--- /dev/null
+/* === S I N F G =========================================================== */
+/*! \file distance.h
+** \brief Template Header
+**
+** $Id: distance.h,v 1.1.1.1 2005/01/04 01:23:14 darco Exp $
+**
+** \legal
+** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+**
+** This software and associated documentation
+** are CONFIDENTIAL and PROPRIETARY property of
+** the above-mentioned copyright holder.
+**
+** You may not copy, print, publish, or in any
+** other way distribute this software without
+** a prior written agreement with
+** the copyright holder.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SINFG_DISTANCE_H
+#define __SINFG_DISTANCE_H
+
+/* === H E A D E R S ======================================================= */
+
+#include "real.h"
+#include "string.h"
+
+/* === M A C R O S ========================================================= */
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+namespace sinfg {
+
+class RendDesc;
+
+class Distance
+{
+public:
+ typedef Real value_type;
+
+ enum System
+ {
+ SYSTEM_UNITS, //!<
+ SYSTEM_PIXELS, //!<
+
+ SYSTEM_POINTS, //!<
+ SYSTEM_INCHES, //!<
+ SYSTEM_METERS, //!<
+ SYSTEM_MILLIMETERS, //!<
+ SYSTEM_CENTIMETERS, //!<
+
+ SYSTEM_END //!< \internal
+ };
+
+ class BadSystem { };
+
+private:
+ value_type value_;
+
+ System system_;
+
+
+public:
+
+ Distance(){ }
+ Distance(const value_type& value, System system):value_(value),system_(system) { }
+ explicit Distance(const sinfg::String& string);
+
+ operator Real()const { return value_; }
+
+ Distance& operator=(const Real& rhs) { value_=rhs; return *this; }
+
+ Distance& operator=(const sinfg::String& rhs);
+
+ sinfg::String get_string(int digits=4)const;
+
+ const System& get_system()const { return system_; }
+
+ const Real& get()const { return value_; }
+
+ Real get(System system, const RendDesc& rend_desc)const;
+
+ void convert(System system, const RendDesc& rend_desc);
+
+ Real meters()const;
+ Real meters(const RendDesc& rend_desc)const;
+ Real units(const RendDesc& rend_desc)const;
+
+ static Real meters_to_system(Real x, System target_system);
+ static System ident_system(const sinfg::String& str);
+ static sinfg::String system_name(System system);
+ static sinfg::String system_local_name(System system);
+
+ const Distance& operator+=(const Distance &rhs) { value_+=meters_to_system(rhs.meters(),system_); return *this; }
+ const Distance& operator-=(const Distance &rhs) { value_-=meters_to_system(rhs.meters(),system_); return *this; }
+
+ const Distance& operator+=(const float &rhs) { value_+=rhs; return *this; }
+ const Distance& operator-=(const float &rhs) { value_-=rhs; return *this; }
+ const Distance& operator*=(const float &rhs) { value_*=rhs; return *this; }
+ const Distance& operator/=(const float &rhs) { value_/=rhs; return *this; }
+
+/*
+ template<typename U> const Time& operator+=(const U &rhs) { value_+=rhs; return *this; }
+ template<typename U> const Time& operator-=(const U &rhs) { value_-=rhs; return *this; }
+ template<typename U> const Time& operator*=(const U &rhs) { value_*=rhs; return *this; }
+ template<typename U> const Time& operator/=(const U &rhs) { value_/=rhs; return *this; }
+
+ template<typename U> Time operator+(const U &rhs)const { return value_+rhs; }
+ template<typename U> Time operator-(const U &rhs)const { return value_-rhs; }
+ template<typename U> Time operator*(const U &rhs)const { return value_*rhs; }
+ template<typename U> Time operator/(const U &rhs)const { return value_/rhs; }
+
+ Time operator-()const { return -value_; }
+*/
+}; // END of class Distance
+
+}; // END of namespace sinfg
+
+/* === E N D =============================================================== */
+
+#endif