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+ <radial_composite type="vector" guid="5A85B589C0F83A7149E4458D6A65297D">
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+ <angle value="62.105476"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="6.6590191215"/>
+ </radius>
+ <theta>
+ <angle value="62.105476"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
</param>
</layer>
<layer type="outline" active="true" version="0.2">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
- <integer value="0"/>
+ <integer value="13"/>
</param>
<param name="color">
<color>
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- <g>0.065656</g>
- <b>0.247404</b>
+ <r>0.325037</r>
+ <g>0.325037</g>
+ <b>0.325037</b>
<a>1.000000</a>
</color>
</param>
- <param name="offset">
+ <param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
<bool value="true"/>
</param>
<param name="feather">
- <real value="0.0000000000"/>
+ <real value="0.1014123780"/>
</param>
<param name="blurtype">
<integer value="1"/>
</param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
<param name="bline">
<bline type="bline_point" loop="false">
<entry>
<composite type="bline_point">
- <c1>
- <vector>
- <x>1.3067390919</x>
- <y>-3.0541522503</y>
+ <point>
+ <vector guid="6015081E8F863E1963EAAD0A17A9CEE7">
+ <x>-0.9317516685</x>
+ <y>3.1153917313</y>
</vector>
- </c1>
- <c2>
+ </point>
+ <width>
<real value="1.0000000000"/>
- </c2>
- <c3>
+ </width>
+ <origin>
<real value="0.5000000000"/>
- </c3>
- <c4>
+ </origin>
+ <split>
<bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.8970700634"/>
- </c0>
- <c1>
- <angle value="89.961716"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.8970700634"/>
- </c0>
- <c1>
- <angle value="89.961716"/>
- </c1>
- </radial_composite>
- </c6>
+ </split>
+ <t1>
+ <radial_composite type="vector" guid="28978E83862C6E6A871E7D6144BCC139">
+ <radius>
+ <real value="8.2885836692"/>
+ </radius>
+ <theta>
+ <angle value="-142.218674"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="7.5222092293"/>
+ </radius>
+ <theta>
+ <angle value="-124.073631"/>
+ </theta>
+ </radial_composite>
+ </t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
- <c1>
- <vector>
- <x>1.3275415897</x>
- <y>-2.1596431732</y>
+ <point>
+ <vector guid="184B2D7468FC259543FF7E2882B13CA1">
+ <x>-2.3365437984</x>
+ <y>-2.1337192059</y>
</vector>
- </c1>
- <c2>
+ </point>
+ <width>
<real value="1.0000000000"/>
- </c2>
- <c3>
+ </width>
+ <origin>
<real value="0.5000000000"/>
- </c3>
- <c4>
+ </origin>
+ <split>
<bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.8970700634"/>
- </c0>
- <c1>
- <angle value="88.331123"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.8970700634"/>
- </c0>
- <c1>
- <angle value="88.331123"/>
- </c1>
+ </split>
+ <t1>
+ <radial_composite type="vector" guid="BAE4EB6E71672877EF1B67F6B4C4AF6B">
+ <radius>
+ <real value="4.4920659065"/>
+ </radius>
+ <theta>
+ <angle value="-20.289635"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.2870497244"/>
+ </radius>
+ <theta>
+ <angle value="-43.389694"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector guid="5BD6271D5C61854F888054C813260923">
+ <x>3.1153917313</x>
+ <y>0.5440223813</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector" guid="5A85B589C0F83A7149E4458D6A65297D">
+ <radius>
+ <real value="6.6590191215"/>
+ </radius>
+ <theta>
+ <angle value="62.105476"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.4109151065"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
</radial_composite>
- </c6>
+ </t2>
</composite>
</entry>
</bline>
</param>
<param name="width">
- <real value="0.3245196095"/>
+ <real value="0.1521185669"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<bool value="true"/>
</param>
<param name="round_tip[0]">
- <bool value="false"/>
+ <bool value="true"/>
</param>
<param name="round_tip[1]">
<bool value="true"/>
<param name="children_lock">
<bool value="false"/>
</param>
- </layer>
- <layer type="shade" active="true" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="12"/>
- </param>
- <param name="color">
- <color>
- <r>0.111449</r>
- <g>0.112213</g>
- <b>0.111449</b>
- <a>0.111111</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.2000000030</x>
- <y>-0.2000000030</y>
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- </param>
- <param name="size">
- <vector>
- <x>0.1649046391</x>
- <y>0.1649046391</y>
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- </param>
- <param name="type">
- <integer value="1"/>
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- <param name="invert">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="rectangle" active="true" version="0.2" desc="Clip shading">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="19"/>
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- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
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- </param>
- <param name="point1">
- <vector>
- <x>0.4867794216</x>
- <y>-3.0829362869</y>
- </vector>
- </param>
- <param name="point2">
+ <param name="focus">
<vector>
- <x>2.5961568356</x>
- <y>-3.2451961040</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="expand">
- <real value="0.0000000000"/>
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- <param name="invert">
- <bool value="false"/>
- </param>
</layer>
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