset.h interpolation.h nodebase.h protocol.h quick_rng.h real.h releases.h    \
+       segment.h smartfile.h string.h string_decl.h surfacenew.h synfig.h types.h vector.h version.h                   \
        activepoint.h   blur.h   canvas.h   color.h   context.h   curve_helper.h   curveset.h   distance.h              \
        exception.h   gamma.h   guid.h   importer.h   keyframe.h   layer.h   loadcanvas.h   main.h   module.h           \
        mutex.h   node.h   palette.h   paramdesc.h   polynomial_root.h   rect.h   renddesc.h   render.h                 \