--- /dev/null
+/* === S I N F G =========================================================== */
+/*! \file Palette.h
+** \brief Template Header
+**
+** $Id: palette.h,v 1.1.1.1 2005/01/04 01:23:14 darco Exp $
+**
+** \legal
+** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+**
+** This software and associated documentation
+** are CONFIDENTIAL and PROPRIETARY property of
+** the above-mentioned copyright holder.
+**
+** You may not copy, print, publish, or in any
+** other way distribute this software without
+** a prior written agreement with
+** the copyright holder.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SINFG_PALETTE_H
+#define __SINFG_PALETTE_H
+
+/* === H E A D E R S ======================================================= */
+
+#include "color.h"
+#include "string.h"
+#include <vector>
+
+/* === M A C R O S ========================================================= */
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+namespace sinfg {
+
+class Surface;
+
+struct PaletteItem
+{
+ Color color;
+ String name;
+ int weight;
+
+ PaletteItem():weight(1) { }
+
+ PaletteItem(const Color& color, const String& name, int weight=1):
+ color(color),name(name),weight(weight) { }
+
+ PaletteItem(const Color& color, int weight=1):
+ color(color),weight(weight) { }
+
+ void add(const Color& x, int weight=1);
+
+ bool operator<(const PaletteItem& rhs)const { return weight<rhs.weight; }
+}; // END of struct PaletteItem
+
+class Palette : public std::vector<PaletteItem>
+{
+ String name_;
+
+public:
+ Palette();
+ Palette(const String& name_);
+
+ /*! Generates a palette for the given
+ ** surface
+ */
+ Palette(const Surface& surface, int size=256);
+
+ iterator find_closest(const Color& color, float* dist=0);
+ const_iterator find_closest(const Color& color, float* dist=0)const;
+
+ iterator find_heavy();
+
+ iterator find_light();
+
+ static Palette grayscale(int steps=16);
+
+ void save_to_file(const sinfg::String& filename)const;
+
+ static Palette load_from_file(const sinfg::String& filename);
+}; // END of class Palette
+
+}; // END of namespace sinfg
+
+/* === E N D =============================================================== */
+
+#endif