Edited the single line description of each source file that implements a layer.
[synfig.git] / synfig-core / trunk / src / synfig / layer_shape.cpp
index 3a9c52d..8a90f19 100644 (file)
@@ -1,11 +1,12 @@
 /* === S Y N F I G ========================================================= */
 /*!    \file layer_shape.cpp
-**     \brief Template Header
+**     \brief Implementation of the "Shape" layer
 **
 **     $Id$
 **
 **     \legal
 **     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+**     Copyright (c) 2007 Chris Moore
 **
 **     This package is free software; you can redistribute it and/or
 **     modify it under the terms of the GNU General Public License as
@@ -59,8 +60,8 @@ using namespace etl;
 
 SYNFIG_LAYER_INIT(Layer_Shape);
 SYNFIG_LAYER_SET_NAME(Layer_Shape,"shape");
-SYNFIG_LAYER_SET_LOCAL_NAME(Layer_Shape,_("Shape"));
-SYNFIG_LAYER_SET_CATEGORY(Layer_Shape,_("Internal"));
+SYNFIG_LAYER_SET_LOCAL_NAME(Layer_Shape,N_("Shape"));
+SYNFIG_LAYER_SET_CATEGORY(Layer_Shape,N_("Internal"));
 SYNFIG_LAYER_SET_VERSION(Layer_Shape,"0.1");
 SYNFIG_LAYER_SET_CVS_ID(Layer_Shape,"$Id$");
 
@@ -233,7 +234,7 @@ struct MonoSegment
 
        int intersect(Real x,Real y) const
        {
-               if((y < aabb.miny) || (y > aabb.maxy) || (x < aabb.minx)) return 0;
+               if((y < aabb.miny+EPSILON) || (y > aabb.maxy) || (x < aabb.minx)) return 0;
                if(x > aabb.maxx) return ydir;
 
                //int i = 0;
@@ -712,7 +713,7 @@ struct Layer_Shape::Intersector
 {
        Rect    aabb;
 
-       //! true iff aabb hasn't been initialised yet
+       //! true iff aabb hasn't been initialized yet
        bool    initaabb;
 
        int     flags;
@@ -1327,7 +1328,7 @@ void Layer_Shape::PolySpan::line_to(Real x, Real y)
                        //generate data for the ending clipped info
                        if(y > window.maxy)
                        {
-                               //intial line to intersection (and degenerate)
+                               //initial line to intersection (and degenerate)
                                n[2] = x + (window.maxy - y) * dx / dy;
 
                                //intersect coords
@@ -1351,7 +1352,7 @@ void Layer_Shape::PolySpan::line_to(Real x, Real y)
                        //generate data for the ending clipped info
                        if(y < window.miny)
                        {
-                               //intial line to intersection (and degenerate)
+                               //initial line to intersection (and degenerate)
                                n[2] = x + (window.miny - y) * dx / dy;
 
                                //intersect coords
@@ -1401,7 +1402,7 @@ void Layer_Shape::PolySpan::line_to(Real x, Real y)
                                //generate data for the ending clipped info
                                if(x > window.maxx)
                                {
-                                       //intial line to intersection (and degenerate)
+                                       //initial line to intersection (and degenerate)
                                        n[2] = y + (window.maxx - x) * dy / dx;
 
                                        n[0] = window.maxx;
@@ -1430,7 +1431,7 @@ void Layer_Shape::PolySpan::line_to(Real x, Real y)
                                //generate data for the ending clipped info
                                if(x < window.minx)
                                {
-                                       //intial line to intersection (and degenerate)
+                                       //initial line to intersection (and degenerate)
                                        n[2] = y + (window.minx - x) * dy / dx;
 
                                        n[0] = window.minx;
@@ -1547,7 +1548,7 @@ void Layer_Shape::PolySpan::conic_to(Real x1, Real y1, Real x, Real y)
        {
                if(num >= MAX_SUBDIVISION_SIZE)
                {
-                       warning("Curve subdivision somehow ran out of space while tesselating!");
+                       warning("Curve subdivision somehow ran out of space while tessellating!");
 
                        //do something...
                        assert(0);
@@ -1620,7 +1621,7 @@ void Layer_Shape::PolySpan::cubic_to(Real x1, Real y1, Real x2, Real y2, Real x,
        {
                if(num >= MAX_SUBDIVISION_SIZE)
                {
-                       warning("Curve subdivision somehow ran out of space while tesselating!");
+                       warning("Curve subdivision somehow ran out of space while tessellating!");
 
                        //do something...
                        assert(0);
@@ -1698,7 +1699,7 @@ void Layer_Shape::PolySpan::draw_scanline(int y, Real x1, Real fy1, Real x2, Rea
        //case all in same pixel
        if(ix1 == ix2)  //impossible for degenerate case (covered by the previous cases)
        {
-               current.addcover(dy,(fx1 + fx2)*dy/2); //horizontal trapazoid area
+               current.addcover(dy,(fx1 + fx2)*dy/2); //horizontal trapezoid area
                return;
        }
 
@@ -1712,7 +1713,7 @@ void Layer_Shape::PolySpan::draw_scanline(int y, Real x1, Real fy1, Real x2, Rea
                mult = (1 - fx1)*dydx;  //next y intersection diff value (at 1)
 
                //first pixel
-               current.addcover(mult,(1 + fx1)*mult/2);        // fx1,fy1,1,fy@1 - starting trapazoidal area
+               current.addcover(mult,(1 + fx1)*mult/2);        // fx1,fy1,1,fy@1 - starting trapezoidal area
 
                //move to the next pixel
                fy1 += mult;
@@ -1748,7 +1749,7 @@ void Layer_Shape::PolySpan::draw_scanline(int y, Real x1, Real fy1, Real x2, Rea
                mult = fx1*dydx;        //next y intersection diff value
 
                //first pixel
-               current.addcover(mult,fx1*mult/2);      // fx1,fy1,0,fy@0 - starting trapazoidal area
+               current.addcover(mult,fx1*mult/2);      // fx1,fy1,0,fy@0 - starting trapezoidal area
 
                //move to next pixel
                fy1 += mult;
@@ -1876,7 +1877,7 @@ void Layer_Shape::PolySpan::draw_line(Real x1, Real y1, Real x2, Real y2)
 
                mult = (1 - fy1) * dxdy;
 
-               //x interset scanline
+               //x intersect scanline
                x_from = x1 + mult;
                draw_scanline(iy1,x1,fy1,x_from,1);
 
@@ -1906,7 +1907,7 @@ void Layer_Shape::PolySpan::draw_line(Real x1, Real y1, Real x2, Real y2)
 
                mult = fy1 * dxdy;
 
-               //x interset scanline
+               //x intersect scanline
                x_from = x1 + mult;
                draw_scanline(iy1,x1,fy1,x_from,0);
 
@@ -2639,7 +2640,11 @@ Layer_Shape::render_shape(Surface *surface,bool useblend,int /*quality*/,
 
        PolySpan        span;
 
-       //optimization for tesselating only inside tiles
+       // if the pixels are zero sized then we're too zoomed out to see anything
+       if (pw == 0 || ph == 0)
+               return true;
+
+       //optimization for tessellating only inside tiles
        span.window.minx = 0;
        span.window.miny = 0;
        span.window.maxx = w;
@@ -2875,7 +2880,7 @@ Layer_Shape::render_shape(surface<float> *surface,int /*quality*/,
 
        PolySpan        span;
 
-       //optimization for tesselating only inside tiles
+       //optimization for tessellating only inside tiles
        span.window.minx = 0;
        span.window.miny = 0;
        span.window.maxx = w;