<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
- <name>Synfig Studio Stylisize Shade Icon</name>
- <desc>Placed in the Public Domain in 2010 by Bertrand Grégoire (berteh)</desc>
+<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Circle Icon</name>
<meta name="grid_show" content="0"/>
- <meta name="grid_size" content="0.259616 0.259616"/>
- <meta name="grid_snap" content="0"/>
+ <meta name="grid_size" content="0.250000 0.250000"/>
+ <meta name="grid_snap" content="1"/>
<meta name="guide_show" content="1"/>
<meta name="guide_snap" content="0"/>
<meta name="onion_skin" content="0"/>
<defs>
- <real value="5.0000000000" id="to"/>
- <duplicate type="real" to="to" id="Index 1">
- <from>
- <real value="0.0000000000"/>
- </from>
- <step>
- <real value="1.0000000000"/>
- </step>
- </duplicate>
+ <color id="outline">
+ <r>0.097626</r>
+ <g>0.016710</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ <canvas id="Layer" xres="2952.755900" yres="2952.755900" view-box="-1.000000 1.000000 1.000000 -1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <layer type="polygon" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="0.5000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.1000000015</x>
+ <y>-0.1000000015</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="vector_list">
+ <dynamic_list type="vector">
+ <entry>
+ <vector>
+ <x>-0.8000000119</x>
+ <y>0.8000000119</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>-0.8000000119</x>
+ <y>-0.2000000030</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.2000000030</x>
+ <y>-0.2000000030</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.2000000030</x>
+ <y>0.8000000119</y>
+ </vector>
+ </entry>
+ </dynamic_list>
+ </param>
+ </layer>
+ <layer type="blur" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1"/>
+ </param>
+ <param name="size">
+ <vector>
+ <x>0.2000000030</x>
+ <y>0.2000000030</y>
+ </vector>
+ </param>
+ <param name="type">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="polygon" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="vector_list">
+ <dynamic_list type="vector">
+ <entry>
+ <vector>
+ <x>-0.8000000119</x>
+ <y>0.8000000119</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>-0.8000000119</x>
+ <y>-0.2000000030</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.2000000030</x>
+ <y>-0.2000000030</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.2000000030</x>
+ <y>0.8000000119</y>
+ </vector>
+ </entry>
+ </dynamic_list>
+ </param>
+ </layer>
+ <layer type="polygon" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>0.900000</g>
+ <b>0.600000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="vector_list">
+ <dynamic_list type="vector">
+ <entry>
+ <vector>
+ <x>-0.6999999881</x>
+ <y>0.6999999881</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>-0.6999999881</x>
+ <y>-0.1000000015</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.1000000015</x>
+ <y>-0.1000000015</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.1000000015</x>
+ <y>0.6999999881</y>
+ </vector>
+ </entry>
+ </dynamic_list>
+ </param>
+ </layer>
+ </canvas>
</defs>
- <layer type="PasteCanvas" active="true" version="0.1">
+ <layer type="PasteCanvas" active="false" version="0.1" desc="shadow">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="origin">
<vector>
- <x>-0.5357930660</x>
- <y>0.0053411694</y>
+ <x>0.0260416660</x>
+ <y>0.0000000000</y>
</vector>
</param>
<param name="canvas">
- <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
- <layer type="region" active="true" version="0.1" desc="Circle019 Region">
+ <canvas width="24" height="24" xres="2952.755900" yres="2952.755900" view-box="-1.000000 1.000000 1.000000 -1.000000">
+ <layer type="SolidColor" active="false" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
- <real value="0.4000000060"/>
+ <real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
<a>1.000000</a>
</color>
</param>
- <param name="origin">
- <vector>
- <x>1.1345134974</x>
- <y>-2.3823561668</y>
+ </layer>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.250840</r>
+ <g>0.259027</g>
+ <b>0.238828</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector guid="3932F399D50014C71954B55ABEA98F38">
+ <x>0.0000000000</x>
+ <y>-0.8020833135</y>
</vector>
</param>
- <param name="invert">
- <bool value="false"/>
