Add two dummy splash screens
[synfig.git] / synfig-studio / images / splash_screen2.sif
diff --git a/synfig-studio/images/splash_screen2.sif b/synfig-studio/images/splash_screen2.sif
new file mode 100644 (file)
index 0000000..549d2a9
--- /dev/null
@@ -0,0 +1,36666 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="350" height="466" xres="2834.645752" yres="2834.645752" view-box="-2.756153 3.669621 2.756153 -3.669621" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio 0.62.01 Splash Screen. Candidate release #2</name>
+  <desc>Released in 2010 by Carlos L&#xF3;pez for free</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.183576 0.183576"/>
+  <meta name="grid_snap" content="1"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <defs>
+    <color id="yellow">
+      <r>0.956527</r>
+      <g>0.956527</g>
+      <b>0.325037</b>
+      <a>1.000000</a>
+    </color>
+    <gradient id="grad 1">
+      <color pos="0.000000">
+        <r>0.596770</r>
+        <g>0.753478</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+      <color pos="1.000000">
+        <r>0.814379</r>
+        <g>0.062717</g>
+        <b>0.003104</b>
+        <a>1.000000</a>
+      </color>
+    </gradient>
+    <color id="morado">
+      <r>0.356185</r>
+      <g>0.000000</g>
+      <b>0.372506</b>
+      <a>1.000000</a>
+    </color>
+    <gradient id="grad1">
+      <color pos="0.000000">
+        <r>0.743519</r>
+        <g>0.500674</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+      <color pos="1.000000">
+        <r>1.000000</r>
+        <g>0.482592</g>
+        <b>0.485296</b>
+        <a>1.000000</a>
+      </color>
+    </gradient>
+    <color id="morado2">
+      <r>0.295880</r>
+      <g>0.000000</g>
+      <b>0.071752</b>
+      <a>1.000000</a>
+    </color>
+    <duplicate type="real" id="&#xCD;ndice 1">
+      <from>
+        <real value="1.0000000000"/>
+      </from>
+      <to>
+        <real value="30.0000000000"/>
+      </to>
+      <step>
+        <real value="1.0000000000"/>
+      </step>
+    </duplicate>
+    <color id="frame-color">
+      <r>0.535734</r>
+      <g>0.100179</g>
+      <b>0.000000</b>
+      <a>1.000000</a>
+    </color>
+    <reference type="color" link="frame-color" id="spiralcolor"/>
+    <canvas id="upper-jaw" width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512" end-time="5s" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <layer type="region" active="true" version="0.1" desc="NewBLine656Region">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.226228</g>
+            <b>0.800000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector guid="B50C67578885F18F87838AF91184B6EE">
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="false" guid="A3072CC600B6B8ED715B1B6235DC264B">
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.4522728324</x>
+                    <y>0.1676559597</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="0.6335791666"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3095841635"/>
+                    </radius>
+                    <theta>
+                      <angle value="169.696548"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3095841635"/>
+                    </radius>
+                    <theta>
+                      <angle value="169.696548"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.8399352431</x>
+                    <y>0.0753682777</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4353638735"/>
+                    </radius>
+                    <theta>
+                      <angle value="-147.998199"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4353638735"/>
+                    </radius>
+                    <theta>
+                      <angle value="-147.998199"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-1.1137603521</x>
+                    <y>-0.3614601195</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1782404004"/>
+                    </radius>
+                    <theta>
+                      <angle value="-68.746788"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1782404004"/>
+                    </radius>
+                    <theta>
+                      <angle value="-68.746788"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.6205590367</x>
+                    <y>-0.6893107295</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4987647573"/>
+                    </radius>
+                    <theta>
+                      <angle value="-2.120800"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4987647573"/>
+                    </radius>
+                    <theta>
+                      <angle value="-2.120800"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.3968924880</x>
+                    <y>-0.5891031027</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1869133529"/>
+                    </radius>
+                    <theta>
+                      <angle value="62.543804"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1869133529"/>
+                    </radius>
+                    <theta>
+                      <angle value="62.543804"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.2925318480</x>
+                    <y>-0.4217519462</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1321535044"/>
+                    </radius>
+                    <theta>
+                      <angle value="12.093118"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1321535044"/>
+                    </radius>
+                    <theta>
+                      <angle value="12.093118"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.1446042359</x>
+                    <y>-0.3706888855</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1536035972"/>
+                    </radius>
+                    <theta>
+                      <angle value="57.261139"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1536035972"/>
+                    </radius>
+                    <theta>
+                      <angle value="57.261139"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.0617194660</x>
+                    <y>-0.2525002360</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0702857323"/>
+                    </radius>
+                    <theta>
+                      <angle value="66.798515"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0702857323"/>
+                    </radius>
+                    <theta>
+                      <angle value="66.798515"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.0010261008</x>
+                    <y>-0.1503145844</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1115245449"/>
+                    </radius>
+                    <theta>
+                      <angle value="24.440941"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1115245449"/>
+                    </radius>
+                    <theta>
+                      <angle value="24.440941"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.1175535843</x>
+                    <y>-0.1485218555</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1328315290"/>
+                    </radius>
+                    <theta>
+                      <angle value="31.759481"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1328315290"/>
+                    </radius>
+                    <theta>
+                      <angle value="31.759481"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.2093758285</x>
+                    <y>-0.0350989476</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0594469342"/>
+                    </radius>
+                    <theta>
+                      <angle value="-36.223019"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1730832528"/>
+                    </radius>
+                    <theta>
+                      <angle value="18.043188"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+          </bline>
+        </param>
+      </layer>
+      <layer type="region" active="true" version="0.1" desc="NewBLine789Region">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="0.3000000119"/>
+        </param>
+        <param name="blend_method">
+          <integer value="16"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="true">
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.8446023464</x>
+                    <y>0.0531354845</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0935379113"/>
+                    </radius>
+                    <theta>
+                      <angle value="-153.434952"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0935379113"/>
+                    </radius>
+                    <theta>
+                      <angle value="-153.434952"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.9191290140</x>
+                    <y>-0.0772511512</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5387166739"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1667279820"/>
+                    </radius>
+                    <theta>
+                      <angle value="16.695011"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1667279820"/>
+                    </radius>
+                    <theta>
+                      <angle value="16.695011"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.7088573575</x>
+                    <y>0.1036935672</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0798285553"/>
+                    </radius>
+                    <theta>
+                      <angle value="90.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0798285553"/>
+                    </radius>
+                    <theta>
+                      <angle value="90.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+          </bline>
+        </param>
+      </layer>
+      <layer type="outline" active="true" version="0.2" desc="NewBLine656Contorno">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector guid="B50C67578885F18F87838AF91184B6EE">
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="false" guid="A3072CC600B6B8ED715B1B6235DC264B">
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.4522728324</x>
+                    <y>0.1676559597</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="0.6335791666"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3095841635"/>
+                    </radius>
+                    <theta>
+                      <angle value="169.696548"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3095841635"/>
+                    </radius>
+                    <theta>
+                      <angle value="169.696548"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.8399352431</x>
+                    <y>0.0753682777</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4353638735"/>
+                    </radius>
+                    <theta>
+                      <angle value="-147.998199"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4353638735"/>
+                    </radius>
+                    <theta>
+                      <angle value="-147.998199"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-1.1137603521</x>
+                    <y>-0.3614601195</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1782404004"/>
+                    </radius>
+                    <theta>
+                      <angle value="-68.746788"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1782404004"/>
+                    </radius>
+                    <theta>
+                      <angle value="-68.746788"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.6205590367</x>
+                    <y>-0.6893107295</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4987647573"/>
+                    </radius>
+                    <theta>
+                      <angle value="-2.120800"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4987647573"/>
+                    </radius>
+                    <theta>
+                      <angle value="-2.120800"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.3968924880</x>
+                    <y>-0.5891031027</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1869133529"/>
+                    </radius>
+                    <theta>
+                      <angle value="62.543804"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1869133529"/>
+                    </radius>
+                    <theta>
+                      <angle value="62.543804"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.2925318480</x>
+                    <y>-0.4217519462</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1321535044"/>
+                    </radius>
+                    <theta>
+                      <angle value="12.093118"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1321535044"/>
+                    </radius>
+                    <theta>
+                      <angle value="12.093118"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.1446042359</x>
+                    <y>-0.3706888855</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1536035972"/>
+                    </radius>
+                    <theta>
+                      <angle value="57.261139"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1536035972"/>
+                    </radius>
+                    <theta>
+                      <angle value="57.261139"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.0617194660</x>
+                    <y>-0.2525002360</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0702857323"/>
+                    </radius>
+                    <theta>
+                      <angle value="66.798515"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0702857323"/>
+                    </radius>
+                    <theta>
+                      <angle value="66.798515"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.0010261008</x>
+                    <y>-0.1503145844</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1115245449"/>
+                    </radius>
+                    <theta>
+                      <angle value="24.440941"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1115245449"/>
+                    </radius>
+                    <theta>
+                      <angle value="24.440941"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.1175535843</x>
+                    <y>-0.1485218555</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1328315290"/>
+                    </radius>
+                    <theta>
+                      <angle value="31.759481"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1328315290"/>
+                    </radius>
+                    <theta>
+                      <angle value="31.759481"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.2093758285</x>
+                    <y>-0.0350989476</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0594469342"/>
+                    </radius>
+                    <theta>
+                      <angle value="-36.223019"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1730832528"/>
+                    </radius>
+                    <theta>
+                      <angle value="18.043188"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+          </bline>
+        </param>
+        <param name="width">
+          <real value="0.0183575597"/>
+        </param>
+        <param name="expand">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="sharp_cusps">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[0]">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[1]">
+          <bool value="true"/>
+        </param>
+        <param name="loopyness">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="homogeneous_width">
+          <bool value="true"/>
+        </param>
+      </layer>
