Update icons of tools in toolbox and their naming scheme. Patch by Yu Chen (jcome)
[synfig.git] / synfig-studio / images / polyline_icon.sif
diff --git a/synfig-studio/images/polyline_icon.sif b/synfig-studio/images/polyline_icon.sif
deleted file mode 100644 (file)
index 2b6f793..0000000
+++ /dev/null
@@ -1,682 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio Polyline Icon</name>
-  <desc>Placed in the Public Domain in 2008 by Carlos L&#xF3;pez (Genete), in 2010 by Yu Chen (jcome)</desc>
-  <meta name="grid_show" content="0"/>
-  <meta name="grid_size" content="0.129808 0.129808"/>
-  <meta name="grid_snap" content="1"/>
-  <meta name="guide_show" content="1"/>
-  <meta name="guide_snap" content="0"/>
-  <meta name="onion_skin" content="0"/>
-  <defs>
-    <bline type="bline_point" loop="true" id="a">
-      <entry>
-        <composite type="bline_point">
-          <point>
-            <vector>
-              <x>-3.1153917313</x>
-              <y>0.3894239664</y>
-            </vector>
-          </point>
-          <width>
-            <real value="1.0000000000"/>
-          </width>
-          <origin>
-            <real value="0.5000000000"/>
-          </origin>
-          <split>
-            <bool value="true"/>
-          </split>
-          <t1>
-            <radial_composite type="vector">
-              <radius>
-                <real value="0.0000000000"/>
-              </radius>
-              <theta>
-                <angle value="0.000000"/>
-              </theta>
-            </radial_composite>
-          </t1>
-          <t2>
-            <radial_composite type="vector">
-              <radius>
-                <real value="0.0000000000"/>
-              </radius>
-              <theta>
-                <angle value="0.000000"/>
-              </theta>
-            </radial_composite>
-          </t2>
-        </composite>
-      </entry>
-      <entry>
-        <composite type="bline_point">
-          <point>
-            <vector>
-              <x>-0.5192319751</x>
-              <y>2.9855837822</y>
-            </vector>
-          </point>
-          <width>
-            <real value="1.0000000000"/>
-          </width>
-          <origin>
-            <real value="0.5000000000"/>
-          </origin>
-          <split>
-            <bool value="true"/>
-          </split>
-          <t1>
-            <radial_composite type="vector">
-              <radius>
-                <real value="0.0000000000"/>
-              </radius>
-              <theta>
-                <angle value="0.000000"/>
-              </theta>
-            </radial_composite>
-          </t1>
-          <t2>
-            <radial_composite type="vector">
-              <radius>
-                <real value="0.0000000000"/>
-              </radius>
-              <theta>
-                <angle value="0.000000"/>
-              </theta>
-            </radial_composite>
-          </t2>
-        </composite>
-      </entry>
-      <entry>
-        <composite type="bline_point">
-          <point>
-            <vector>
-              <x>3.1153917313</x>
-              <y>-0.7788479328</y>
-            </vector>
-          </point>
-          <width>
-            <real value="1.0000000000"/>
-          </width>
-          <origin>
-            <real value="0.5000000000"/>
-          </origin>
-          <split>
-            <bool value="true"/>
-          </split>
-          <t1>
-            <radial_composite type="vector">
-              <radius>
-                <real value="0.0000000000"/>
-              </radius>
-              <theta>
-                <angle value="0.000000"/>
-              </theta>
-            </radial_composite>
-          </t1>
-          <t2>
-            <radial_composite type="vector">
-              <radius>
-                <real value="0.0000000000"/>
-              </radius>
-              <theta>
-                <angle value="0.000000"/>
-              </theta>
-            </radial_composite>
-          </t2>
-        </composite>
-      </entry>
-      <entry>
-        <composite type="bline_point">
-          <point>
-            <vector>
-              <x>1.6875039339</x>
-              <y>-2.3365437984</y>
-            </vector>
-          </point>
-          <width>
-            <real value="1.0000000000"/>
-          </width>
-          <origin>
-            <real value="0.5000000000"/>
-          </origin>
-          <split>
-            <bool value="true"/>
-          </split>
-          <t1>
-            <radial_composite type="vector">
-              <radius>
-                <real value="0.0000000000"/>
-              </radius>
-              <theta>
-                <angle value="0.000000"/>
-              </theta>
-            </radial_composite>
-          </t1>
-          <t2>
-            <radial_composite type="vector">
-              <radius>
-                <real value="0.0000000000"/>
-              </radius>
-              <theta>
-                <angle value="0.000000"/>
-              </theta>
-            </radial_composite>
-          </t2>
-        </composite>
-      </entry>
-      <entry>
-        <composite type="bline_point">
-          <point>
-            <vector>
