-/* === S I N F G =========================================================== */
+/* === S Y N F I G ========================================================= */
/*! \file layer_shape.h
-** \brief Template Header
+** \brief Header file for implementation of the "Shape" layer
**
-** $Id: layer_shape.h,v 1.2 2005/01/24 03:08:18 darco Exp $
+** $Id$
**
** \legal
-** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2007 Chris Moore
**
-** This software and associated documentation
-** are CONFIDENTIAL and PROPRIETARY property of
-** the above-mentioned copyright holder.
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
**
-** You may not copy, print, publish, or in any
-** other way distribute this software without
-** a prior written agreement with
-** the copyright holder.
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === S T A R T =========================================================== */
-#ifndef __SINFG_LAYER_SHAPE_H
-#define __SINFG_LAYER_SHAPE_H
+#ifndef __SYNFIG_LAYER_SHAPE_H
+#define __SYNFIG_LAYER_SHAPE_H
/* === H E A D E R S ======================================================= */
/* === C L A S S E S & S T R U C T S ======================================= */
-namespace sinfg {
-
+namespace synfig {
+
/*! \class Layer_Shape
-** \beief writeme */
+** \brief writeme */
class Layer_Shape : public Layer_Composite, public Layer_NoDeform
{
- SINFG_LAYER_MODULE_EXT
-
+ SYNFIG_LAYER_MODULE_EXT
+
+ enum WindingStyle
+ {
+ WINDING_NON_ZERO=0, //!< less than -1 --> 1; -1 --> 1; 0 --> 0; 1 --> 1; greater than 1 --> 1
+ WINDING_EVEN_ODD=1, //!< add or subtract multiples of 2 to get into range -1:1, then as above
+
+ WINDING_END=2 //!< \internal
+ };
+
private:
-
- //internal cacheing
+
+ //internal caching
struct Intersector;
Intersector *edge_table;
-
+
//exported data
Color color;
-
+
Point offset;
bool invert;
bool antialias;
-
+
int blurtype;
Real feather;
-
+ WindingStyle winding_style;
+
std::vector< char > bytestream;
-
+
//for use in creating the bytestream
int lastbyteop;
int lastoppos;
void close();
void endpath();
- virtual bool set_param(const String & param, const sinfg::ValueBase &value);
+ virtual bool set_param(const String & param, const synfig::ValueBase &value);
virtual ValueBase get_param(const String & param)const;
-
+
virtual Vocab get_param_vocab()const;
virtual Color get_color(Context context, const Point &pos)const;
virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;
- virtual sinfg::Layer::Handle hit_check(sinfg::Context context, const sinfg::Point &point)const;
+ virtual synfig::Layer::Handle hit_check(synfig::Context context, const synfig::Point &point)const;
virtual Rect get_bounding_rect()const;
private:
virtual bool render_shape(etl::surface<float> *surface,int quality,const RendDesc &renddesc, ProgressCallback *cb)const;
}; // END of Layer_Shape
-}; // END of namespace sinfg
+}; // END of namespace synfig
/* === E N D =============================================================== */
#endif