+      <layer type="region" active="true" version="0.1" desc="NewBLine008 Region">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="0.5000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="6"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="true">
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.6089240909</x>
+                    <y>-0.6789758205</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3381717601"/>
+                    </radius>
+                    <theta>
+                      <angle value="82.145332"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3381717601"/>
+                    </radius>
+                    <theta>
+                      <angle value="82.145332"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.4086598158</x>
+                    <y>-0.4402408898</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2425854809"/>
+                    </radius>
+                    <theta>
+                      <angle value="90.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2425854809"/>
+                    </radius>
+                    <theta>
+                      <angle value="90.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.2777177989</x>
+                    <y>-0.3170228601</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2890736284"/>
+                    </radius>
+                    <theta>
+                      <angle value="2.290210"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2890736284"/>
+                    </radius>
+                    <theta>
+                      <angle value="2.290210"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.1313708127</x>
+                    <y>-0.1707014591</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2447805838"/>
+                    </radius>
+                    <theta>
+                      <angle value="70.706825"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2447805838"/>
+                    </radius>
+                    <theta>
+                      <angle value="70.706825"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.0072737001</x>
+                    <y>-0.0782879442</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3128045066"/>
+                    </radius>
+                    <theta>
+                      <angle value="4.235657"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3128045066"/>
+                    </radius>
+                    <theta>
+                      <angle value="4.235657"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.2036867589</x>
+                    <y>-0.0128283715</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1189478120"/>
+                    </radius>
+                    <theta>
+                      <angle value="-29.050352"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1189478120"/>
+                    </radius>
+                    <theta>
+                      <angle value="-29.050352"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.0196849536</x>
+                    <y>-0.6212173700</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.5319430677"/>
+                    </radius>
+                    <theta>
+                      <angle value="-145.624313"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.5319430677"/>
+                    </radius>
+                    <theta>
+                      <angle value="-145.624313"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+          </bline>
+        </param>
+      </layer>
+      <layer type="region" active="true" version="0.1" desc="NewBLine009 Region">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="0.5000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="6"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="true">
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.4854790270</x>
+                    <y>-0.3851709068</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1849205653"/>
+                    </radius>
+                    <theta>
+                      <angle value="121.047020"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1849205653"/>
+                    </radius>
+                    <theta>
+                      <angle value="121.047020"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.3309495747</x>
+                    <y>-0.0897596255</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.4050995409"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4367842361"/>
+                    </radius>
+                    <theta>
+                      <angle value="43.185646"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4367842361"/>
+                    </radius>
+                    <theta>
+                      <angle value="43.185646"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.0038065780</x>
+                    <y>-0.0291092843</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5546968579"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0559074277"/>
+                    </radius>
+                    <theta>
+                      <angle value="-185.045441"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0559074277"/>
+                    </radius>
+                    <theta>
+                      <angle value="-185.045441"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.1446297169</x>
+                    <y>-0.0637666211</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.4079805017"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2384496956"/>
+                    </radius>
+                    <theta>
+                      <angle value="-162.556030"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2384496956"/>
+                    </radius>
+                    <theta>
+                      <angle value="-162.556030"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.2377896458</x>
+                    <y>-0.2153924853</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.4734122157"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2174970764"/>
+                    </radius>
+                    <theta>
+                      <angle value="-141.899170"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2174970764"/>
+                    </radius>
+                    <theta>
+                      <angle value="-141.899170"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.4176099598</x>
+                    <y>-0.2890393436</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1395293265"/>
+                    </radius>
+                    <theta>
+                      <angle value="-117.763184"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1395293265"/>
+                    </radius>
+                    <theta>
+                      <angle value="-117.763184"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+          </bline>
+        </param>
+      </layer>
+    </canvas>
+    <canvas id="logo" width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512" end-time="5s" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <layer type="region" active="true" version="0.1" desc="Colored Region">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.333333</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="true" guid="2D047C7E855498E052A594081C8898AD">
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>1.2500000000</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <vector>
+                    <x>-2.2500000000</x>
+                    <y>2.2500000000</y>
+                  </vector>
+                </t1>
+                <t2>
+                  <vector>
+                    <x>-2.2500000000</x>
+                    <y>-2.2500000000</y>
+                  </vector>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-1.0000000000</x>
+                    <y>-1.0000000000</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <vector>
+                    <x>-0.2500000000</x>
+                    <y>-2.2500000000</y>
+                  </vector>
+                </t1>
+                <t2>
+                  <vector>
+                    <x>1.5000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>-1.5000000000</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <vector>
+                    <x>0.7500000000</x>
+                    <y>-0.7500000000</y>
+                  </vector>
+                </t1>
+                <t2>
+                  <vector>
+                    <x>0.7500000000</x>
+                    <y>0.7500000000</y>
+                  </vector>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>1.0000000000</x>
+                    <y>-1.0000000000</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <vector>
+                    <x>1.5000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </t1>
+                <t2>
+                  <vector>
+                    <x>-0.2500000000</x>
+                    <y>2.2500000000</y>
+                  </vector>
+                </t2>
+              </composite>
+            </entry>
+          </bline>
+        </param>
+      </layer>
+      <layer type="shade" active="true" version="0.2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="0.3000000119"/>
+        </param>
+        <param name="blend_method">
+          <integer value="4"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.0000000000</x>
+            <y>-1.3750000000</y>
+          </vector>
+        </param>
+        <param name="size">
+          <vector>
+            <x>0.7500000000</x>
+            <y>0.7500000000</y>
+          </vector>
+        </param>
+        <param name="type">
+          <integer value="1"/>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+      </layer>
+      <layer type="shade" active="true" version="0.2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.2500001192"/>
+        </param>
+        <param name="blend_method">
+          <integer value="6"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="size">
+          <vector>
+            <x>1.3999999762</x>
+            <y>1.3999999762</y>
+          </vector>
+        </param>
+        <param name="type">
+          <integer value="1"/>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+      </layer>
+      <layer type="PasteCanvas" active="true" version="0.1" desc="Sun Texture">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="0.2000000030"/>
+        </param>
+        <param name="blend_method">
+          <integer value="13"/>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="canvas">
+          <canvas>
+            <layer type="circle" active="false" version="0.1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="color">
+                <color>
+                  <r>0.000000</r>
+                  <g>0.000000</g>
+                  <b>0.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </param>
+              <param name="radius">
+                <real value="0.2500000000"/>
+              </param>
+              <param name="feather">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>-0.5000000000</y>
+                </vector>
+              </param>
+              <param name="invert">
+                <bool value="false"/>
+              </param>
+              <param name="falloff">
+                <integer value="1"/>
+              </param>
+            </layer>
+            <layer type="conical_gradient" active="true" version="0.1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="gradient">
+                <stripes type="gradient">
+                  <color1>
+                    <color>
+                      <r>-0.000000</r>
+                      <g>-0.000000</g>
+                      <b>-0.000000</b>
+                      <a>-0.000000</a>
+                    </color>
+                  </color1>
+                  <color2>
+                    <color>
+                      <r>-0.000000</r>
+                      <g>-0.000000</g>
+                      <b>-0.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </color2>
+                  <stripes>
+                    <integer value="10"/>
+                  </stripes>
+                  <width>
+                    <real value="0.5000000000"/>
+                  </width>
+                </stripes>
+              </param>
+              <param name="center">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>-0.5000000000</y>
+                </vector>
+              </param>
+              <param name="angle">
+                <angle value="90.000000"/>
+              </param>
+              <param name="symmetric">
+                <bool value="false"/>
+              </param>
+            </layer>
+            <layer type="star" active="false" version="0.1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="color">
+                <color>
+                  <r>0.000000</r>
+                  <g>0.000000</g>
+                  <b>0.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>-0.5000000000</y>
+                </vector>
+              </param>
+              <param name="invert">
+                <bool value="false"/>
+              </param>
+              <param name="antialias">
+                <bool value="true"/>
+              </param>
+              <param name="feather">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="blurtype">
+                <integer value="1"/>
+              </param>
+              <param name="winding_style">
+                <integer value="0"/>
+              </param>
+              <param name="radius1">
+                <real value="0.2500000000"/>
+              </param>
+              <param name="radius2">
+                <real value="0.3750000000"/>
+              </param>
+              <param name="angle">
+                <angle value="90.000000"/>
+              </param>
+              <param name="points">
+                <integer value="10"/>
+              </param>
+              <param name="regular_polygon">
+                <bool value="false"/>
+              </param>
+            </layer>
+          </canvas>
+        </param>
+        <param name="zoom">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="time_offset">
+          <time value="0s"/>
+        </param>
+        <param name="children_lock">
+          <bool value="false"/>
+        </param>
+        <param name="focus">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+      </layer>
+      <layer type="outline" active="true" version="0.2" desc="Logo Outline">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="true" guid="2D047C7E855498E052A594081C8898AD">
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>1.2500000000</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <vector>
+                    <x>-2.2500000000</x>
+                    <y>2.2500000000</y>
+                  </vector>
+                </t1>
+                <t2>
+                  <vector>
+                    <x>-2.2500000000</x>
+                    <y>-2.2500000000</y>
+                  </vector>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-1.0000000000</x>
+                    <y>-1.0000000000</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <vector>
+                    <x>-0.2500000000</x>
+                    <y>-2.2500000000</y>
+                  </vector>
+                </t1>
+                <t2>
+                  <vector>
+                    <x>1.5000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>-1.5000000000</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <vector>
+                    <x>0.7500000000</x>
+                    <y>-0.7500000000</y>
+                  </vector>
+                </t1>
+                <t2>
+                  <vector>
+                    <x>0.7500000000</x>
+                    <y>0.7500000000</y>
