}
bool
-Layer::set_version(const String &ver)
+Layer::set_version(const String &/*ver*/)
{
return false;
}
** is anything but accelerated...
*/
bool
-Layer::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb) const
+Layer::accelerated_render(Context context,Surface *surface,int /*quality*/, const RendDesc &renddesc, ProgressCallback *cb) const
{
handle<Target> target=surface_target(surface);
if(!target)