-              <x>-0.5192319751</x>
-              <y>-0.1298079938</y>
-            </vector>
-          </point>
-          <width>
-            <real value="1.0000000000"/>
-          </width>
-          <origin>
-            <real value="0.5000000000"/>
-          </origin>
-          <split>
-            <bool value="true"/>
-          </split>
-          <t1>
-            <radial_composite type="vector">
-              <radius>
-                <real value="0.0000000000"/>
-              </radius>
-              <theta>
-                <angle value="0.000000"/>
-              </theta>
-            </radial_composite>
-          </t1>
-          <t2>
-            <radial_composite type="vector">
-              <radius>
-                <real value="0.0000000000"/>
-              </radius>
-              <theta>
-                <angle value="0.000000"/>
-              </theta>
-            </radial_composite>
-          </t2>
-        </composite>
-      </entry>
-      <entry>
-        <composite type="bline_point">
-          <point>
-            <vector>
-              <x>-1.6875039339</x>
-              <y>-1.2980799675</y>
-            </vector>
-          </point>
-          <width>
-            <real value="1.0000000000"/>
-          </width>
-          <origin>
-            <real value="0.5000000000"/>
-          </origin>
-          <split>
-            <bool value="true"/>
-          </split>
-          <t1>
-            <radial_composite type="vector">
-              <radius>
-                <real value="0.0000000000"/>
-              </radius>
-              <theta>
-                <angle value="0.000000"/>
-              </theta>
-            </radial_composite>
-          </t1>
-          <t2>
-            <radial_composite type="vector">
-              <radius>
-                <real value="0.0000000000"/>
-              </radius>
-              <theta>
-                <angle value="0.000000"/>
-              </theta>
-            </radial_composite>
-          </t2>
-        </composite>
-      </entry>
-    </bline>
-  </defs>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="dropshadow">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="radial_gradient" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="gradient">
-            <gradient>
-              <color pos="0.021505">
-                <r>0.036113</r>
-                <g>0.036189</g>
-                <b>0.036189</b>
-                <a>0.800000</a>
-              </color>
-              <color pos="0.564516">
-                <r>0.012815</r>
-                <g>0.012910</g>
-                <b>0.012910</b>
-                <a>0.300000</a>
-              </color>
-              <color pos="1.000000">
-                <r>1.000000</r>
-                <g>1.000000</g>
-                <b>1.000000</b>
-                <a>0.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="center">
-            <vector>
-              <x>0.0000000000</x>
-              <y>-1.1364002228</y>
-            </vector>
-          </param>
-          <param name="radius">
-            <real value="1.8879068686"/>
-          </param>
-          <param name="loop">
-            <bool value="false"/>
-          </param>
-          <param name="zigzag">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="stretch" active="true" version="0.1">
-          <param name="amount">
-            <vector>
-              <x>1.6070324183</x>
-              <y>0.2128458172</y>
-            </vector>
-          </param>
-          <param name="center">
-            <vector>
-              <x>0.0000000000</x>
-              <y>-3.1892864704</y>
-            </vector>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="polyline">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas width="200" height="200">
-        <layer type="outline" active="true" version="0.2" desc="Outline">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-3.0328524113</x>
-                      <y>0.6490399837</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="true"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.6215841770</x>
-                      <y>3.0211579800</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="true"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>3.0195577145</x>
-                      <y>-0.6100772619</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="true"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>1.5893906355</x>
-                      <y>-2.1072096825</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="true"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.3894239664</x>
-                      <y>-0.1298079938</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="true"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-1.3487370014</x>
-                      <y>-1.0772391558</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="true"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-          <param name="width">
-            <real value="0.1947117657"/>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="true"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="true"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-</canvas>