+                  </vector>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>1.0000000000</x>
+                    <y>-1.0000000000</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <vector>
+                    <x>1.5000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </t1>
+                <t2>
+                  <vector>
+                    <x>-0.2500000000</x>
+                    <y>2.2500000000</y>
+                  </vector>
+                </t2>
+              </composite>
+            </entry>
+          </bline>
+        </param>
+        <param name="width">
+          <real value="2.0000000000"/>
+        </param>
+        <param name="expand">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="sharp_cusps">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[0]">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[1]">
+          <bool value="true"/>
+        </param>
+        <param name="loopyness">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="homogeneous_width">
+          <bool value="true"/>
+        </param>
+      </layer>
+      <layer type="PasteCanvas" active="true" version="0.1" desc="Hatch Marks">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="canvas">
+          <canvas>
+            <layer type="outline" active="true" version="0.2">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="color">
+                <color>
+                  <r>0.000000</r>
+                  <g>0.000000</g>
+                  <b>0.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="invert">
+                <bool value="false"/>
+              </param>
+              <param name="antialias">
+                <bool value="true"/>
+              </param>
+              <param name="feather">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="blurtype">
+                <integer value="1"/>
+              </param>
+              <param name="winding_style">
+                <integer value="0"/>
+              </param>
+              <param name="bline">
+                <bline type="bline_point" loop="false">
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>-0.7500000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.7500000000</x>
+                          <y>-0.2500000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>1.0000000000</x>
+                          <y>1.0000000000</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector guid="ABE3FB24E7BDBAF009E31ADF382C76F1">
+                          <x>0.0000000000</x>
+                          <y>-0.5000000000</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0400000000" guid="BD5CA193DD9E1DD53E9EE3D947A8D5D6"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.5000000000</x>
+                          <y>-0.5000000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.7300000191</x>
+                          <y>-0.2599999905</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>0.5000000000</x>
+                          <y>-1.1250000000</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.3750000000</x>
+                          <y>-0.6250000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.4900000095</x>
+                          <y>-0.6999999881</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                </bline>
+              </param>
+              <param name="width">
+                <real value="2.0000000000"/>
+              </param>
+              <param name="expand">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="sharp_cusps">
+                <bool value="true"/>
+              </param>
+              <param name="round_tip[0]">
+                <bool value="false"/>
+              </param>
+              <param name="round_tip[1]">
+                <bool value="false"/>
+              </param>
+              <param name="loopyness">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="homogeneous_width">
+                <bool value="true"/>
+              </param>
+            </layer>
+            <layer type="outline" active="true" version="0.2">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="color">
+                <color>
+                  <r>0.000000</r>
+                  <g>0.000000</g>
+                  <b>0.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="invert">
+                <bool value="false"/>
+              </param>
+              <param name="antialias">
+                <bool value="true"/>
+              </param>
+              <param name="feather">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="blurtype">
+                <integer value="1"/>
+              </param>
+              <param name="winding_style">
+                <integer value="0"/>
+              </param>
+              <param name="bline">
+                <bline type="bline_point" loop="false">
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>0.7500000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.7500000000</x>
+                          <y>-0.2500000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>1.0000000000</x>
+                          <y>1.0000000000</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector guid="ABE3FB24E7BDBAF009E31ADF382C76F1">
+                          <x>0.0000000000</x>
+                          <y>-0.5000000000</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0400000000" guid="BD5CA193DD9E1DD53E9EE3D947A8D5D6"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.5000000000</x>
+                          <y>-0.5000000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>-0.8012820482</x>
+                          <y>-0.5311999917</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>-0.5000000000</x>
+                          <y>-1.1250000000</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.3750000000</x>
+                          <y>-0.6250000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>-0.5833333135</x>
+                          <y>-0.3968000114</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                </bline>
+              </param>
+              <param name="width">
+                <real value="2.0000000000"/>
+              </param>
+              <param name="expand">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="sharp_cusps">
+                <bool value="true"/>
+              </param>
+              <param name="round_tip[0]">
+                <bool value="false"/>
+              </param>
+              <param name="round_tip[1]">
+                <bool value="false"/>
+              </param>
+              <param name="loopyness">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="homogeneous_width">
+                <bool value="true"/>
+              </param>
+            </layer>
+            <layer type="outline" active="true" version="0.2">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="color">
+                <color>
+                  <r>0.000000</r>
+                  <g>0.000000</g>
+                  <b>0.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="invert">
+                <bool value="false"/>
+              </param>
+              <param name="antialias">
+                <bool value="true"/>
+              </param>
+              <param name="feather">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="blurtype">
+                <integer value="1"/>
+              </param>
+              <param name="winding_style">
+                <integer value="0"/>
+              </param>
+              <param name="bline">
+                <bline type="bline_point" loop="false">
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>-0.8846153617</x>
+                          <y>-0.4679712355</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.3538461626</x>
+                          <y>-0.0614596680</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>1.0000000000</x>
+                          <y>1.0000000000</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector guid="ECD19437CEA235D5678B840228040D5C">
+                          <x>-0.5615384579</x>
+                          <y>-0.5704039931</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0200000000" guid="85607DD53E1FD48CB137728F3CC8FCB3"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.2500000000</x>
+                          <y>-0.1250000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.3076923192</x>
+                          <y>-0.1280000061</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>-0.2794871926</x>
+                          <y>-0.7752695680</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.2615384758</x>
+                          <y>-0.2612035871</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.1923076957</x>
+                          <y>-0.1536000073</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                </bline>
+              </param>
+              <param name="width">
+                <real value="2.0000000000"/>
+              </param>
+              <param name="expand">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="sharp_cusps">
+                <bool value="true"/>
+              </param>
+              <param name="round_tip[0]">
+                <bool value="false"/>
+              </param>
+              <param name="round_tip[1]">
+                <bool value="false"/>
+              </param>
+              <param name="loopyness">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="homogeneous_width">
+                <bool value="true"/>
+              </param>
+            </layer>
+            <layer type="outline" active="true" version="0.2">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="color">
+                <color>
+                  <r>0.000000</r>
+                  <g>0.000000</g>
+                  <b>0.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="invert">
+                <bool value="false"/>
+              </param>
+              <param name="antialias">
+                <bool value="true"/>
+              </param>
+              <param name="feather">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="blurtype">
+                <integer value="1"/>
+              </param>
+              <param name="winding_style">
+                <integer value="0"/>
+              </param>
+              <param name="bline">
+                <bline type="bline_point" loop="false">
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>-0.3871794939</x>
+                          <y>-0.2170109153</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.1846153885</x>
+                          <y>-0.2612035871</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>1.0000000000</x>
+                          <y>1.0000000000</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector guid="ECD19437CEA235D5678B840228040D5C">
+                          <x>-0.5615384579</x>
+                          <y>-0.5704039931</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0200000000" guid="85607DD53E1FD48CB137728F3CC8FCB3"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.1538461596</x>
+                          <y>-0.3533930779</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.3076923192</x>
+                          <y>-0.1280000061</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>-0.6999999881</x>
+                          <y>-0.9955000281</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.0769230798</x>
+                          <y>-0.3687579930</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.1923076957</x>
+                          <y>-0.1536000073</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                </bline>
+              </param>
+              <param name="width">
+                <real value="2.0000000000"/>
+              </param>
+              <param name="expand">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="sharp_cusps">
+                <bool value="true"/>
+              </param>
+              <param name="round_tip[0]">
+                <bool value="false"/>
+              </param>
+              <param name="round_tip[1]">
+                <bool value="false"/>
+              </param>
+              <param name="loopyness">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="homogeneous_width">
+                <bool value="true"/>
+              </param>
+            </layer>
+            <layer type="outline" active="true" version="0.2">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="color">
+                <color>
+                  <r>0.000000</r>
+                  <g>0.000000</g>
+                  <b>0.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="invert">
+                <bool value="false"/>
+              </param>
+              <param name="antialias">
+                <bool value="true"/>
+              </param>
+              <param name="feather">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="blurtype">
+                <integer value="1"/>
+              </param>
+              <param name="winding_style">
+                <integer value="0"/>
+              </param>
+              <param name="bline">
+                <bline type="bline_point" loop="false">
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>0.8846153617</x>
+                          <y>-0.4679712355</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.3538461626</x>
+                          <y>-0.0614596680</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>1.0000000000</x>
+                          <y>1.0000000000</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector guid="F146B721DFA405446ECB580EDD1B0420">
+                          <x>0.5615384579</x>
+                          <y>-0.5704039931</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0200000000" guid="85607DD53E1FD48CB137728F3CC8FCB3"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.2500000000</x>
+                          <y>-0.1250000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.3076923192</x>
+                          <y>-0.1280000061</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>0.2794871926</x>
+                          <y>-0.7752695680</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.2615384758</x>
+                          <y>-0.2612035871</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.1923076957</x>
+                          <y>-0.1536000073</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                </bline>
+              </param>
+              <param name="width">
+                <real value="2.0000000000"/>
+              </param>
+              <param name="expand">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="sharp_cusps">
+                <bool value="true"/>
+              </param>
+              <param name="round_tip[0]">
+                <bool value="false"/>
+              </param>
+              <param name="round_tip[1]">
+                <bool value="false"/>
+              </param>
+              <param name="loopyness">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="homogeneous_width">
+                <bool value="true"/>
+              </param>
+            </layer>
+            <layer type="outline" active="true" version="0.2">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="color">
+                <color>
+                  <r>0.000000</r>
+                  <g>0.000000</g>
+                  <b>0.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="invert">
+                <bool value="false"/>
+              </param>
+              <param name="antialias">
+                <bool value="true"/>
+              </param>
+              <param name="feather">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="blurtype">
