/*! \file vector.h
** \brief Various discreet type definitions
**
-** $Id: vector.h,v 1.2 2005/01/23 04:03:21 darco Exp $
+** $Id$
**
** \legal
-** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2007 Chris Moore
**
-** This software and associated documentation
-** are CONFIDENTIAL and PROPRIETARY property of
-** the above-mentioned copyright holder.
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
**
-** You may not copy, print, publish, or in any
-** other way distribute this software without
-** a prior written agreement with
-** the copyright holder.
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === H E A D E R S ======================================================= */
+#include "angle.h"
#include "real.h"
-#include <cmath>
+#include <math.h>
/* === M A C R O S ========================================================= */
-#ifndef isnan
#ifdef WIN32
#include <float.h>
#endif
#endif
-#ifdef __APPLE__
-#define isnan __isnanf
+// For some reason isnan() isn't working on macosx any more.
+// This is a quick fix.
+#if defined(__APPLE__) && !defined(SYNFIG_ISNAN_FIX)
+#ifdef isnan
+#undef isnan
#endif
-
+inline bool isnan(double x) { return x != x; }
+inline bool isnan(float x) { return x != x; }
+#define SYNFIG_ISNAN_FIX 1
#endif
+
/* === T Y P E D E F S ===================================================== */
/* === C L A S S E S & S T R U C T S ======================================= */
value_type _x, _y;
public:
- Vector() { };
+ Vector(): _x(0.0), _y(0.0) { };
Vector(const value_type &x, const value_type &y):_x(x),_y(y) { };
bool is_valid()const { return !(isnan(_x) || isnan(_y)); }
-
+
value_type &
operator[](const int& i)
- { return (&_x)[i] ; }
+ { return i?_y:_x; }
const value_type &
operator[](const int& i) const
- { return (&_x)[i] ; }
-
+ { return i?_y:_x; }
+
const Vector &
operator+=(const Vector &rhs)
{
_y+=rhs._y;
return *this;
}
-
+
const Vector &
operator-=(const Vector &rhs)
{
_y-=rhs._y;
return *this;
}
-
+
const Vector &
operator*=(const value_type &rhs)
{
_y*=rhs;
return *this;
}
-
+
const Vector &
operator/=(const value_type &rhs)
{
_y*=tmp;
return *this;
}
-
+
Vector
operator+(const Vector &rhs)const
{ return Vector(*this)+=rhs; }
bool
operator==(const Vector &rhs)const
{ return _x==rhs._x && _y==rhs._y; }
-
+
bool
operator!=(const Vector &rhs)const
{ return _y!=rhs._y || _x!=rhs._x; }
-
+
//! Returns the squared magnitude of the vector
value_type mag_squared()const
{ return _x*_x+_y*_y; }
-
+
//! Returns the magnitude of the vector
value_type mag()const
{ return sqrt(mag_squared()); }
//! Returns a perpendicular version of the vector
Vector perp()const
{ return Vector(_y,-_x); }
-
+
+ Angle angle()const
+ { return Angle::rad(atan2(_y, _x)); }
+
bool is_equal_to(const Vector& rhs)const
{
static const value_type epsilon(0.0000000000001);
// return (_x>rhs._x)?_x-rhs._x<=epsilon:rhs._x-_x<=epsilon && (_y>rhs._y)?_y-rhs._y<=epsilon:rhs._y-_y<=epsilon;
return (*this-rhs).mag_squared()<=epsilon;
}
-
+
static const Vector zero() { return Vector(0,0); }
};
value_type a,b,c,d;
protected:
- affine_combo<value_type,time_type> affine_func;
+ affine_combo<value_type,time_type> affine_func;
public:
bezier_base() { }
const value_type &a, const value_type &b, const value_type &c, const value_type &d,
const time_type &r=0.0, const time_type &s=1.0):
a(a),b(b),c(c),d(d) { set_rs(r,s); sync(); }
-
+
void sync()
{
bezier_x[0]=a[0],bezier_y[0]=a[1];
{
return synfig::Vector(bezier_x(t),bezier_y(t));
}
-
+
void evaluate(time_type t, value_type &f, value_type &df) const
{
t=(t-get_r())/get_dt();
-
+
const value_type p1 = affine_func(
affine_func(a,b,t),
affine_func(b,c,t)
affine_func(b,c,t),
affine_func(c,d,t)
,t);
-
+
f = affine_func(p1,p2,t);
df = (p2-p1)*3;
}
{ return (&a)[i]; }
//! Bezier curve intersection function
- time_type intersect(const bezier_base<value_type,time_type> &x, time_type near=0.0)const
+ time_type intersect(const bezier_base<value_type,time_type> &/*x*/, time_type /*near*/=0.0)const
{
return 0;
}