typedef std::list<Handle> Children;
- friend void synfig::optimize_layers(Context, Canvas::Handle, bool seen_motion_blur);
+ friend void synfig::optimize_layers(Time, Context, Canvas::Handle, bool seen_motion_blur);
/*
-- ** -- D A T A -------------------------------------------------------------
virtual void get_times_vfunc(Node::time_set &set) const;
}; // END of class Canvas
-void optimize_layers(Context context, Canvas::Handle op_canvas, bool seen_motion_blur=false);
+void optimize_layers(Time time, Context context, Canvas::Handle op_canvas, bool seen_motion_blur=false);
}; // END of namespace synfig