}
ValueBase
-ValueNode_BLineCalcTangent::operator()(Time t)const
+ValueNode_BLineCalcTangent::operator()(Time t, Real amount)const
{
- const std::vector<ValueBase> bline((*bline_)(t));
+ const std::vector<ValueBase> bline((*bline_)(t).get_list());
handle<ValueNode_BLine> bline_value_node(bline_);
const bool looped(bline_value_node->get_loop());
int size = bline.size(), from_vertex;
bool loop((*loop_)(t).get(bool()));
- Real amount((*amount_)(t).get(Real()));
Angle offset((*offset_)(t).get(Angle()));
Real scale((*scale_)(t).get(Real()));
bool fixed_length((*fixed_length_)(t).get(bool()));
}
}
+ValueBase
+ValueNode_BLineCalcTangent::operator()(Time t)const
+{
+ Real amount((*amount_)(t).get(Real()));
+ return (*this)(t, amount);
+}
+
String
ValueNode_BLineCalcTangent::get_name()const
{