<?xml version="1.0"?>
-<canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
- <name>Synfig Studio Rotate Icon</name>
- <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
+<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio: Layer: Rotate Icon</name>
+ <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek), in 2010 by Yu Chen (jcome)</desc>
<meta name="grid_show" content="0"/>
<meta name="grid_size" content="0.259616 0.259616"/>
<meta name="grid_snap" content="0"/>
<meta name="guide_show" content="1"/>
<meta name="guide_snap" content="0"/>
<meta name="onion_skin" content="0"/>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Upper rectangle shadow">
+ <layer type="SolidColor" active="false" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
- <param name="origin">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="canvas">
- <canvas>
- <layer type="radial_gradient" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="gradient">
- <gradient>
- <color pos="0.000000">
- <r>0.300000</r>
- <g>0.300000</g>
- <b>0.300000</b>
- <a>1.000000</a>
- </color>
- <color pos="1.000000">
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>0.000000</a>
- </color>
- </gradient>
- </param>
- <param name="center">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="radius">
- <real value="2.4078271871"/>
- </param>
- <param name="loop">
- <bool value="false"/>
- </param>
- <param name="zigzag">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="warp" active="true" version="0.1">
- <param name="src_tl">
- <vector>
- <x>-2.5961599350</x>
- <y>2.5961599350</y>
- </vector>
- </param>
- <param name="src_br">
- <vector>
- <x>2.6703450680</x>
- <y>-2.1673052311</y>
- </vector>
- </param>
- <param name="dest_tl">
- <vector>
- <x>-3.2451999187</x>
- <y>0.8112999797</y>
- </vector>
- </param>
- <param name="dest_tr">
- <vector>
- <x>1.7848598957</x>
- <y>0.8112999797</y>
- </vector>
- </param>
- <param name="dest_br">
- <vector>
- <x>2.2716398239</x>
- <y>-0.3245199919</y>
- </vector>
- </param>
- <param name="dest_bl">
- <vector>
- <x>-2.9206800461</x>
- <y>-0.3245199919</y>
- </vector>
- </param>
- <param name="clip">
- <bool value="true"/>
- </param>
- <param name="horizon">
- <real value="2.0000000000"/>
- </param>
- </layer>
- </canvas>
- </param>
- <param name="zoom">
- <real value="0.0000000000"/>
- </param>
- <param name="time_offset">
- <time value="0s"/>
- </param>
- <param name="children_lock">
- <bool value="false"/>
+ <param name="color">
+ <color>
+ <r>0.859174</r>
+ <g>0.859174</g>
+ <b>0.843370</b>
+ <a>1.000000</a>
+ </color>
</param>
</layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Lower rectangle shadow">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="back rectangle">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</vector>
</param>
<param name="canvas">
- <canvas>
- <layer type="radial_gradient" active="true" version="0.1">
+ <canvas width="24" height="24">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
- <param name="gradient">
- <gradient>
- <color pos="0.000000">
- <r>0.300000</r>
- <g>0.300000</g>
- <b>0.300000</b>
- <a>1.000000</a>
- </color>
- <color pos="1.000000">
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>0.000000</a>
- </color>
- </gradient>
- </param>
- <param name="center">
+ <param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="radius">
- <real value="2.4078271871"/>
- </param>
- <param name="loop">
- <bool value="false"/>
- </param>
- <param name="zigzag">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="warp" active="true" version="0.1">
- <param name="src_tl">
- <vector>
- <x>-2.5961599350</x>
- <y>2.5961599350</y>
- </vector>
- </param>
- <param name="src_br">
- <vector>
- <x>2.6703450680</x>
- <y>-2.1673052311</y>
- </vector>
- </param>
- <param name="dest_tl">
- <vector>
- <x>-2.2716398239</x>
- <y>-1.4603400230</y>
- </vector>
- </param>
- <param name="dest_tr">
- <vector>
- <x>2.7584199905</x>
- <y>-1.4603400230</y>
- </vector>
- </param>
- <param name="dest_br">
- <vector>
- <x>3.2451999187</x>
- <y>-2.5961599350</y>
- </vector>
- </param>
- <param name="dest_bl">
- <vector>
- <x>-1.9471199512</x>
- <y>-2.5961599350</y>
- </vector>
- </param>
- <param name="clip">
- <bool value="true"/>
- </param>
- <param name="horizon">
- <real value="2.0000000000"/>
+ <param name="canvas">
+ <canvas>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.089194</r>
+ <g>0.093876</g>
+ <b>0.084641</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.859174</r>
+ <g>0.859174</g>
+ <b>0.843370</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.0904147401</x>
+ <y>0.1218783855</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="0.8781473218"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="blur" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1" static="true"/>
+ </param>
+ <param name="size">
+ <vector>
+ <x>0.1666666716</x>
+ <y>0.1666666716</y>
+ </vector>
+ </param>
+ <param name="type">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="warp" active="true" version="0.1">
+ <param name="src_tl">
+ <vector>
+ <x>-1.0529100895</x>
+ <y>0.7724867463</y>
+ </vector>
+ </param>
+ <param name="src_br">
+ <vector>
+ <x>1.0476191044</x>
+ <y>-0.7936508060</y>
+ </vector>
+ </param>
+ <param name="dest_tl">
