<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
- <name>Synfig Studio Gradient Icon</name>
- <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
+<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Region Icon</name>
<meta name="grid_show" content="0"/>
- <meta name="grid_size" content="0.259616 0.259616"/>
+ <meta name="grid_size" content="0.250000 0.250000"/>
<meta name="grid_snap" content="1"/>
<meta name="guide_show" content="1"/>
<meta name="guide_snap" content="0"/>
<meta name="onion_skin" content="0"/>
- <layer type="PasteCanvas" active="true" version="0.1" desc="dropshadow">
+ <defs>
+ <color id="outline">
+ <r>0.097626</r>
+ <g>0.016710</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ <canvas id="Layer" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <layer type="polygon" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="0.5000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.1000000015</x>
+ <y>-0.1000000015</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="vector_list">
+ <dynamic_list type="vector">
+ <entry>
+ <vector>
+ <x>-0.8000000119</x>
+ <y>0.8000000119</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>-0.8000000119</x>
+ <y>-0.2000000030</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.2000000030</x>
+ <y>-0.2000000030</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.2000000030</x>
+ <y>0.8000000119</y>
+ </vector>
+ </entry>
+ </dynamic_list>
+ </param>
+ </layer>
+ <layer type="blur" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1"/>
+ </param>
+ <param name="size">
+ <vector>
+ <x>0.2000000030</x>
+ <y>0.2000000030</y>
+ </vector>
+ </param>
+ <param name="type">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="polygon" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="vector_list">
+ <dynamic_list type="vector">
+ <entry>
+ <vector>
+ <x>-0.8000000119</x>
+ <y>0.8000000119</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>-0.8000000119</x>
+ <y>-0.2000000030</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.2000000030</x>
+ <y>-0.2000000030</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.2000000030</x>
+ <y>0.8000000119</y>
+ </vector>
+ </entry>
+ </dynamic_list>
+ </param>
+ </layer>
+ <layer type="polygon" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>0.900000</g>
+ <b>0.600000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="vector_list">
+ <dynamic_list type="vector">
+ <entry>
+ <vector>
+ <x>-0.6999999881</x>
+ <y>0.6999999881</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>-0.6999999881</x>
+ <y>-0.1000000015</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.1000000015</x>
+ <y>-0.1000000015</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.1000000015</x>
+ <y>0.6999999881</y>
+ </vector>
+ </entry>
+ </dynamic_list>
+ </param>
+ </layer>
+ </canvas>
+ </defs>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</vector>
</param>
<param name="canvas">
- <canvas>
+ <canvas width="24" height="24" xres="2952.755900" yres="2952.755900">
<layer type="radial_gradient" active="true" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
<r>0.036113</r>
<g>0.036189</g>
<b>0.036189</b>
- <a>0.700000</a>
+ <a>0.253012</a>
</color>
<color pos="0.564516">
<r>0.012815</r>
<g>0.012910</g>
<b>0.012910</b>
- <a>0.300000</a>
+ <a>0.144578</a>
</color>
<color pos="1.000000">
<r>1.000000</r>
</param>
<param name="center">
<vector>
- <x>0.0000000000</x>
- <y>-1.1364002228</y>
+ <x>0.0127454400</x>
+ <y>-0.9645608664</y>
</vector>
</param>
<param name="radius">
- <real value="1.8879068686"/>
+ <real value="1.0469853812"/>
</param>
<param name="loop">
<bool value="false"/>
<layer type="stretch" active="true" version="0.1">
<param name="amount">
<vector>
- <x>1.6070324183</x>
- <y>0.2128458172</y>
+ <x>0.7031250000</x>
+ <y>0.1041666642</y>
</vector>
</param>
<param name="center">
<vector>
- <x>0.0000000000</x>
- <y>-3.1892864704</y>
+ <x>-0.6145833135</x>
+ <y>-0.8020833135</y>
</vector>
</param>
</layer>
</vector>
</param>
<param name="canvas">
- <canvas>
- <layer type="region" active="true" version="0.1">
+ <canvas width="24" height="24">
+ <layer type="PasteCanvas" active="true" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
- <param name="color">
- <color>
- <r>0.531049</r>
- <g>0.531049</g>
- <b>0.531049</b>
- <a>1.000000</a>
- </color>
- </param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="invert">
- <bool value="false"/>
+ <param name="canvas">
+ <canvas>
+ <layer type="region" active="true" version="0.1" desc="NewBLine097区域">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.425905</r>
+ <g>0.215764</g>
+ <b>0.399293</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="95219DD2C910C58D1E7FDB1C00F38A7B">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.2887118757</x>
+ <y>0.9237817526</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <vector>
+ <x>-0.1434938908</x>
+ <y>0.0935339779</y>
+ </vector>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0740570854"/>
+ </radius>