+                <integer value="1"/>
+              </param>
+              <param name="winding_style">
+                <integer value="0"/>
+              </param>
+              <param name="bline">
+                <bline type="bline_point" loop="false">
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>0.3871794939</x>
+                          <y>-0.2170109153</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.1846153885</x>
+                          <y>-0.2612035871</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>1.0000000000</x>
+                          <y>1.0000000000</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector guid="F146B721DFA405446ECB580EDD1B0420">
+                          <x>0.5615384579</x>
+                          <y>-0.5704039931</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0200000000" guid="85607DD53E1FD48CB137728F3CC8FCB3"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.1538461596</x>
+                          <y>-0.3533930779</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.3076923192</x>
+                          <y>-0.1280000061</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>0.6999999881</x>
+                          <y>-0.9955000281</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.0769230798</x>
+                          <y>-0.3687579930</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.1923076957</x>
+                          <y>-0.1536000073</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                </bline>
+              </param>
+              <param name="width">
+                <real value="2.0000000000"/>
+              </param>
+              <param name="expand">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="sharp_cusps">
+                <bool value="true"/>
+              </param>
+              <param name="round_tip[0]">
+                <bool value="false"/>
+              </param>
+              <param name="round_tip[1]">
+                <bool value="false"/>
+              </param>
+              <param name="loopyness">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="homogeneous_width">
+                <bool value="true"/>
+              </param>
+            </layer>
+            <layer type="outline" active="true" version="0.2">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="color">
+                <color>
+                  <r>0.000000</r>
+                  <g>0.000000</g>
+                  <b>0.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="invert">
+                <bool value="false"/>
+              </param>
+              <param name="antialias">
+                <bool value="true"/>
+              </param>
+              <param name="feather">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="blurtype">
+                <integer value="1"/>
+              </param>
+              <param name="winding_style">
+                <integer value="0"/>
+              </param>
+              <param name="bline">
+                <bline type="bline_point" loop="false">
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>0.4713114798</x>
+                          <y>0.6239523292</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.5000000000</x>
+                          <y>-0.1875000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>1.0000000000</x>
+                          <y>1.0000000000</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector guid="C84FAFC128331DAA507BFE9823448E12">
+                          <x>0.0000000000</x>
+                          <y>0.3125000000</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0200000000" guid="85607DD53E1FD48CB137728F3CC8FCB3"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.3750000000</x>
+                          <y>-0.3750000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.3076923192</x>
+                          <y>-0.1280000061</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>-0.3639999926</x>
+                          <y>-0.1780321598</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.1875000000</x>
+                          <y>-0.5000000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.1923076957</x>
+                          <y>-0.1536000073</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                </bline>
+              </param>
+              <param name="width">
+                <real value="2.0000000000"/>
+              </param>
+              <param name="expand">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="sharp_cusps">
+                <bool value="true"/>
+              </param>
+              <param name="round_tip[0]">
+                <bool value="false"/>
+              </param>
+              <param name="round_tip[1]">
+                <bool value="false"/>
+              </param>
+              <param name="loopyness">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="homogeneous_width">
+                <bool value="true"/>
+              </param>
+            </layer>
+            <layer type="outline" active="true" version="0.2">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="color">
+                <color>
+                  <r>0.000000</r>
+                  <g>0.000000</g>
+                  <b>0.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="invert">
+                <bool value="false"/>
+              </param>
+              <param name="antialias">
+                <bool value="true"/>
+              </param>
+              <param name="feather">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="blurtype">
+                <integer value="1"/>
+              </param>
+              <param name="winding_style">
+                <integer value="0"/>
+              </param>
+              <param name="bline">
+                <bline type="bline_point" loop="false">
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>-0.4713114798</x>
+                          <y>0.6239523292</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.5000000000</x>
+                          <y>-0.1875000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>1.0000000000</x>
+                          <y>1.0000000000</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector guid="C84FAFC128331DAA507BFE9823448E12">
+                          <x>0.0000000000</x>
+                          <y>0.3125000000</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0200000000" guid="85607DD53E1FD48CB137728F3CC8FCB3"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.3750000000</x>
+                          <y>-0.3750000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.3076923192</x>
+                          <y>-0.1280000061</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>0.3639999926</x>
+                          <y>-0.1780321598</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.1875000000</x>
+                          <y>-0.5000000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.1923076957</x>
+                          <y>-0.1536000073</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                </bline>
+              </param>
+              <param name="width">
+                <real value="2.0000000000"/>
+              </param>
+              <param name="expand">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="sharp_cusps">
+                <bool value="true"/>
+              </param>
+              <param name="round_tip[0]">
+                <bool value="false"/>
+              </param>
+              <param name="round_tip[1]">
+                <bool value="false"/>
+              </param>
+              <param name="loopyness">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="homogeneous_width">
+                <bool value="true"/>
+              </param>
+            </layer>
+            <layer type="outline" active="true" version="0.2">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="color">
+                <color>
+                  <r>0.000000</r>
+                  <g>0.000000</g>
+                  <b>0.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="invert">
+                <bool value="false"/>
+              </param>
+              <param name="antialias">
+                <bool value="true"/>
+              </param>
+              <param name="feather">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="blurtype">
+                <integer value="1"/>
+              </param>
+              <param name="winding_style">
+                <integer value="0"/>
+              </param>
+              <param name="bline">
+                <bline type="bline_point" loop="false">
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>-0.2500000000</x>
+                          <y>-0.8125000000</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.2500000000</x>
+                          <y>-0.1250000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>1.0000000000</x>
+                          <y>1.0000000000</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector guid="9D60ED6B23373849306066B16EA5A2C9">
+                          <x>0.0000000000</x>
+                          <y>-1.0000000000</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0150000000" guid="3CF4AC5CC66D9313D67AECF499811258"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.1875000000</x>
+                          <y>-0.1875000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.3076923192</x>
+                          <y>-0.1280000061</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>0.2019230723</x>
+                          <y>-1.2694432735</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>0.1888111830</x>
+                          <y>-0.3540983498</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.1923076957</x>
+                          <y>-0.1536000073</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                </bline>
+              </param>
+              <param name="width">
+                <real value="2.0000000000"/>
+              </param>
+              <param name="expand">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="sharp_cusps">
+                <bool value="true"/>
+              </param>
+              <param name="round_tip[0]">
+                <bool value="false"/>
+              </param>
+              <param name="round_tip[1]">
+                <bool value="false"/>
+              </param>
+              <param name="loopyness">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="homogeneous_width">
+                <bool value="true"/>
+              </param>
+            </layer>
+            <layer type="outline" active="true" version="0.2">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="color">
+                <color>
+                  <r>0.000000</r>
+                  <g>0.000000</g>
+                  <b>0.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="invert">
+                <bool value="false"/>
+              </param>
+              <param name="antialias">
+                <bool value="true"/>
+              </param>
+              <param name="feather">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="blurtype">
+                <integer value="1"/>
+              </param>
+              <param name="winding_style">
+                <integer value="0"/>
+              </param>
+              <param name="bline">
+                <bline type="bline_point" loop="false">
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>0.2500000000</x>
+                          <y>-0.8125000000</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.2500000000</x>
+                          <y>-0.1250000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>1.0000000000</x>
+                          <y>1.0000000000</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector guid="9D60ED6B23373849306066B16EA5A2C9">
+                          <x>0.0000000000</x>
+                          <y>-1.0000000000</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0150000000" guid="3CF4AC5CC66D9313D67AECF499811258"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.1875000000</x>
+                          <y>-0.1875000000</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.3076923192</x>
+                          <y>-0.1280000061</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                  <entry>
+                    <composite type="bline_point">
+                      <point>
+                        <vector>
+                          <x>-0.2045454532</x>
+                          <y>-1.2720662355</y>
+                        </vector>
+                      </point>
+                      <width>
+                        <real value="0.0000000000"/>
+                      </width>
+                      <origin>
+                        <real value="0.5000000000"/>
+                      </origin>
+                      <split>
+                        <bool value="false"/>
+                      </split>
+                      <t1>
+                        <vector>
+                          <x>-0.1730769277</x>
+                          <y>-0.3304918110</y>
+                        </vector>
+                      </t1>
+                      <t2>
+                        <vector>
+                          <x>0.1923076957</x>
+                          <y>-0.1536000073</y>
+                        </vector>
+                      </t2>
+                    </composite>
+                  </entry>
+                </bline>
+              </param>
+              <param name="width">
+                <real value="2.0000000000"/>
+              </param>
+              <param name="expand">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="sharp_cusps">
+                <bool value="true"/>
+              </param>
+              <param name="round_tip[0]">
+                <bool value="false"/>
+              </param>
+              <param name="round_tip[1]">
+                <bool value="false"/>
+              </param>
+              <param name="loopyness">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="homogeneous_width">
+                <bool value="true"/>
+              </param>
+            </layer>
+          </canvas>
+        </param>
+        <param name="zoom">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="time_offset">
+          <time value="0s"/>
+        </param>
+        <param name="children_lock">
+          <bool value="false"/>
+        </param>
+        <param name="focus">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+      </layer>
+      <layer type="zoom" active="true" version="0.1">
+        <param name="amount">
+          <real value="0.8000000000"/>
+        </param>
+        <param name="center">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+      </layer>
+    </canvas>
+    <canvas id="spiral" width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <layer type="outline" active="true" version="0.2" desc="spiral">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="false">
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.0016256728</x>
+                    <y>-0.0001743948</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0000000000"/>
+                    </radius>
+                    <theta>
+                      <angle value="0.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0318634338"/>
+                    </radius>
+                    <theta>
+                      <angle value="-31.263578"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.0107871704</x>
+                    <y>-0.0152639765</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0186355248"/>
