Quite a lot of the example canvases use the trick of blending a transparent shape...
[synfig.git] / synfig-core / trunk / src / synfig / valuenode_atan2.cpp
index 4425539..a2e5dcc 100644 (file)
@@ -60,7 +60,7 @@ ValueNode_Atan2::ValueNode_Atan2(const ValueBase &value):
                set_link("y",ValueNode_Const::create(Angle::sin(value.get(Angle())).get()));
                break;
        default:
-               throw Exception::BadType(ValueBase::type_name(value.get_type()));
+               throw Exception::BadType(ValueBase::type_local_name(value.get_type()));
        }
 
        DCAST_HACK_ENABLE();
@@ -110,21 +110,14 @@ ValueNode_Atan2::check_type(ValueBase::Type type)
 }
 
 bool
-ValueNode_Atan2::set_link_vfunc(int i,ValueNode::Handle x)
+ValueNode_Atan2::set_link_vfunc(int i,ValueNode::Handle value)
 {
        assert(i>=0 && i<link_count());
 
-       if(i==0)
-       {
-               x_=x;
-               signal_child_changed()(i);signal_value_changed()();
-               return true;
-       }
-       if(i==1)
+       switch(i)
        {
-               y_=x;
-               signal_child_changed()(i);signal_value_changed()();
-               return true;
+       case 0: CHECK_TYPE_AND_SET_VALUE(x_, ValueBase::TYPE_REAL);
+       case 1: CHECK_TYPE_AND_SET_VALUE(y_, ValueBase::TYPE_REAL);
        }
        return false;
 }