+ <vector>
+ <x>-1.0380550623</x>
+ <y>0.3553148508</y>
+ </vector>
+ </param>
+ <param name="dest_tr">
+ <vector>
+ <x>0.6666666865</x>
+ <y>0.3492063582</y>
+ </vector>
+ </param>
+ <param name="dest_br">
+ <vector>
+ <x>1.0370370150</x>
+ <y>-0.3333333433</y>
+ </vector>
+ </param>
+ <param name="dest_bl">
+ <vector>
+ <x>-0.6560846567</x>
+ <y>-0.3280423284</y>
+ </vector>
+ </param>
+ <param name="clip">
+ <bool value="true"/>
+ </param>
+ <param name="horizon">
+ <real value="4.0000000000"/>
+ </param>
+ </layer>
+ </canvas>
</param>
- </layer>
- </canvas>
- </param>
- <param name="zoom">
- <real value="0.0000000000"/>
- </param>
- <param name="time_offset">
- <time value="0s"/>
- </param>
- <param name="children_lock">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Upper Rectangle with gradient">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="origin">
- <vector>
- <x>0.4867799878</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="canvas">
- <canvas>
- <layer type="rectangle" active="true" version="0.2" desc="Blue Rectangle">
- <param name="z_depth">
+ <param name="zoom">
<real value="0.0000000000"/>
</param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- <param name="color">
- <color>
- <r>0.011238</r>
- <g>0.065656</g>
- <b>0.247059</b>
- <a>1.000000</a>
- </color>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
</param>
- <param name="point1">
+ <param name="focus">
<vector>
- <x>-3.3425526619</x>
+ <x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="point2">
- <vector>
- <x>0.5516827703</x>
- <y>3.1153881550</y>
- </vector>
- </param>
- <param name="expand">
- <real value="0.0000000000"/>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="point1">
- <vector>
- <x>-3.0829367638</x>
- <y>0.2596156895</y>
- </vector>
- </param>
- <param name="point2">
- <vector>
- <x>0.2920670807</x>
- <y>2.8557724953</y>
- </vector>
- </param>
- <param name="expand">
- <real value="0.0000000000"/>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
</layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="rectangle">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="origin">
<vector>
- <x>-1.7848598957</x>
- <y>1.9471199512</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
<param name="canvas">
- <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
- <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <canvas>
+ <layer type="region" active="true" version="0.1" desc="Rectangle.189区域">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="color">
<color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
+ <r>0.974300</r>
+ <g>0.436813</g>
+ <b>0.044553</b>
<a>1.000000</a>
</color>
</param>
- <param name="point1">
- <vector>
- <x>-1.0384613276</x>
- <y>-1.4278886318</y>
+ <param name="origin">
+ <vector guid="87930A077872D11CB30D2759913E12E6">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="point2">
- <vector>
- <x>1.8173112869</x>
- <y>0.6490369439</y>
- </vector>
+ <param name="invert">
+ <bool value="false"/>
</param>
- <param name="expand">
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
<real value="0.0000000000"/>
</param>
- <param name="invert">
- <bool value="false"/>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="AC807CCDCD23846F06A0D8D8F0B613C7">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.8550354242</x>
+ <y>0.1185863316</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0823737457</x>
+ <y>0.1185863316</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0823737457</x>
+ <y>0.8688432574</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.8550354242</x>
+ <y>0.8688432574</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
</param>
</layer>
<layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
</param>
<param name="p1">
<vector>
- <x>-1.7848600149</x>
- <y>1.9471199512</y>
+ <x>0.0530765392</x>
+ <y>0.1436575651</y>
</vector>
</param>
<param name="p2">
<vector>
- <x>2.9206800461</x>
- <y>-4.0564999580</y>
+ <x>-0.8585072160</x>
+ <y>0.8705406189</y>
</vector>
</param>
<param name="gradient">
<gradient>
<color pos="0.000000">
- <r>0.028991</r>
- <g>0.133209</g>
- <b>0.374624</b>
+ <r>0.180144</r>
+ <g>0.078057</g>
+ <b>0.201096</b>
<a>1.000000</a>
</color>
<color pos="1.000000">
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
+ <r>0.425905</r>
+ <g>0.215764</g>
+ <b>0.399293</b>
<a>1.000000</a>
</color>
</gradient>
<bool value="false"/>
</param>
</layer>
- </canvas>
- </param>
- <param name="zoom">
- <real value="0.0000000000"/>
- </param>
- <param name="time_offset">
- <time value="0s"/>
- </param>
- <param name="children_lock">
- <bool value="false"/>
- </param>
- </layer>
- </canvas>
- </param>
- <param name="zoom">
- <real value="0.0000000000"/>
- </param>
- <param name="time_offset">
- <time value="0s"/>
- </param>
- <param name="children_lock">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Lower Rectangle with gradient">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="origin">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="canvas">
- <canvas>
- <layer type="rectangle" active="true" version="0.2" desc="Blue Rectangle">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.011238</r>
- <g>0.065656</g>
- <b>0.247059</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="point1">