+                    </radius>
+                    <theta>
+                      <angle value="181.217834"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0505012880"/>
+                    </radius>
+                    <theta>
+                      <angle value="-178.782074"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.0318048820</x>
+                    <y>0.0181486905</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0430600646"/>
+                    </radius>
+                    <theta>
+                      <angle value="76.393188"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0770241566"/>
+                    </radius>
+                    <theta>
+                      <angle value="76.393127"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.0258589108</x>
+                    <y>0.0450944416</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.0715442307"/>
+                    </radius>
+                    <theta>
+                      <angle value="340.717163"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1049940825"/>
+                    </radius>
+                    <theta>
+                      <angle value="-19.282898"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.0587327443</x>
+                    <y>-0.0368204750</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1000767779"/>
+                    </radius>
+                    <theta>
+                      <angle value="247.779373"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1333865996"/>
+                    </radius>
+                    <theta>
+                      <angle value="-112.220612"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.0474332981</x>
+                    <y>-0.0756223947</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1287010341"/>
+                    </radius>
+                    <theta>
+                      <angle value="155.992386"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1619570018"/>
+                    </radius>
+                    <theta>
+                      <angle value="155.992401"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.0921633020</x>
+                    <y>0.0547948182</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1573886809"/>
+                    </radius>
+                    <theta>
+                      <angle value="64.792915"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1906190312"/>
+                    </radius>
+                    <theta>
+                      <angle value="64.792953"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.0625050366</x>
+                    <y>0.1054528579</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1861179988"/>
+                    </radius>
+                    <theta>
+                      <angle value="333.932800"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2193334832"/>
+                    </radius>
+                    <theta>
+                      <angle value="-26.067154"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>0.1190911606</x>
+                    <y>-0.0734666511</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="true"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2148749646"/>
+                    </radius>
+                    <theta>
+                      <angle value="243.286209"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4353943750"/>
+                    </radius>
+                    <theta>
+                      <angle value="-116.713837"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+          </bline>
+        </param>
+        <param name="width">
+          <real value="0.0183575605"/>
+        </param>
+        <param name="expand">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="sharp_cusps">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[0]">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[1]">
+          <bool value="true"/>
+        </param>
+        <param name="loopyness">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="homogeneous_width">
+          <bool value="true"/>
+        </param>
+      </layer>
+      <layer type="bevel" active="false" version="0.2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.4500000477"/>
+        </param>
+        <param name="blend_method">
+          <integer value="13"/>
+        </param>
+        <param name="type">
+          <integer value="1"/>
+        </param>
+        <param name="color1">
+          <color>
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>0.505682</a>
+          </color>
+        </param>
+        <param name="color2">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="angle">
+          <angle value="-45.000000"/>
+        </param>
+        <param name="depth">
+          <real value="0.0137681704"/>
+        </param>
+        <param name="softness">
+          <real value="0.0018357561"/>
+        </param>
+        <param name="use_luma">
+          <bool value="false"/>
+        </param>
+        <param name="solid">
+          <bool value="false"/>
+        </param>
+      </layer>
+    </canvas>
+  </defs>
+  <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="p1">
+      <vector>
+        <x>0.1173149124</x>
+        <y>-3.6159317493</y>
+      </vector>
+    </param>
+    <param name="p2">
+      <vector>
+        <x>0.1153842360</x>
+        <y>3.6353044510</y>
+      </vector>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>0.000000</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>0.000000</g>
+          <b>0.000000</b>
+          <a>1.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="colorcorrect" active="true" version="0.1">
+    <param name="hue_adjust">
+      <angle value="-60.000000"/>
+    </param>
+    <param name="brightness">
+      <real value="0.5000000000"/>
+    </param>
+    <param name="contrast">
+      <real value="0.2000000000"/>
+    </param>
+    <param name="exposure">
+      <real value="0.5000000000"/>
+    </param>
+    <param name="gamma">
+      <real value="1.0000000000"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="shine">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.4000000060"/>
+    </param>
+    <param name="blend_method">
+      <integer value="16"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+        <layer type="conical_gradient" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="gradient">
+            <stripes type="gradient">
+              <color1>
+                <color>
+                  <r>-0.000000</r>
+                  <g>-0.000000</g>
+                  <b>-0.000000</b>
+                  <a>-0.000000</a>
+                </color>
+              </color1>
+              <color2>
+                <color>
+                  <r>1.000000</r>
+                  <g>1.000000</g>
+                  <b>1.000000</b>
+                  <a>1.000000</a>
+                </color>
+              </color2>
+              <stripes>
+                <integer value="10"/>
+              </stripes>
+              <width>
+                <real value="0.5000000000"/>
+              </width>
+            </stripes>
+          </param>
+          <param name="center">
+            <vector guid="BC15E160EF51802616C34149A5539C1C">
+              <x>-1.0208537579</x>
+              <y>-0.0912802294</y>
+            </vector>
+          </param>
+          <param name="angle">
+            <angle value="90.000000"/>
+          </param>
+          <param name="symmetric">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="radial_gradient" active="false" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="3.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="19"/>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.000000</r>
+                <g>0.000000</g>
+                <b>0.000000</b>
+                <a>0.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="center">
+            <vector guid="BC15E160EF51802616C34149A5539C1C">
+              <x>-1.0208537579</x>
+              <y>-0.0912802294</y>
+            </vector>
+          </param>
+          <param name="radius">
+            <real value="2.7536340803"/>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="radial_gradient" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.3000000119"/>
+    </param>
+    <param name="blend_method">
+      <integer value="6"/>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>0.000000</r>
+          <g>0.000000</g>
+          <b>0.000000</b>
+          <a>1.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="radius">
+      <real value="4.7343858376"/>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.3591800332</x>
+        <y>-0.0557465069</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="PasteCanvas" active="true" version="0.1" desc=".01">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="0">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>1.4101837873</x>
+                    <y>0.1264636517</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="40ED3EBCABE9DD3003C2F79D0371732E">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BE9B53185079B4EBC0456F1813CDC2A0">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7414059639</x>
+                                  <y>-3.0672023296</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5303429323"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.588318"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1264432388"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.546036"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.6562854052</x>
+                                  <y>-3.0678038597</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0939125060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.202576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3560642821"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-299.538788"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7024269104</x>
+                                  <y>-2.7039456367</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2457668056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="93.270447"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2457668056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="93.270447"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.6911777258</x>
+                                  <y>-2.3986320496</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1834816033"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-263.418152"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3825653050"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-346.218262"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8005726337</x>
+                                  <y>-2.5029788017</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1236623558"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="272.777557"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1236623558"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="272.777557"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="28FAEC25F811E2F743872197CAE776FB">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="D68C818103818B2C8000B912DA5BC775">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="1BD6F12E4374A355DC92F5F170F0536F">
+                                  <x>1.6522986889</x>
+                                  <y>-2.3851733208</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector" guid="7E0CFF1ADA8A357DE4F599E138AB11BC">
+                                  <radius>
+                                    <real value="0.1210776732"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-9.788567"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector" guid="491AEF9EE9647EFD4B7BF320BA91DD98">
+                                  <radius>
+                                    <real value="0.1307936326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.962631"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="6C0717160EF5783A5ADB021F15805D44">
+                                  <x>1.6238871813</x>
+                                  <y>-2.5137786865</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011442772"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-84.402168"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector" guid="042165F9A7D91097147EDFF0E6FC19C2">
+                                  <radius>
+                                    <real value="0.1406962112"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-166.769012"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="C99A6B871E9BFB1E456BEEF6CF6CB96C">
+                                  <x>1.5201565027</x>
+                                  <y>-2.5520520210</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector" guid="4B2920D86507A7A7A47F1A15BC9541DC">
+                                  <radius>
+                                    <real value="0.0547532210"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.194153"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0547532210"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.194153"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="0BE427526AD08530E5661A23FFE8B821">
+                                  <x>1.5326710939</x>
+                                  <y>-2.4300355911</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector" guid="F6D62FC02F62752160166A6A176C9944">
+                                  <radius>
+                                    <real value="0.1493298010"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-302.734100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1493298010"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-302.734100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="40ED3EBCABE9DD3003C2F79D0371732E">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BE9B53185079B4EBC0456F1813CDC2A0">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7414059639</x>
+                                  <y>-3.0672023296</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5303429323"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.588318"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1264432388"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.546036"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.6562854052</x>
+                                  <y>-3.0678038597</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0939125060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.202576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3560642821"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-299.538788"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7024269104</x>
+                                  <y>-2.7039456367</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2457668056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="93.270447"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2457668056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="93.270447"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.6911777258</x>
+                                  <y>-2.3986320496</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1834816033"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-263.418152"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3825653050"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-346.218262"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8005726337</x>
