#include "valuenode_composite.h"
#include "valuenode_reference.h"
#include "valuenode_scale.h"
+#include "valuenode_blinecalctangent.h"
+#include "valuenode_blinecalcvertex.h"
#include "valuenode_segcalctangent.h"
#include "valuenode_segcalcvertex.h"
#include "valuenode_repeat_gradient.h"
#include "valuenode_stripes.h"
+#include "valuenode_add.h"
#include "valuenode_subtract.h"
#include "valuenode_timedswap.h"
#include "valuenode_twotone.h"
ADD_VALUENODE(ValueNode_Reference, "reference", _("Reference") );
ADD_VALUENODE(ValueNode_Repeat_Gradient,"repeat_gradient", _("Repeat Gradient") );
ADD_VALUENODE(ValueNode_Scale, "scale", _("Scale") );
+ ADD_VALUENODE(ValueNode_BLineCalcTangent,"blinecalctangent",_("BLine Tangent") );
+ ADD_VALUENODE(ValueNode_BLineCalcVertex,"blinecalcvertex", _("BLine Vertex") );
ADD_VALUENODE(ValueNode_SegCalcTangent, "segcalctangent", _("Segment Tangent") );
ADD_VALUENODE(ValueNode_SegCalcVertex, "segcalcvertex", _("Segment Vertex") );
ADD_VALUENODE(ValueNode_Stripes, "stripes", _("Stripes") );
+ ADD_VALUENODE(ValueNode_Add, "add", _("Add") );
ADD_VALUENODE(ValueNode_Subtract, "subtract", _("Subtract") );
ADD_VALUENODE(ValueNode_TimedSwap, "timed_swap", _("Timed Swap") );
ADD_VALUENODE(ValueNode_TwoTone, "twotone", _("Two-Tone") );