// is 1.0, and the layer doesn't depend on its context, then
// we don't want to render the context
if (composite &&
- Color::is_straight(composite->get_blend_method()) &&
+ composite->get_blend_method() == Color::BLEND_STRAIGHT &&
composite->get_amount() == 1.0f &&
!composite->reads_context())
{
// using the appropriate 'amount'
if (straight_and_empty)
{
- if (ret = Context((context+1)).accelerated_render(surface,quality,renddesc,cb))
+ if ((ret = Context((context+1)).accelerated_render(surface,quality,renddesc,cb)))
{
Surface clearsurface;
clearsurface.set_wh(renddesc.get_w(),renddesc.get_h());
Surface::alpha_pen apen(surface->begin());
apen.set_alpha(composite->get_amount());
- apen.set_blend_method(Color::BLEND_STRAIGHT);
+ apen.set_blend_method(composite->get_blend_method());
clearsurface.blit_to(apen);
}