+ <theta>
+ <angle value="226.816406"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.7443698645</x>
+ <y>-0.5986970663</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.2024313238"/>
+ </radius>
+ <theta>
+ <angle value="-34.173679"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.0127133392"/>
+ </radius>
+ <theta>
+ <angle value="-37.926464"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.9128090739</x>
+ <y>0.1671222597</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3003279038"/>
+ </radius>
+ <theta>
+ <angle value="48.268982"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1546408780"/>
+ </radius>
+ <theta>
+ <angle value="146.333191"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.170138</r>
+ <g>0.353741</g>
+ <b>0.632043</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.030257</r>
+ <g>0.130352</g>
+ <b>0.378676</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>-1.0000000000</x>
+ <y>1.0000000000</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="2.8284271247"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="region" active="true" version="0.1" desc="NewBLine097区域">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.425905</r>
+ <g>0.215764</g>
+ <b>0.399293</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="3745D4680C89E21436590883D5B118C3">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="95219DD2C910C58D1E7FDB1C00F38A7B">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.2887118757</x>
+ <y>0.9237817526</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <vector>
+ <x>-0.1434938908</x>
+ <y>0.0935339779</y>
+ </vector>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0740570854"/>
+ </radius>
+ <theta>
+ <angle value="226.816406"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.7443698645</x>
+ <y>-0.5986970663</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.2024313238"/>
+ </radius>
+ <theta>
+ <angle value="-34.173679"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.0127133392"/>
+ </radius>
+ <theta>
+ <angle value="-37.926464"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.9128090739</x>
+ <y>0.1671222597</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3003279038"/>
+ </radius>
+ <theta>
+ <angle value="48.268982"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1546408780"/>
+ </radius>
+ <theta>
+ <angle value="146.333191"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="NewBLine097轮廓">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="21"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.170138</r>
+ <g>0.353741</g>
+ <b>0.632043</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="95219DD2C910C58D1E7FDB1C00F38A7B">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.2887118757</x>
+ <y>0.9237817526</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <vector>
+ <x>-0.1434938908</x>
+ <y>0.0935339779</y>
+ </vector>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0740570854"/>
+ </radius>
+ <theta>
+ <angle value="226.816406"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.7443698645</x>
+ <y>-0.5986970663</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.2024313238"/>
+ </radius>
+ <theta>
+ <angle value="-34.173679"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="2.0127133392"/>
+ </radius>
+ <theta>
+ <angle value="-37.926464"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.9128090739</x>
+ <y>0.1671222597</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3003279038"/>
+ </radius>
+ <theta>
+ <angle value="48.268982"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1546408780"/>
+ </radius>
+ <theta>
+ <angle value="146.333191"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.2604166662"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
</param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
+ <param name="zoom">
<real value="0.0000000000"/>
</param>
- <param name="blurtype">
- <integer value="1"/>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- <param name="winding_style">
- <integer value="0"/>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
</param>
- <param name="bline">
- <bline type="bline_point" loop="false">
- <entry>
- <composite type="bline_point">
- <point>
- <vector guid="6015081E8F863E1963EAAD0A17A9CEE7">
- <x>-0.9317516685</x>
- <y>3.1153917313</y>
- </vector>
- </point>
- <width>
- <real value="1.0000000000"/>
- </width>
- <origin>
- <real value="0.5000000000"/>
- </origin>
- <split>
- <bool value="false"/>
- </split>
- <t1>
- <radial_composite type="vector" guid="28978E83862C6E6A871E7D6144BCC139">
- <radius>
- <real value="8.2885836692"/>
- </radius>
- <theta>
- <angle value="-142.218674"/>
- </theta>
- </radial_composite>
- </t1>
- <t2>
- <radial_composite type="vector">
- <radius>
- <real value="8.2885836692"/>
- </radius>
- <theta>
- <angle value="-142.218674"/>
- </theta>
- </radial_composite>
- </t2>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <point>
- <vector guid="184B2D7468FC259543FF7E2882B13CA1">