- <vector>
- <x>-1.1146180630</x>
- <y>-2.0209679604</y>
- </vector>
- </param>
- <param name="point2">
- <vector>
- <x>2.5569021702</x>
- <y>0.9162484407</y>
- </vector>
- </param>
- <param name="expand">
- <real value="0.0000000000"/>
- </param>
- <param name="invert">
- <bool value="false"/>
+ <layer type="outline" active="true" version="0.2" desc="Rectangle.189轮廓">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="color">
+ <color guid="3AB2A453D1F815D92E0953E1005E4709">
+ <r>0.605714</r>
+ <g>0.395572</g>
+ <b>0.579100</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="87930A077872D11CB30D2759913E12E6">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="AC807CCDCD23846F06A0D8D8F0B613C7">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.8550354242</x>
+ <y>0.1185863316</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0823737457</x>
+ <y>0.1185863316</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0823737457</x>
+ <y>0.8688432574</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.8550354242</x>
+ <y>0.8688432574</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1666666715"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Rectangle.189轮廓">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.106156</r>
+ <g>0.031551</g>
+ <b>0.133209</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="AC807CCDCD23846F06A0D8D8F0B613C7">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.8550354242</x>
+ <y>0.1185863316</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0823737457</x>
+ <y>0.1185863316</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0823737457</x>
+ <y>0.8688432574</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.8550354242</x>
+ <y>0.8688432574</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.0833333358"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ </canvas>
</param>
- </layer>
- <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
- <param name="z_depth">
+ <param name="zoom">
<real value="0.0000000000"/>
</param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- <param name="point1">
- <vector>
- <x>-0.8734864593</x>
- <y>-1.7986452579</y>
- </vector>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
</param>
- <param name="point2">
+ <param name="focus">
<vector>
- <x>2.3052372932</x>
- <y>0.6841450930</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="expand">
- <real value="0.0000000000"/>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
</layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="arrow">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="origin">
<vector>
- <x>0.1622599959</x>
- <y>-0.3245199919</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
<param name="canvas">
<canvas>
- <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <layer type="region" active="true" version="0.1" desc="Arrow Region">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<a>1.000000</a>
</color>
</param>
- <param name="point1">
- <vector>
- <x>-0.8288472295</x>
- <y>-1.2672259808</y>
+ <param name="origin">
+ <vector guid="3F84EE35D962034531971E646CA03243">
+ <x>0.1622599959</x>
+ <y>-0.3245199919</y>
</vector>
</param>
- <param name="point2">
- <vector>
- <x>1.9548872709</x>
- <y>0.7829568982</y>
- </vector>
+ <param name="invert">
+ <bool value="false"/>
</param>
- <param name="expand">
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
<real value="0.0000000000"/>
</param>
- <param name="invert">
- <bool value="false"/>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="5CD419A5F42953C860AB8E26FBA6305D">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1242582351</x>
+ <y>1.2726873159</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4766565494"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.8897564042"/>
+ </radius>
+ <theta>
+ <angle value="-0.000200"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.5610301495</x>
+ <y>1.0500068665</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5544289455"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3177710329"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.5610301495</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271082633"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271082633"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7921575904</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.4582076073</x>
+ <y>0.5276520252</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4963735603"/>
+ </radius>
+ <theta>
+ <angle value="-140.194427"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3595163922"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1242576763</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.3553849459</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271082633"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0635522599"/>
+ </radius>
+ <theta>
+ <angle value="90.001968"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.3553858697</x>
+ <y>0.9642878771</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271103935"/>
+ </radius>
+ <theta>
+ <angle value="89.999023"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3177710329"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1242576763</x>
