/* === M E T H O D S ======================================================= */
-Canvas::Canvas(const string &id):
+Canvas::Canvas(const String &id):
id_ (id),
+ version_ (CURRENT_CANVAS_VERSION),
cur_time_ (0),
is_inline_ (false),
is_dirty_ (true),
}
void
-Canvas::erase(Canvas::iterator iter)
+Canvas::erase(iterator iter)
{
if(!(*iter)->get_group().empty())
remove_group_pair((*iter)->get_group(),(*iter));
}
void
-Canvas::add_connection(Layer::LooseHandle layer, sigc::connection connection)
+Canvas::add_connection(etl::loose_handle<Layer> layer, sigc::connection connection)
{
connections_[layer].push_back(connection);
}
void
-Canvas::disconnect_connections(Layer::LooseHandle layer)
+Canvas::disconnect_connections(etl::loose_handle<Layer> layer)
{
std::vector<sigc::connection>::iterator iter;
for(iter=connections_[layer].begin();iter!=connections_[layer].end();++iter)