Remove ancient trunk folder from svn repository
[synfig.git] / synfig-studio / images / keyframe_icon.sif
diff --git a/synfig-studio/images/keyframe_icon.sif b/synfig-studio/images/keyframe_icon.sif
new file mode 100644 (file)
index 0000000..3474cc8
--- /dev/null
@@ -0,0 +1,331 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2834.645691" yres="2834.645691" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.250000 0.250000"/>
+  <meta name="grid_snap" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <layer type="polygon" active="true" version="0.1" desc="Polygon005">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="vector_list">
+      <dynamic_list type="vector">
+        <entry>
+          <vector>
+            <x>-1.0000000000</x>
+            <y>0.2500000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>1.7500000000</x>
+            <y>0.2500000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>1.7500000000</x>
+            <y>-0.7500000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>1.5000000000</x>
+            <y>-0.7500000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>1.5000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>1.2500000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>1.2500000000</x>
+            <y>-0.2500000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>1.0000000000</x>
+            <y>-0.2500000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>1.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>0.7500000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>0.7500000000</x>
+            <y>-0.5000000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>0.5000000000</x>
+            <y>-0.5000000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>0.5000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>-0.2500000000</x>
+            <y>-0.5000000000</y>
+          </vector>
+        </entry>
+        <entry>
+          <vector>
+            <x>-1.0000000000</x>
+            <y>-0.5000000000</y>
+          </vector>
+        </entry>
+      </dynamic_list>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Circle060">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.7500000000"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>-1.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Circle061">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="19"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.5018364633"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>-1.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="SolidColor" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="13"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.377273</r>
+        <g>0.210909</g>
+        <b>0.054545</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+  </layer>
+  <layer type="bevel" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="13"/>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+    <param name="color1">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="color2">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="angle">
+      <angle value="135.000000"/>
+    </param>
+    <param name="depth">
+      <real value="0.0937500000"/>
+    </param>
+    <param name="softness">
+      <real value="0.0937500000"/>
+    </param>
+    <param name="use_luma">
+      <bool value="false"/>
+    </param>
+    <param name="solid">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="shade" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="12"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0937500000</x>
+        <y>-0.0937500000</y>
+      </vector>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.1250000000</x>
+        <y>0.1250000000</y>
+      </vector>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="rotate" active="false" version="0.1">
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="amount">
+      <angle value="45.000000"/>
+    </param>
+  </layer>
+</canvas>