+ <y>1.0670409203</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6355420657"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1588855165"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
</param>
</layer>
- <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+ <layer type="bevel" active="true" version="0.2">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="13"/>
</param>
- <param name="p1">
- <vector>
- <x>2.0723481178</x>
- <y>-2.8204009533</y>
- </vector>
+ <param name="type">
+ <integer value="1"/>
</param>
- <param name="p2">
- <vector>
- <x>-2.8938808441</x>
- <y>3.8485348225</y>
- </vector>
+ <param name="color1">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
</param>
- <param name="gradient">
- <gradient>
- <color pos="0.000000">
- <r>0.028991</r>
- <g>0.133209</g>
- <b>0.374624</b>
- <a>1.000000</a>
- </color>
- <color pos="1.000000">
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </gradient>
+ <param name="color2">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
</param>
- <param name="loop">
+ <param name="angle">
+ <angle value="135.000000"/>
+ </param>
+ <param name="depth">
+ <real value="0.1250000036"/>
+ </param>
+ <param name="softness">
+ <real value="0.0416666679"/>
+ </param>
+ <param name="use_luma">
<bool value="false"/>
</param>
- <param name="zigzag">
+ <param name="solid">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.106156</r>
+ <g>0.031551</g>
+ <b>0.133209</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="3F84EE35D962034531971E646CA03243">
+ <x>0.1622599959</x>
+ <y>-0.3245199919</y>
+ </vector>
+ </param>
+ <param name="invert">
<bool value="false"/>
</param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="5CD419A5F42953C860AB8E26FBA6305D">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1242582351</x>
+ <y>1.2726873159</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4766565494"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.8897564042"/>
+ </radius>
+ <theta>
+ <angle value="-0.000200"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.5610301495</x>
+ <y>1.0500068665</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5544289455"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3177710329"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.5610301495</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271082633"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271082633"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7921575904</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.4582076073</x>
+ <y>0.5276520252</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4963735603"/>
+ </radius>
+ <theta>
+ <angle value="-140.194427"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3595163922"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1242576763</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.3553849459</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271082633"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0635522599"/>
+ </radius>
+ <theta>
+ <angle value="90.001968"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.3553858697</x>
+ <y>0.9642878771</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271103935"/>
+ </radius>
+ <theta>
+ <angle value="89.999023"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3177710329"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1242576763</x>
+ <y>1.0670409203</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6355420657"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1588855165"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.0833333358"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
</layer>
</canvas>
</param>
<param name="children_lock">
<bool value="false"/>
</param>
- </layer>
- <layer type="rotate" active="true" version="0.1">
- <param name="origin">
+ <param name="focus">
<vector>
- <x>0.9735599756</x>
- <y>-0.1622599959</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="amount">
- <angle value="-45.000000"/>
- </param>
</layer>
</canvas>
</param>
<time value="0s"/>
</param>
<param name="children_lock">
- <bool value="false"/>
+ <bool value="false" static="true"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
</param>
</layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Lower arrow">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="front rectangle">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</vector>
</param>
<param name="canvas">
- <canvas>
- <layer type="region" active="true" version="0.1" desc="Arrow Region">
+ <canvas width="24" height="24">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector guid="05993A4BCC99F10B8F4D74AE5D68DD79">
- <x>-4.0240430832</x>
- <y>-2.9855804443</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="E831D3707F7936CAE7D73D2C5B5CA16E">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.7908737659</x>
- <y>0.8437545300</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.7788470627"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="2.7259647195"/>
- </c0>
- <c1>
- <angle value="180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.7524110079</x>
- <y>1.4927937984</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.1682705941"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.7788470627"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.7524110079</x>
