Improve this code to allow layers like 'blur' to work.
[synfig.git] / synfig-core / trunk / src / synfig / target_tile.cpp
index a46fa61..92665d2 100644 (file)
@@ -357,7 +357,7 @@ synfig::Target_Tile::render(ProgressCallback *cb)
 
                        #ifdef SYNFIG_OPTIMIZE_LAYER_TREE
                        Canvas::Handle op_canvas(Canvas::create());
-                       optimize_layers(canvas->get_context(), op_canvas);
+                       optimize_layers(canvas->get_time(), canvas->get_context(), op_canvas);
                        context=op_canvas->get_context();
                        #else
                        context=canvas->get_context();
@@ -369,7 +369,7 @@ synfig::Target_Tile::render(ProgressCallback *cb)
                        Canvas::Handle op_canvas(Canvas::create());
                        // Set the time that we wish to render
                        canvas->set_time(t);
-                       optimize_layers(canvas->get_context(), op_canvas);
+                       optimize_layers(canvas->get_time(), canvas->get_context(), op_canvas);
                        context=op_canvas->get_context();
                        #else
                        Context context;
@@ -402,7 +402,7 @@ synfig::Target_Tile::render(ProgressCallback *cb)
 
                        #ifdef SYNFIG_OPTIMIZE_LAYER_TREE
                        Canvas::Handle op_canvas(Canvas::create());
-                       optimize_layers(canvas->get_context(), op_canvas);
+                       optimize_layers(canvas->get_time(), canvas->get_context(), op_canvas);
                        context=op_canvas->get_context();
                        #else
                        context=canvas->get_context();