--- /dev/null
+/* === S I N F G =========================================================== */
+/*! \file blur.h
+** \brief Blur Helper Header file
+**
+** $Id: blur.h,v 1.1.1.1 2005/01/04 01:23:14 darco Exp $
+**
+** \legal
+** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+**
+** This software and associated documentation
+** are CONFIDENTIAL and PROPRIETARY property of
+** the above-mentioned copyright holder.
+**
+** You may not copy, print, publish, or in any
+** other way distribute this software without
+** a prior written agreement with
+** the copyright holder.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SINFG_BLUR_HELPER_H
+#define __SINFG_BLUR_HELPER_H
+
+/* === H E A D E R S ======================================================= */
+#include <sinfg/surface.h>
+#include <sinfg/color.h>
+#include <sinfg/vector.h>
+
+/* === M A C R O S ========================================================= */
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+class sinfg::ProgressCallback;
+
+class Blur
+{
+public:
+ enum Type
+ {
+ BOX =0,
+ FASTGAUSSIAN =1,
+ CROSS =2,
+ GAUSSIAN =3,
+ DISC =4,
+
+ FORCE_DWORD = 0x8fffffff
+ };
+
+private:
+ sinfg::Point size;
+ int type;
+
+ sinfg::ProgressCallback *cb;
+
+public:
+ sinfg::Point & set_size(const sinfg::Point &v) { return (size = v); }
+ const sinfg::Point & get_size() const { return size; }
+ sinfg::Point & get_size() { return size; }
+
+ int & set_type(const int &t) { return (type = t); }
+ const int & get_type() const { return type; }
+ int & get_type() { return type; }
+
+ Blur() {}
+ Blur(const sinfg::Point &s, int t, sinfg::ProgressCallback *callb=0):size(s), type(t), cb(callb) {}
+ Blur(sinfg::Real sx, sinfg::Real sy, int t, sinfg::ProgressCallback *callb = 0): size(sx,sy), type(t), cb(callb) {}
+
+ //Parametric Blur
+ sinfg::Point operator ()(const sinfg::Point &p) const;
+ sinfg::Point operator ()(sinfg::Real x, sinfg::Real y) const;
+
+ //Surface based blur
+ // input surface can be the same as output surface,
+ // though both have to be the same size
+ bool operator ()(const sinfg::Surface &surface, const sinfg::Vector &resolution, sinfg::Surface &out) const;
+
+ bool operator ()(const etl::surface<float> &surface, const sinfg::Vector &resolution, etl::surface<float> &out) const;
+ //bool operator ()(const etl::surface<unsigned char> &surface, const sinfg::Vector &resolution, etl::surface<unsigned char> &out) const;
+};
+
+/* === E N D =============================================================== */
+
+#endif