/* === H E A D E R S ======================================================= */
+#include "angle.h"
#include "real.h"
#include <math.h>
Vector perp()const
{ return Vector(_y,-_x); }
+ Angle angle()const
+ { return Angle::rad(atan2(_y, _x)); }
+
bool is_equal_to(const Vector& rhs)const
{
static const value_type epsilon(0.0000000000001);