- <y>1.8822172880</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.7788470627"/>
- </c0>
- <c1>
- <angle value="180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.1033717394</x>
- <y>1.8822172880</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.7788470627"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.1014560791"/>
- </c0>
- <c1>
- <angle value="45.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.9471199512</x>
- <y>2.7584199905</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.9975694309"/>
- </c0>
- <c1>
- <angle value="46.975098"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.4473043330"/>
- </c0>
- <c1>
- <angle value="-47.726048"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.7908737659</x>
- <y>1.8822172880</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.6521841187"/>
- </c0>
- <c1>
- <angle value="-45.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.7645753250"/>
- </c0>
- <c1>
- <angle value="180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.1418344975</x>
- <y>1.8822172880</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.1418344975</x>
- <y>1.6226016283</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.1682705941"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.7908737659</x>
- <y>1.2331780195</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.9471176568"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.7788470627"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- </layer>
- <layer type="shade" active="true" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="12"/>
- </param>
- <param name="color">
- <color>
- <r>0.303279</r>
- <g>0.295082</g>
- <b>0.303279</b>
- <a>0.333333</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>-0.1894220859</x>
- <y>-0.1675494760</y>
- </vector>
- </param>
- <param name="size">
+ <param name="origin">
<vector>
- <x>0.1000007167</x>
- <y>0.1000007167</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="type">
- <integer value="1"/>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.011238</r>
- <g>0.065656</g>
- <b>0.247059</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector guid="05993A4BCC99F10B8F4D74AE5D68DD79">
- <x>-4.0240430832</x>
- <y>-2.9855804443</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="E831D3707F7936CAE7D73D2C5B5CA16E">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.7908737659</x>
- <y>0.8437545300</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.7788470627"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="2.7259647195"/>
- </c0>
- <c1>
- <angle value="180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.7524110079</x>
- <y>1.4927937984</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.1682705941"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.7788470627"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.7524110079</x>
- <y>1.8822172880</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.7788470627"/>
- </c0>
- <c1>
- <angle value="180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.1033717394</x>
- <y>1.8822172880</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.7788470627"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.1014560791"/>
- </c0>
- <c1>
- <angle value="45.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.9471199512</x>
- <y>2.7584199905</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.9975694309"/>
- </c0>
- <c1>
- <angle value="46.975098"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.4473043330"/>
- </c0>
- <c1>
- <angle value="-47.726048"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.7908737659</x>
- <y>1.8822172880</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.6521841187"/>
- </c0>
- <c1>
- <angle value="-45.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.7645753250"/>
- </c0>
- <c1>
- <angle value="180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.1418344975</x>
- <y>1.8822172880</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.1418344975</x>
- <y>1.6226016283</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.1682705941"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.7908737659</x>
- <y>1.2331780195</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.9471176568"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.7788470627"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- <param name="width">
- <real value="0.1947117657"/>
+ <param name="canvas">
+ <canvas>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.005811</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>0.700000</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.856476</r>
+ <g>0.857373</g>
+ <b>0.857373</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.1261243373</x>
+ <y>-0.0713275522</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="0.7192142226"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="blur" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1" static="true"/>
+ </param>
+ <param name="size">
+ <vector>
+ <x>0.1666666716</x>
+ <y>0.1666666716</y>
+ </vector>
+ </param>
+ <param name="type">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="warp" active="true" version="0.1">
+ <param name="src_tl">
+ <vector>
+ <x>-0.7627606988</x>
