--- /dev/null
+/* === S I N F G =========================================================== */
+/*! \file render.h
+** \brief Template Header
+**
+** $Id: render.h,v 1.1.1.1 2005/01/04 01:23:14 darco Exp $
+**
+** \legal
+** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+**
+** This software and associated documentation
+** are CONFIDENTIAL and PROPRIETARY property of
+** the above-mentioned copyright holder.
+**
+** You may not copy, print, publish, or in any
+** other way distribute this software without
+** a prior written agreement with
+** the copyright holder.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SINFG_RENDER_H
+#define __SINFG_RENDER_H
+
+/* === H E A D E R S ======================================================= */
+
+#include "target_scanline.h"
+#include "vector.h"
+#include "color.h"
+#include "renddesc.h"
+#include "general.h"
+#include "layer.h"
+#include "canvas.h"
+#include <ETL/handle>
+
+/* === M A C R O S ========================================================= */
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+namespace sinfg {
+
+//! Renders starting at \a context to \a target
+/*! \warning \a Target::set_rend_desc() must have
+** already been called on \a target before
+** you call this function!
+*/
+extern bool render(Context context, Target_Scanline::Handle target, const RendDesc &desc,ProgressCallback *);
+
+extern bool parametric_render(Context context, Surface &surface, const RendDesc &desc,ProgressCallback *);
+
+extern bool render_threaded( Context context,
+ Target_Scanline::Handle target,
+ const RendDesc &desc,
+ ProgressCallback *callback,
+ int threads);
+
+}; /* end namespace sinfg */
+
+/* -- E N D ----------------------------------------------------------------- */
+
+#endif