virtual Rect get_bounding_rect()const;
- virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &rend_desc, ProgressCallback *callback)const;
+ virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;
virtual synfig::Layer::Handle hit_check(synfig::Context context, const synfig::Point &point)const;
}; // END of class Layer_Bitmap