+ <y>0.5241147876</y>
+ </vector>
+ </param>
+ <param name="src_br">
+ <vector>
+ <x>0.8305827379</x>
+ <y>-0.8677055836</y>
+ </vector>
+ </param>
+ <param name="dest_tl">
+ <vector>
+ <x>-0.8207560778</x>
+ <y>-0.6389631629</y>
+ </vector>
+ </param>
+ <param name="dest_tr">
+ <vector>
+ <x>0.8558355570</x>
+ <y>-0.6389631629</y>
+ </vector>
+ </param>
+ <param name="dest_br">
+ <vector>
+ <x>0.9954048991</x>
+ <y>-0.9906666279</y>
+ </vector>
+ </param>
+ <param name="dest_bl">
+ <vector>
+ <x>-0.9829182029</x>
+ <y>-0.9906666279</y>
+ </vector>
+ </param>
+ <param name="clip">
+ <bool value="true"/>
+ </param>
+ <param name="horizon">
+ <real value="2.0000000000"/>
+ </param>
+ </layer>
+ </canvas>
</param>
- <param name="expand">
+ <param name="zoom">
<real value="0.0000000000"/>
</param>
- <param name="sharp_cusps">
- <bool value="true"/>
- </param>
- <param name="round_tip[0]">
- <bool value="true"/>
- </param>
- <param name="round_tip[1]">
- <bool value="true"/>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- <param name="loopyness">
- <real value="1.0000000000"/>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
</param>
- <param name="homogeneous_width">
- <bool value="true"/>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
</param>
</layer>
- </canvas>
- </param>
- <param name="zoom">
- <real value="0.0000000000"/>
- </param>
- <param name="time_offset">
- <time value="0s"/>
- </param>
- <param name="children_lock">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Upper Arrow">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="origin">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="canvas">
- <canvas>
- <layer type="region" active="true" version="0.1" desc="Arrow Region">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="rectangle">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector guid="80F6181CA1918EAE33C34EC82856397B">
- <x>0.1622599959</x>
- <y>-0.3245199919</y>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
+ <param name="canvas">
+ <canvas>
+ <layer type="region" active="true" version="0.1" desc="Rectangle.189区域">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.974300</r>
+ <g>0.436813</g>
+ <b>0.044553</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="515F6C913CE9CE888DB10AE20EAD8566">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.8550354242</x>
+ <y>0.1558824927</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0450776033</x>
+ <y>0.1558824927</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0450776033</x>
+ <y>0.8688432574</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.8550354242</x>
+ <y>0.8688432574</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="p1">
+ <vector>
+ <x>-0.8637695909</x>
+ <y>0.8737964630</y>
+ </vector>
+ </param>
+ <param name="p2">
+ <vector>
+ <x>0.0423890799</x>
+ <y>0.1544746310</y>
+ </vector>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.180144</r>
+ <g>0.078057</g>
+ <b>0.201096</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.425905</r>
+ <g>0.215764</g>
+ <b>0.399293</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Rectangle.189轮廓">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="color">
+ <color guid="3AB2A453D1F815D92E0953E1005E4709">
+ <r>0.605714</r>
+ <g>0.395572</g>
+ <b>0.579100</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="515F6C913CE9CE888DB10AE20EAD8566">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="AC807CCDCD23846F06A0D8D8F0B613C7">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.8550354242</x>
+ <y>0.1185863316</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0823737457</x>
+ <y>0.1185863316</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0823737457</x>
+ <y>0.8688432574</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.8550354242</x>
+ <y>0.8688432574</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1666666715"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Rectangle.189轮廓">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.106156</r>
+ <g>0.031551</g>
+ <b>0.133209</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="AC807CCDCD23846F06A0D8D8F0B613C7">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.8550354242</x>
+ <y>0.1185863316</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0823737457</x>
+ <y>0.1185863316</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.0823737457</x>
+ <y>0.8688432574</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.8550354242</x>
+ <y>0.8688432574</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.0833333358"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="rotate" active="true" version="0.1">
+ <param name="origin">
+ <vector>
+ <x>0.0416666679</x>
+ <y>0.3020833135</y>
+ </vector>
+ </param>
+ <param name="amount">
+ <angle value="-225.000000"/>
+ </param>
+ </layer>
+ </canvas>
</param>
- <param name="feather">
+ <param name="zoom">
<real value="0.0000000000"/>
</param>
- <param name="blurtype">
- <integer value="1"/>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="E3A6EF8C8CDADE2362FFDE8ABF503B65">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.1358199120</x>
- <y>2.9206800461</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.4603399634"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="2.7259603095"/>