- <x>-2.3365437984</x>
- <y>-2.1337192059</y>
- </vector>
- </point>
- <width>
- <real value="1.0000000000"/>
- </width>
- <origin>
- <real value="0.5000000000"/>
- </origin>
- <split>
- <bool value="false"/>
- </split>
- <t1>
- <radial_composite type="vector" guid="BAE4EB6E71672877EF1B67F6B4C4AF6B">
- <radius>
- <real value="4.4920659065"/>
- </radius>
- <theta>
- <angle value="-20.289635"/>
- </theta>
- </radial_composite>
- </t1>
- <t2>
- <radial_composite type="vector">
- <radius>
- <real value="4.4920659065"/>
- </radius>
- <theta>
- <angle value="-20.289635"/>
- </theta>
- </radial_composite>
- </t2>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <point>
- <vector guid="5BD6271D5C61854F888054C813260923">
- <x>3.1153917313</x>
- <y>0.5440223813</y>
- </vector>
- </point>
- <width>
- <real value="1.0000000000"/>
- </width>
- <origin>
- <real value="0.5000000000"/>
- </origin>
- <split>
- <bool value="false"/>
- </split>
- <t1>
- <radial_composite type="vector" guid="5A85B589C0F83A7149E4458D6A65297D">
- <radius>
- <real value="6.6590191215"/>
- </radius>
- <theta>
- <angle value="62.105476"/>
- </theta>
- </radial_composite>
- </t1>
- <t2>
- <radial_composite type="vector">
- <radius>
- <real value="6.6590191215"/>
- </radius>
- <theta>
- <angle value="62.105476"/>
- </theta>
- </radial_composite>
- </t2>
- </composite>
- </entry>
- </bline>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
</param>
</layer>
- <layer type="outline" active="true" version="0.2">
+ <layer type="outline" active="true" version="0.2" desc="NewBLine097轮廓">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
- <integer value="13"/>
+ <integer value="0"/>
</param>
<param name="color">
<color>
- <r>0.325037</r>
- <g>0.325037</g>
- <b>0.325037</b>
+ <r>0.010398</r>
+ <g>0.065754</g>
+ <b>0.246800</b>
<a>1.000000</a>
</color>
</param>
<param name="origin">
- <vector>
+ <vector guid="3745D4680C89E21436590883D5B118C3">
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
<bool value="true"/>
</param>
<param name="feather">
- <real value="0.1014123780"/>
+ <real value="0.0000000000"/>
</param>
<param name="blurtype">
<integer value="1"/>
<integer value="0"/>
</param>
<param name="bline">
- <bline type="bline_point" loop="false">
+ <bline type="bline_point" loop="true" guid="95219DD2C910C58D1E7FDB1C00F38A7B">
<entry>
<composite type="bline_point">
<point>
- <vector guid="6015081E8F863E1963EAAD0A17A9CEE7">
- <x>-0.9317516685</x>
- <y>3.1153917313</y>
+ <vector>
+ <x>-0.2887118757</x>
+ <y>0.9237817526</y>
</vector>
</point>
<width>
<real value="0.5000000000"/>
</origin>
<split>
- <bool value="false"/>
+ <bool value="true"/>
</split>
<t1>
- <radial_composite type="vector" guid="28978E83862C6E6A871E7D6144BCC139">
- <radius>
- <real value="8.2885836692"/>
- </radius>
- <theta>
- <angle value="-142.218674"/>
- </theta>
- </radial_composite>
+ <vector>
+ <x>-0.1434938908</x>
+ <y>0.0935339779</y>
+ </vector>
</t1>
<t2>
<radial_composite type="vector">
<radius>
- <real value="7.5222092293"/>
+ <real value="0.0740570854"/>
</radius>
<theta>
- <angle value="-124.073631"/>
+ <angle value="226.816406"/>
</theta>
</radial_composite>
</t2>
<entry>
<composite type="bline_point">
<point>
- <vector guid="184B2D7468FC259543FF7E2882B13CA1">
- <x>-2.3365437984</x>
- <y>-2.1337192059</y>
+ <vector>
+ <x>-0.7443698645</x>
+ <y>-0.5986970663</y>
</vector>
</point>
<width>
<bool value="false"/>
</split>
<t1>
- <radial_composite type="vector" guid="BAE4EB6E71672877EF1B67F6B4C4AF6B">
+ <radial_composite type="vector">
<radius>
- <real value="4.4920659065"/>
+ <real value="2.2024313238"/>
</radius>
<theta>
- <angle value="-20.289635"/>
+ <angle value="-34.173679"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
- <real value="4.2870497244"/>
+ <real value="2.0127133392"/>
</radius>
<theta>
- <angle value="-43.389694"/>
+ <angle value="-37.926464"/>
</theta>
</radial_composite>
</t2>
<entry>
<composite type="bline_point">
<point>
- <vector guid="5BD6271D5C61854F888054C813260923">
- <x>3.1153917313</x>
- <y>0.5440223813</y>
+ <vector>
+ <x>0.9128090739</x>
+ <y>0.1671222597</y>
</vector>
</point>
<width>
<real value="0.5000000000"/>
</origin>
<split>
- <bool value="false"/>
+ <bool value="true"/>
</split>
<t1>
- <radial_composite type="vector" guid="5A85B589C0F83A7149E4458D6A65297D">
+ <radial_composite type="vector">
<radius>
- <real value="6.6590191215"/>
+ <real value="0.3003279038"/>
</radius>
<theta>
- <angle value="62.105476"/>
+ <angle value="48.268982"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
- <real value="2.4109151065"/>
+ <real value="0.1546408780"/>
</radius>
<theta>
- <angle value="90.000000"/>
+ <angle value="146.333191"/>
</theta>
</radial_composite>
</t2>
</bline>
</param>
<param name="width">
- <real value="0.1521185669"/>
+ <real value="0.0874999986"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<time value="0s"/>
</param>
<param name="children_lock">
- <bool value="false"/>
+ <bool value="false" static="true"/>
</param>
<param name="focus">
<vector>