}
void
-Layer_Polygon::add_polygon(const vector<Point> &point_list)
+Layer_Polygon::add_polygon(const std::vector<Point> &point_list)
{
int i,pointcount=point_list.size();
ret.push_back(ParamDesc("vector_list")
.set_local_name(_("Vector List"))
- .set_origin("offset")
+ .set_origin("origin")
);
return ret;