+ <param name="radius">
+ <real value="0.9816616975"/>
</param>
- <param name="antialias">
+ <param name="loop">
<bool value="false"/>
</param>
- <param name="feather">
- <real value="0.4867794142"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
+ <param name="zigzag">
+ <bool value="false"/>
</param>
- <param name="winding_style">
- <integer value="0"/>
+ </layer>
+ <layer type="stretch" active="true" version="0.1">
+ <param name="amount">
+ <vector>
+ <x>0.8697916865</x>
+ <y>0.1302083284</y>
+ </vector>
</param>
- <param name="bline">
- <bline type="bline_point" loop="true">
- <entry>
- <composite type="bline_point">
- <point>
- <vector>
- <x>1.7945270538</x>
- <y>-0.0484752767</y>
- </vector>
- </point>
- <width>
- <real value="1.0000000000"/>
- </width>
- <origin>
- <real value="0.5000000000"/>
- </origin>
- <split>
- <bool value="true"/>
- </split>
- <t1>
- <radial_composite type="vector">
- <radius>
- <real value="0.8542030127"/>
- </radius>
- <theta>
- <angle value="90.000000"/>
- </theta>
- </radial_composite>
- </t1>
- <t2>
- <radial_composite type="vector">
- <radius>
- <real value="0.8542030127"/>
- </radius>
- <theta>
- <angle value="90.000000"/>
- </theta>
- </radial_composite>
- </t2>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <point>
- <vector>
- <x>-0.2045137584</x>
- <y>0.4893692732</y>
- </vector>
- </point>
- <width>
- <real value="1.0000000000"/>
- </width>
- <origin>
- <real value="0.5000000000"/>
- </origin>
- <split>
- <bool value="false"/>
- </split>
- <t1>
- <radial_composite type="vector">
- <radius>
- <real value="4.7435666483"/>
- </radius>
- <theta>
- <angle value="-179.999985"/>
- </theta>
- </radial_composite>
- </t1>
- <t2>
- <radial_composite type="vector">
- <radius>
- <real value="4.7435666483"/>
- </radius>
- <theta>
- <angle value="-179.999985"/>
- </theta>
- </radial_composite>
- </t2>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <point>
- <vector>
- <x>-3.0602860451</x>
- <y>-0.0225137081</y>
- </vector>
- </point>
- <width>
- <real value="1.0000000000"/>
- </width>
- <origin>
- <real value="0.5000000000"/>
- </origin>
- <split>
- <bool value="false"/>
- </split>
- <t1>
- <radial_composite type="vector">
- <radius>
- <real value="0.8542030127"/>
- </radius>
- <theta>
- <angle value="-89.999992"/>
- </theta>
- </radial_composite>
- </t1>
- <t2>
- <radial_composite type="vector">
- <radius>
- <real value="0.8542030127"/>
- </radius>
- <theta>
- <angle value="-89.999992"/>
- </theta>
- </radial_composite>
- </t2>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <point>
- <vector>
- <x>-0.2045136392</x>
- <y>-0.5417450666</y>
- </vector>
- </point>
- <width>
- <real value="1.0000000000"/>
- </width>
- <origin>
- <real value="0.5000000000"/>
- </origin>
- <split>
- <bool value="false"/>
- </split>
- <t1>
- <radial_composite type="vector">
- <radius>
- <real value="4.7435666483"/>
- </radius>
- <theta>
- <angle value="0.000001"/>
- </theta>
- </radial_composite>
- </t1>
- <t2>
- <radial_composite type="vector">
- <radius>
- <real value="4.7435666483"/>
- </radius>
- <theta>
- <angle value="0.000001"/>
- </theta>
- </radial_composite>
- </t2>
- </composite>
- </entry>
- </bline>
+ <param name="center">
+ <vector guid="3932F399D50014C71954B55ABEA98F38">
+ <x>0.0000000000</x>
+ <y>-0.8020833135</y>
+ </vector>
</param>
</layer>
- <layer type="PasteCanvas" active="true" version="0.1">
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="shade">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>-0.2453812957</x>
+ <y>0.0028498452</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas width="24" height="24" view-box="-1.000000 1.000000 1.000000 -1.000000">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="circle">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="origin">
<vector>
- <x>2.7019019127</x>
- <y>-2.3777461052</y>
+ <x>0.0660377368</x>
+ <y>0.1886792481</y>
</vector>
</param>
<param name="canvas">
<canvas>
- <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
+ <layer type="circle" active="true" version="0.1" desc="shade">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="color">
<color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
+ <r>0.089194</r>
+ <g>0.093876</g>
+ <b>0.084642</b>
<a>1.000000</a>
</color>
</param>
+ <param name="radius">