- </c0>
- <c1>
- <angle value="-0.000200"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.1742811203</x>
- <y>2.4014453888</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.5576941254"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.9735599756"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.1742811203</x>
- <y>1.8822140694</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.8233203888</x>
- <y>1.8822140694</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.6521841187"/>
- </c0>
- <c1>
- <angle value="-135.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.9795694351</x>
- <y>1.1033670902</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.5207475048"/>
- </c0>
- <c1>
- <angle value="-140.194427"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.1014560791"/>
- </c0>
- <c1>
- <angle value="135.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.1358184814</x>
- <y>1.8822140694</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.1014560791"/>
- </c0>
- <c1>
- <angle value="135.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.7788470627"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.7848576307</x>
- <y>1.8822140694</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.1947060299"/>
- </c0>
- <c1>
- <angle value="90.001968"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.7848598957</x>
- <y>2.2716398239</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894300570"/>
- </c0>
- <c1>
- <angle value="89.999016"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.9735599756"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.1358184814</x>
- <y>2.5312533379</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.9471199512"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867799878"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
</param>
</layer>
- <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="arrow">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
- <param name="color">
- <color>
- <r>0.011238</r>
- <g>0.065656</g>
- <b>0.247404</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector guid="80F6181CA1918EAE33C34EC82856397B">
- <x>0.1622599959</x>
- <y>-0.3245199919</y>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="E3A6EF8C8CDADE2362FFDE8ABF503B65">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.1358199120</x>
- <y>2.9206800461</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.4603399634"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="2.7259603095"/>
- </c0>
- <c1>
- <angle value="-0.000200"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.1742811203</x>
- <y>2.4014453888</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.5576941254"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.9735599756"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.1742811203</x>
- <y>1.8822140694</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="-90.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>2.8233203888</x>
- <y>1.8822140694</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.6521841187"/>
- </c0>
- <c1>
- <angle value="-135.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.9795694351</x>
- <y>1.1033670902</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.5207475048"/>
- </c0>
- <c1>
- <angle value="-140.194427"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="1.1014560791"/>
- </c0>
- <c1>
- <angle value="135.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.1358184814</x>
- <y>1.8822140694</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.1014560791"/>
- </c0>
- <c1>
- <angle value="135.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.7788470627"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.7848576307</x>
- <y>1.8822140694</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894235314"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.1947060299"/>
- </c0>
- <c1>
- <angle value="90.001968"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.7848598957</x>
- <y>2.2716398239</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.3894300570"/>
- </c0>
- <c1>
- <angle value="89.999016"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.9735599756"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector>
- <x>1.1358184814</x>
- <y>2.5312533379</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="true"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="1.9471199512"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.4867799878"/>
- </c0>
- <c1>
- <angle value="90.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- <param name="width">
- <real value="0.1947117657"/>
+ <param name="canvas">
+ <canvas>
+ <layer type="region" active="true" version="0.1" desc="Arrow Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="E94888A39DF91CD10F2B33DFF333A5C3">
+ <x>0.1622599959</x>
+ <y>-0.3245199919</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="8A187F33B0B24C5C5E17A39D6435A7DD">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1299463660</x>
+ <y>1.2726873159</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4766565494"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.8897564042"/>
+ </radius>
+ <theta>
+ <angle value="-0.000200"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.5667182803</x>
