typedef Importer* (*Factory)(const char *filename);
typedef std::map<String,Factory> Book;
static Book* book_;
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static Book& book();
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static bool subsys_init();
static bool subsys_stop();
Gamma& gamma() { return gamma_; }
const Gamma& gamma()const { return gamma_; }
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virtual ~Importer();
//! Gets a frame and puts it into \a surface