--- /dev/null
+/* === S I N F G =========================================================== */
+/*! \file gradient.h
+** \brief Color Gradient Class
+**
+** $Id: gradient.h,v 1.1.1.1 2005/01/04 01:23:14 darco Exp $
+**
+** \legal
+** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+**
+** This software and associated documentation
+** are CONFIDENTIAL and PROPRIETARY property of
+** the above-mentioned copyright holder.
+**
+** You may not copy, print, publish, or in any
+** other way distribute this software without
+** a prior written agreement with
+** the copyright holder.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SINFG_GRADIENT_H
+#define __SINFG_GRADIENT_H
+
+/* === H E A D E R S ======================================================= */
+
+#include "real.h"
+#include "color.h"
+#include <vector>
+#include <utility>
+#include "uniqueid.h"
+
+/* === M A C R O S ========================================================= */
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+namespace sinfg {
+
+/*! \struct GradientCPoint
+** \brief \todo
+*/
+struct GradientCPoint : public UniqueID
+{
+ Real pos;
+ Color color;
+
+ bool operator<(const GradientCPoint &rhs)const { return pos<rhs.pos; }
+ bool operator<(const Real &rhs)const { return pos<rhs; }
+
+ GradientCPoint() { }
+ GradientCPoint(const Real &pos, const Color &color):pos(pos),color(color) { }
+}; // END of class GradientCPoint
+
+
+/*! \class Gradient
+** \brief Color Gradient Class
+*/
+class Gradient : public std::vector<GradientCPoint>
+{
+public:
+ typedef GradientCPoint CPoint;
+private:
+
+public:
+ Gradient() { }
+
+ //! Two-Tone Color Gradient Convience Constructor
+ Gradient(const Color &c1, const Color &c2);
+
+ //! Three-Tone Color Gradient Convience Constructor
+ Gradient(const Color &c1, const Color &c2, const Color &c3);
+
+ //! Alias for sort (Implemented for consistancy)
+ void sync() { sort(); }
+
+ //! You should call this function after changing stuff.
+ void sort();
+
+ Color operator()(const Real &x, float supersample=0)const;
+
+ //! Returns the iterator of the CPoint closest to \a x
+ iterator proximity(const Real &x);
+
+ //! Returns the const_iterator of the CPoint closest to \a x
+ const_iterator proximity(const Real &x)const;
+
+ //! Returns the iterator of the CPoint with UniqueID \a id
+ iterator find(const UniqueID &id);
+
+ //! Returns the const_iterator of the CPoint with UniqueID \a id
+ const_iterator find(const UniqueID &id)const;
+}; // END of class Gradient
+
+}; // END of namespace sinfg
+
+/* === E N D =============================================================== */
+
+#endif