+ <y>1.0500068665</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5544289455"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3177710329"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.5667182803</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271082633"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271082633"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7978457212</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.4638957381</x>
+ <y>0.5276520252</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4963735603"/>
+ </radius>
+ <theta>
+ <angle value="-140.194427"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3595163922"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1299458295</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.3610731363</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271082633"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0635522599"/>
+ </radius>
+ <theta>
+ <angle value="90.001968"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.3610740304</x>
+ <y>0.9642878771</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271103935"/>
+ </radius>
+ <theta>
+ <angle value="89.999023"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3177710329"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1299458295</x>
+ <y>1.0670409203</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6355420657"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1588855165"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="bevel" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="type">
+ <integer value="1"/>
+ </param>
+ <param name="color1">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="color2">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="angle">
+ <angle value="-135.000000"/>
+ </param>
+ <param name="depth">
+ <real value="0.1250000036"/>
+ </param>
+ <param name="softness">
+ <real value="0.0416666679"/>
+ </param>
+ <param name="use_luma">
+ <bool value="false"/>
+ </param>
+ <param name="solid">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.106156</r>
+ <g>0.031551</g>
+ <b>0.133209</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="E94888A39DF91CD10F2B33DFF333A5C3">
+ <x>0.1622599959</x>
+ <y>-0.3245199919</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="8A187F33B0B24C5C5E17A39D6435A7DD">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1299463660</x>
+ <y>1.2726873159</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4766565494"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.8897564042"/>
+ </radius>
+ <theta>
+ <angle value="-0.000200"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.5667182803</x>
+ <y>1.0500068665</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5544289455"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3177710329"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.5667182803</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271082633"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271082633"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7978457212</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.4638957381</x>
+ <y>0.5276520252</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4963735603"/>
+ </radius>
+ <theta>
+ <angle value="-140.194427"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3595163922"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1299458295</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.3610731363</x>
+ <y>0.8359134197</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271082633"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0635522599"/>
+ </radius>
+ <theta>
+ <angle value="90.001968"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.3610740304</x>
+ <y>0.9642878771</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1271103935"/>
+ </radius>
+ <theta>
+ <angle value="89.999023"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3177710329"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1299458295</x>
+ <y>1.0670409203</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6355420657"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1588855165"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.0833333358"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="rotate" active="true" version="0.1">
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0729166642</y>
+ </vector>
+ </param>
+ <param name="amount">
+ <angle value="180.000000"/>
+ </param>
+ </layer>
+ </canvas>
</param>
- <param name="expand">
+ <param name="zoom">
<real value="0.0000000000"/>
</param>
- <param name="sharp_cusps">
- <bool value="true"/>
- </param>
- <param name="round_tip[0]">
- <bool value="true"/>
- </param>
- <param name="round_tip[1]">
- <bool value="true"/>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- <param name="loopyness">
- <real value="1.0000000000"/>
+ <param name="children_lock">
+ <bool value="false"/>
</param>
- <param name="homogeneous_width">
- <bool value="true"/>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
</param>
</layer>
</canvas>
<time value="0s"/>
</param>
<param name="children_lock">
- <bool value="false"/>
+ <bool value="false" static="true"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
</param>
</layer>
</canvas>