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- <name>Synfig Studio Action Add Layer to Group Icon</name>
- <desc>Released for Public Domain by Carlos López (genete) 2010</desc>
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+ <name>Synfig Studio: Group Icon</name>
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+ </param>
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+ <param name="homogeneous_width">
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+ <layer type="PasteCanvas" active="true" version="0.1" desc="remove from group">
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</param>
</param>
<param name="origin">
<vector>
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</param>
<param name="canvas">
<canvas>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Back">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="face b">
<param name="z_depth">
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</param>
</param>
<param name="canvas">
<canvas>
- <layer type="region" active="true" version="0.1" desc="BoxSide01 Region">
+ <layer type="region" active="true" version="0.1" desc="face - b">
<param name="z_depth">
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</param>
</param>
<param name="color">
<color>
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</param>
<param name="bline">
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<point>
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<origin>
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<point>
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<width>
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<radial_composite type="vector">
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<point>
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<width>
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<point>
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<point>
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<width>
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</bline>
</param>
- <param name="width">
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- <param name="expand">
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+ <layer type="linear_gradient" active="true" version="0.0">
+ <param name="z_depth">
<real value="0.0000000000"/>
</param>
- <param name="sharp_cusps">
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+ <param name="amount">
+ <real value="1.0000000000"/>
</param>
- <param name="round_tip[0]">
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+ <param name="blend_method">
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</param>
- <param name="round_tip[1]">
- <bool value="true"/>
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</param>
- <param name="loopyness">
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+ </param>
+ <param name="loop">
+ <bool value="false"/>
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+ <param name="zigzag">
+ <bool value="false"/>
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</layer>
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- </param>
- <param name="zoom">
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- <param name="canvas">
- <canvas>
- <layer type="region" active="true" version="0.1" desc="BoxSide04 Region">
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+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
</entry>
<entry>
- <vector>
- <x>-0.3000000119</x>
- <y>-0.3000000119</y>
- </vector>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7854358554</x>
+ <y>0.8280254602</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.1675136089"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2588969469"/>
+ </radius>
+ <theta>
+ <angle value="180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2588969469"/>
+ </radius>
+ <theta>
+ <angle value="180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
</entry>
<entry>
- <vector>
- <x>0.3000000119</x>
- <y>-0.3000000119</y>
- </vector>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.7745617032</x>
+ <y>0.8280254602</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.8133828640"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774789702"/>
+ </radius>
+ <theta>
+ <angle value="180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774789702"/>
+ </radius>
+ <theta>
+ <angle value="180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
</entry>
<entry>
- <vector>
- <x>0.3000000119</x>
- <y>0.3000000119</y>
- </vector>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.9235668778</x>
+ <y>0.6687898040</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
</entry>
- </dynamic_list>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.0833333358"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
</param>
</layer>
</canvas>
<time value="0s"/>
</param>
<param name="children_lock">
- <bool value="false"/>
+ <bool value="false" static="true"/>
</param>
<param name="focus">
<vector>