+ <real value="0.7500000219"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
<param name="origin">
- <vector guid="0B40AD27251D1D820EA4D8C39CE572FE">
+ <vector>
<x>0.0000000000</x>
- <y>0.0000000000</y>
+ <y>0.0351379104</y>
</vector>
</param>
<param name="invert">
<bool value="false"/>
</param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
+ <param name="falloff">
<integer value="1"/>
</param>
- <param name="winding_style">
- <integer value="0"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="FC8968E680B58C6D9CE88BBD32CA5D37">
- <entry>
- <composite type="bline_point">
- <point>
- <vector>
- <x>-2.1418292522</x>
- <y>1.9795695543</y>
- </vector>
- </point>
- <width>
- <real value="1.0000000000"/>
- </width>
- <origin>
- <real value="0.5000000000"/>
- </origin>
- <split>
- <bool value="false"/>
- </split>
- <t1>
- <radial_composite type="vector">
- <radius>
- <real value="3.0986099378"/>
- </radius>
- <theta>
- <angle value="43.726967"/>
- </theta>
- </radial_composite>
- </t1>
- <t2>
- <radial_composite type="vector">
- <radius>
- <real value="3.0986099378"/>
- </radius>
- <theta>
- <angle value="43.726967"/>
- </theta>
- </radial_composite>
- </t2>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <point>
- <vector>
- <x>-0.1622598022</x>
- <y>0.3894235194</y>
- </vector>
- </point>
- <width>
- <real value="1.0000000000"/>
- </width>
- <origin>
- <real value="0.5000000000"/>
- </origin>
- <split>
- <bool value="false"/>
- </split>
- <t1>
- <radial_composite type="vector">
- <radius>
- <real value="3.3100999200"/>
- </radius>
- <theta>
- <angle value="-90.000000"/>
- </theta>
- </radial_composite>
- </t1>
- <t2>
- <radial_composite type="vector">
- <radius>
- <real value="3.3100999200"/>
- </radius>
- <theta>
- <angle value="-90.000000"/>
- </theta>
- </radial_composite>
- </t2>
- </composite>
- </entry>
- </bline>
- </param>
- <param name="width">
- <real value="0.1947117657"/>
- </param>
- <param name="expand">
- <real value="0.0000000000"/>
- </param>
- <param name="sharp_cusps">
- <bool value="true"/>
- </param>
- <param name="round_tip[0]">
- <bool value="true"/>
- </param>
- <param name="round_tip[1]">
- <bool value="true"/>
- </param>
- <param name="loopyness">
- <real value="1.0000000000"/>
- </param>
- <param name="homogeneous_width">
- <bool value="true"/>
+ </layer>
+ <layer type="translate" active="false" version="0.1">
+ <param name="origin">
+ <vector>
+ <x>0.3333333433</x>
+ <y>-0.3333333433</y>
+ </vector>
</param>
</layer>
- <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
+ <layer type="circle" active="true" version="0.1" desc="Circle056">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="color">
<color>
- <r>0.302085</r>
- <g>0.302085</g>
- <b>0.302086</b>
+ <r>0.280124</r>
+ <g>0.098689</g>
+ <b>0.000023</b>
<a>1.000000</a>
</color>
</param>
+ <param name="radius">
+ <real value="0.7500000219"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
<param name="origin">
- <vector guid="0B40AD27251D1D820EA4D8C39CE572FE">
+ <vector guid="7712464BF57FCE67F6855520D6270952">
<x>0.0000000000</x>
- <y>0.0000000000</y>
+ <y>0.0351379104</y>
</vector>
</param>
<param name="invert">
<bool value="false"/>
</param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
+ <param name="falloff">
<integer value="1"/>
</param>
- <param name="winding_style">
- <integer value="0"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="FC8968E680B58C6D9CE88BBD32CA5D37">
- <entry>
- <composite type="bline_point">
- <point>
- <vector>
- <x>-2.1418292522</x>
- <y>1.9795695543</y>
- </vector>
- </point>
- <width>
- <real value="1.0000000000"/>
- </width>
- <origin>
- <real value="0.5000000000"/>
- </origin>
- <split>
- <bool value="false"/>
- </split>
- <t1>
- <radial_composite type="vector">
- <radius>
- <real value="3.0986099378"/>
- </radius>
- <theta>
- <angle value="43.726967"/>
- </theta>
- </radial_composite>
- </t1>
- <t2>
- <radial_composite type="vector">
- <radius>
- <real value="3.0986099378"/>
- </radius>
- <theta>
- <angle value="43.726967"/>
- </theta>
- </radial_composite>
- </t2>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <point>
- <vector>
- <x>-0.1622598022</x>
- <y>0.3894235194</y>
- </vector>
- </point>
- <width>
- <real value="1.0000000000"/>
- </width>
- <origin>
- <real value="0.5000000000"/>
- </origin>
- <split>