+                                  <y>-2.5029788017</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1236623558"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="272.777557"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1236623558"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="272.777557"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="28FAEC25F811E2F743872197CAE776FB">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="D68C818103818B2C8000B912DA5BC775">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="1BD6F12E4374A355DC92F5F170F0536F">
+                                  <x>1.6522986889</x>
+                                  <y>-2.3851733208</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector" guid="7E0CFF1ADA8A357DE4F599E138AB11BC">
+                                  <radius>
+                                    <real value="0.1210776732"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-9.788567"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector" guid="491AEF9EE9647EFD4B7BF320BA91DD98">
+                                  <radius>
+                                    <real value="0.1307936326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.962631"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="6C0717160EF5783A5ADB021F15805D44">
+                                  <x>1.6238871813</x>
+                                  <y>-2.5137786865</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011442772"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-84.402168"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector" guid="042165F9A7D91097147EDFF0E6FC19C2">
+                                  <radius>
+                                    <real value="0.1406962112"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-166.769012"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="C99A6B871E9BFB1E456BEEF6CF6CB96C">
+                                  <x>1.5201565027</x>
+                                  <y>-2.5520520210</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector" guid="4B2920D86507A7A7A47F1A15BC9541DC">
+                                  <radius>
+                                    <real value="0.0547532210"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.194153"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0547532210"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.194153"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="0BE427526AD08530E5661A23FFE8B821">
+                                  <x>1.5326710939</x>
+                                  <y>-2.4300355911</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector" guid="F6D62FC02F62752160166A6A176C9944">
+                                  <radius>
+                                    <real value="0.1493298010"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-302.734100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1493298010"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-302.734100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BE9B53185079B4EBC0456F1813CDC2A0">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7414059639</x>
+                                  <y>-3.0672023296</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5303429323"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.588318"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1264432388"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.546036"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.6562854052</x>
+                                  <y>-3.0678038597</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0939125060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.202576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3560642821"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-299.538788"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7024269104</x>
+                                  <y>-2.7039456367</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2457668056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="93.270447"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2457668056"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="93.270447"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.6911777258</x>
+                                  <y>-2.3986320496</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1834816033"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-263.418152"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3825653050"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-346.218262"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8005726337</x>
+                                  <y>-2.5029788017</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1236623558"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="272.777557"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1236623558"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="272.777557"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="1BD6F12E4374A355DC92F5F170F0536F">
+                                  <x>1.6522986889</x>
+                                  <y>-2.3851733208</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector" guid="7E0CFF1ADA8A357DE4F599E138AB11BC">
+                                  <radius>
+                                    <real value="0.1210776732"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-9.788567"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector" guid="491AEF9EE9647EFD4B7BF320BA91DD98">
+                                  <radius>
+                                    <real value="0.1307936326"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-120.962631"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="6C0717160EF5783A5ADB021F15805D44">
+                                  <x>1.6238871813</x>
+                                  <y>-2.5137786865</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011442772"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-84.402168"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector" guid="042165F9A7D91097147EDFF0E6FC19C2">
+                                  <radius>
+                                    <real value="0.1406962112"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-166.769012"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="C99A6B871E9BFB1E456BEEF6CF6CB96C">
+                                  <x>1.5201565027</x>
+                                  <y>-2.5520520210</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector" guid="4B2920D86507A7A7A47F1A15BC9541DC">
+                                  <radius>
+                                    <real value="0.0547532210"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.194153"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="0BE427526AD08530E5661A23FFE8B821">
+                                  <x>1.5326710939</x>
+                                  <y>-2.4300355911</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector" guid="F6D62FC02F62752160166A6A176C9944">
+                                  <radius>
+                                    <real value="0.1493298010"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-302.734100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector" guid="F6D62FC02F62752160166A6A176C9944">
+                                  <radius>
+                                    <real value="0.1493298010"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-302.734100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="0">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>1.4101837873</x>
+                    <y>0.1264636517</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="AEE9ABC2325E0CBFF18382D499E51861">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="509FC666C9CE656432041A518959A9EF">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3806953430</x>
+                                  <y>-2.9848670959</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5303429323"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.588318"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1264432388"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.546036"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.2955747843</x>
+                                  <y>-2.9854686260</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0939125060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.202576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3560642821"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-299.538788"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3307601213</x>
+                                  <y>-2.6154229641</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2609149951"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.343903"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2609149951"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.343903"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1311216354</x>
+                                  <y>-2.4869201183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3783899175"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-158.101807"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3191462103"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-286.284943"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.4018956423</x>
+                                  <y>-2.4880673885</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125753"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="308.575073"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125753"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="308.575073"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="C6FE795B61A63378B1C654DE50731DB4">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="388814FF9A365AA37241CC5B40CFAC3A">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.0577317476</x>
+                                  <y>-2.5368742943</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5738540043"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.841797"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1338222182"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="8.130103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1769845486</x>
+                                  <y>-2.5201435089</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011442808"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="10.784299"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3668630550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.129921"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1628167629</x>
+                                  <y>-2.8925075531</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3462281227</x>
+                                  <y>-3.0197088718</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3301826898"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.952938"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2554299006"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-117.287987"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1106057167</x>
+                                  <y>-3.0010035038</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125632"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="133.477341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125632"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="133.477341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="AEE9ABC2325E0CBFF18382D499E51861">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="509FC666C9CE656432041A518959A9EF">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3806953430</x>
+                                  <y>-2.9848670959</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5303429323"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.588318"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1264432388"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.546036"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.2955747843</x>
+                                  <y>-2.9854686260</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0939125060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.202576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3560642821"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-299.538788"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3307601213</x>
+                                  <y>-2.6154229641</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2609149951"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.343903"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2609149951"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.343903"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1311216354</x>
+                                  <y>-2.4869201183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3783899175"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-158.101807"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3191462103"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-286.284943"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.4018956423</x>
+                                  <y>-2.4880673885</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125753"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="308.575073"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125753"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="308.575073"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="C6FE795B61A63378B1C654DE50731DB4">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="388814FF9A365AA37241CC5B40CFAC3A">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.0577317476</x>
+                                  <y>-2.5368742943</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5738540043"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.841797"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1338222182"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="8.130103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1769845486</x>
+                                  <y>-2.5201435089</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011442808"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="10.784299"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3668630550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.129921"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1628167629</x>
+                                  <y>-2.8925075531</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3462281227</x>
+                                  <y>-3.0197088718</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3301826898"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.952938"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2554299006"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-117.287987"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1106057167</x>
+                                  <y>-3.0010035038</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125632"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="133.477341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125632"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="133.477341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="509FC666C9CE656432041A518959A9EF">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3806953430</x>
+                                  <y>-2.9848670959</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5303429323"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.588318"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1264432388"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.546036"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.2955747843</x>