- <bool value="false"/>
- </split>
- <t1>
- <radial_composite type="vector">
- <radius>
- <real value="3.3100999200"/>
- </radius>
- <theta>
- <angle value="-90.000000"/>
- </theta>
- </radial_composite>
- </t1>
- <t2>
- <radial_composite type="vector">
- <radius>
- <real value="3.3100999200"/>
- </radius>
- <theta>
- <angle value="-90.000000"/>
- </theta>
- </radial_composite>
- </t2>
- </composite>
- </entry>
- </bline>
- </param>
</layer>
- <layer type="shade" active="true" version="0.2">
+ <layer type="PasteCanvas" active="true" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
- <integer value="12"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
+ <integer value="0"/>
</param>
<param name="origin">
<vector>
- <x>0.5073790550</x>
- <y>0.2779279649</y>
- </vector>
- </param>
- <param name="size">
- <vector>
<x>0.0000000000</x>
- <y>0.3808430433</y>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="type">
- <integer value="1"/>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="bevel" active="false" version="0.2">
- <param name="z_depth">
+ <param name="canvas">
+ <canvas>
+ <layer type="circle" active="true" version="0.1" desc="Circle056">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.819964</r>
+ <g>0.493616</g>
+ <b>0.157281</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="0.6666666861"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="7712464BF57FCE67F6855520D6270952">
+ <x>0.0000000000</x>
+ <y>0.0351379104</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas xres="2952.755900" yres="2952.755900">
+ <layer type="circle" active="true" version="0.1" desc="Circle056">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.819964</r>
+ <g>0.493616</g>
+ <b>0.157281</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="0.5833333504"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0351379104</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.280124</r>
+ <g>0.098689</g>
+ <b>0.000023</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.819964</r>
+ <g>0.493616</g>
+ <b>0.157281</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>-1.0000000000</x>
+ <y>1.0000000000</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="2.8284271247"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
<real value="0.0000000000"/>
</param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="type">
- <integer value="1"/>
- </param>
- <param name="color1">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="color2">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="angle">
- <angle value="80.000000"/>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- <param name="depth">
- <real value="0.0973558828"/>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
</param>
- <param name="softness">
- <real value="0.0324519609"/>
- </param>
- <param name="use_luma">
- <bool value="false"/>
- </param>
- <param name="solid">
- <bool value="false"/>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
</param>
</layer>
</canvas>
</param>
<param name="zoom">
- <real value="0.7500000000"/>
+ <real value="0.0000000000"/>
</param>
<param name="time_offset">
<time value="0s"/>
</param>
<param name="children_lock">
- <bool value="false"/>
+ <bool value="false" static="true"/>
</param>
<param name="focus">
<vector>
<x>0.0000000000</x>
- <y>-0.0324519612</y>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="shade" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="12"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.089194</r>
+ <g>0.093876</g>
+ <b>0.084642</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.4166666865</x>
+ <y>-0.4166666865</y>
</vector>
</param>
+ <param name="size">
+ <vector>
+ <x>0.0833333358</x>
+ <y>0.0833333358</y>
+ </vector>
+ </param>
+ <param name="type">
+ <integer value="4"/>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
</layer>
</canvas>
</param>
<time value="0s"/>
</param>
<param name="children_lock">
- <bool value="false"/>
+ <bool value="false" static="true"/>
</param>
<param name="focus">
<vector>
- <x>0.2761868834</x>
- <y>-0.0920622945</y>
- </vector>
- </param>
- </layer>
- <layer type="zoom" active="true" version="0.1">
- <param name="amount">
- <real value="-1.2000000000"/>
- </param>
- <param name="center">
- <vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>