+                                  <y>-2.9854686260</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0939125060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.202576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3560642821"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-299.538788"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3307601213</x>
+                                  <y>-2.6154229641</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2609149951"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.343903"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2609149951"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.343903"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1311216354</x>
+                                  <y>-2.4869201183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3783899175"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-158.101807"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3191462103"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-286.284943"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.4018956423</x>
+                                  <y>-2.4880673885</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125753"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="308.575073"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125753"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="308.575073"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.0577317476</x>
+                                  <y>-2.5368742943</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5738540043"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.841797"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1338222182"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="8.130103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1769845486</x>
+                                  <y>-2.5201435089</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011442808"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="10.784299"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3668630550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.129921"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1628167629</x>
+                                  <y>-2.8925075531</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3462281227</x>
+                                  <y>-3.0197088718</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3301826898"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.952938"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2554299006"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-117.287987"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1106057167</x>
+                                  <y>-3.0010035038</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125632"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="133.477341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125632"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="133.477341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc=".">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.8430948853</x>
+                    <y>0.1360925585</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine777Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="E1DCF6F55DAA1BB886760FF2E2538FA1">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="A753D1E6FB3506D0C1CCCA4DB27F9D2B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.5342167616</x>
+                                  <y>-2.9676733017</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894281077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.364743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894281077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.364743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.5285770893</x>
+                                  <y>-3.1071574688</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1842694704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.139328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1842694704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.139328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.5342167616</x>
+                                  <y>-2.9676733017</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894281077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.364743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894281077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.364743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.5285770893</x>
+                                  <y>-3.1071574688</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1842694704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.139328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1842694704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.139328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="E1DCF6F55DAA1BB886760FF2E2538FA1">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="A753D1E6FB3506D0C1CCCA4DB27F9D2B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.5342167616</x>
+                                  <y>-2.9676733017</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894281077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.364743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894281077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.364743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.5285770893</x>
+                                  <y>-3.1071574688</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1842694704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.139328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1842694704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.139328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="shade" active="true" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="12"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0734302402</x>
+                    <y>-0.0734302402</y>
+                  </vector>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>0.0917878002</x>
+                    <y>0.0917878002</y>
+                  </vector>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="0.62">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.1914641261</x>
+              <y>0.1392466426</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine780Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="0DA0F04F80C19301C6040DCB52F7DFAD">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="7E7A86FBE4D8A92DD775AD78E5334B1D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.3145873547</x>
+                                  <y>-2.4158012867</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6719482081"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="141.846481"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector" guid="A3420AEB001B2E07E7341792B401353C">
+                                  <radius>
+                                    <real value="0.2014026891"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.391792"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.4420893192</x>
+                                  <y>-2.6735475063</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4694015291"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-114.319305"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3775205428"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-113.772346"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1500685215</x>
+                                  <y>-2.9546005726</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3470528625"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-121.429558"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1657991565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.744881"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1128714085</x>
+                                  <y>-3.0767693520</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1357448505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-88.512131"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0401872105"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-142.125031"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.0752749443</x>
+                                  <y>-3.1014418602</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0381249354"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-146.309937"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3179353803"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="99.918503"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1481935978</x>
+                                  <y>-2.7998762131</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3224607239"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="48.010963"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3820748400"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="48.511353"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine781Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="37EB81E4EB02C26D295E169E1F6D872B">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BAD8030D470BCD313CCBDF07DE61E799">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.0846593380</x>
+                                  <y>-2.5052015781</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1202805487"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="105.945396"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1581362883"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="54.926247"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.2581381798</x>
+                                  <y>-2.4198389053</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2397085450"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.974934"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0740927132"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.987213"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.3251433372</x>
+                                  <y>-2.4758296013</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0623076248"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2784984643"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-165.688965"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1342246532</x>
+                                  <y>-2.6438012123</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1664297848"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-106.336037"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1925379015"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="106.620758"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine782Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="2537007D80972FF46F43A1C6E351BEA0">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="053079C6B9C3CA631F81BCCB1EEF6E7B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1655719280</x>
+                                  <y>-2.9948024750</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0799452005"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.035027"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3776697310"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="36.965393"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.4713726044</x>
+                                  <y>-2.9940209389</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2253931875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.552032"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1481391266"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-124.272499"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.4013741016</x>
+                                  <y>-3.1115474701</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0743526053"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-121.429558"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2152925654"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.391617"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1426613331</x>
+                                  <y>-3.0683901310</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3311766019"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-169.886047"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0953774869"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="73.909187"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine782Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="2537007D80972FF46F43A1C6E351BEA0">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="053079C6B9C3CA631F81BCCB1EEF6E7B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1655719280</x>
+                                  <y>-2.9948024750</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0799452005"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.035027"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3776697310"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="36.965393"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.4713726044</x>
+                                  <y>-2.9940209389</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2253931875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.552032"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1481391266"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-124.272499"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.4013741016</x>
+                                  <y>-3.1115474701</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0743526053"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-121.429558"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2152925654"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.391617"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1426613331</x>
+                                  <y>-3.0683901310</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3311766019"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-169.886047"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0953774869"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="73.909187"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine781Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="37EB81E4EB02C26D295E169E1F6D872B">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BAD8030D470BCD313CCBDF07DE61E799">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.0846593380</x>
+                                  <y>-2.5052015781</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1202805487"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="105.945396"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1581362883"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="54.926247"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.2581381798</x>
+                                  <y>-2.4198389053</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2397085450"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.974934"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0740927132"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.987213"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.3251433372</x>
+                                  <y>-2.4758296013</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0623076248"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2784984643"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-165.688965"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1342246532</x>
+                                  <y>-2.6438012123</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1664297848"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-106.336037"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1925379015"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="106.620758"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine780Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="0DA0F04F80C19301C6040DCB52F7DFAD">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="7E7A86FBE4D8A92DD775AD78E5334B1D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.3145873547</x>
+                                  <y>-2.4158012867</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6719482081"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="141.846481"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector" guid="A3420AEB001B2E07E7341792B401353C">
+                                  <radius>
+                                    <real value="0.2014026891"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.391792"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.4420893192</x>
+                                  <y>-2.6735475063</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4694015291"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-114.319305"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3775205428"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-113.772346"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1500685215</x>
+                                  <y>-2.9546005726</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3470528625"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-121.429558"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1657991565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.744881"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1128714085</x>
+                                  <y>-3.0767693520</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1357448505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-88.512131"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0401872105"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-142.125031"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.0752749443</x>
+                                  <y>-3.1014418602</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0381249354"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-146.309937"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3179353803"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="99.918503"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1481935978</x>
+                                  <y>-2.7998762131</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3224607239"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="48.010963"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3820748400"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="48.511353"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine782Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1655719280</x>
+                                  <y>-2.9948024750</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0799452005"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="71.035027"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3776697310"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="36.965393"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.4713726044</x>
+                                  <y>-2.9940209389</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2253931875"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.552032"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1481391266"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-124.272499"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.4013741016</x>
+                                  <y>-3.1115474701</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0743526053"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-121.429558"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2152925654"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="134.391617"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1426613331</x>
+                                  <y>-3.0683901310</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3311766019"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-169.886047"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0953774869"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="73.909187"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine781Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.0846593380</x>
+                                  <y>-2.5052015781</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1202805487"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="105.945396"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1581362883"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="54.926247"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.2581381798</x>
+                                  <y>-2.4198389053</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2397085450"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.974934"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0740927132"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.987213"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.3251433372</x>
+                                  <y>-2.4758296013</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0623076248"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-45.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2784984643"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-165.688965"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1342246532</x>
+                                  <y>-2.6438012123</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1664297848"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-106.336037"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1925379015"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="106.620758"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine780Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.3145873547</x>
+                                  <y>-2.4158012867</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6719482081"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="141.846481"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector" guid="A3420AEB001B2E07E7341792B401353C">
+                                  <radius>
+                                    <real value="0.2014026891"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.391792"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.4420893192</x>
+                                  <y>-2.6735475063</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4694015291"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-114.319305"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3775205428"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-113.772346"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1500685215</x>
+                                  <y>-2.9546005726</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3470528625"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-121.429558"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1657991565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.744881"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1128714085</x>
+                                  <y>-3.0767693520</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1357448505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-88.512131"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0401872105"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-142.125031"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.0752749443</x>
+                                  <y>-3.1014418602</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0381249354"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-146.309937"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3179353803"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="99.918503"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.1481935978</x>
+                                  <y>-2.7998762131</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3224607239"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="48.010963"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3820748400"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="48.511353"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="6">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine778Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="2536EADFD0D5B9EC697F504A164C4288">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C63FA716A6E706E44B3349D80FA5C04D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.9373286963</x>
+                                  <y>-2.5596539974</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1365636681"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-67.845100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1394605159"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.803665"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.9997502565</x>
+                                  <y>-2.5009207726</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0823124285"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.599384"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1167966884"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="117.568733"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8173441887</x>
+                                  <y>-2.4281554222</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2992899574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-166.203171"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2992899574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-166.203171"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.6241796017</x>
+                                  <y>-2.7935442924</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6388668258"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.506081"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6388668258"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.506081"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7976585627</x>
+                                  <y>-3.0918545723</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1309062660"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-22.249023"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1309062660"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-22.249023"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.9432809353</x>
+                                  <y>-3.0447249413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2295291999"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="64.678185"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2796746860"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-155.481827"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7568532228</x>
+                                  <y>-2.8922815323</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3179716269"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="101.185379"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3179716269"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="101.185379"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8093565702</x>
+                                  <y>-2.5165033340</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3141252273"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="44.388458"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1810715457"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.931374"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine779Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="A4BDF306A4F543F8B16EF1C0239B1B9C">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BFE651F28F8D445944E56D53B4399B5B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8715554476</x>
+                                  <y>-3.0046267509</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6219997533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.282600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2213287527"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.332525"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.0299224854</x>
+                                  <y>-2.8462679386</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5140985305"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="93.839790"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5140985305"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="93.839790"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8164712191</x>
+                                  <y>-2.6752865314</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3079265845"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.436142"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0708879401"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.055862"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7843388319</x>
+                                  <y>-2.7487282753</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0538854680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.566254"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1110242420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="29.743595"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8864740133</x>
+                                  <y>-2.7349579334</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0916690339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.285488"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0916690339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.285488"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine779Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="A4BDF306A4F543F8B16EF1C0239B1B9C">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BFE651F28F8D445944E56D53B4399B5B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8715554476</x>
+                                  <y>-3.0046267509</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6219997533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.282600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2213287527"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.332525"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.0299224854</x>
+                                  <y>-2.8462679386</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5140985305"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="93.839790"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5140985305"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="93.839790"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8164712191</x>
+                                  <y>-2.6752865314</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3079265845"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.436142"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0708879401"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.055862"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7843388319</x>
+                                  <y>-2.7487282753</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0538854680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.566254"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1110242420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="29.743595"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8864740133</x>
+                                  <y>-2.7349579334</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0916690339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.285488"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0916690339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.285488"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine778Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="2536EADFD0D5B9EC697F504A164C4288">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C63FA716A6E706E44B3349D80FA5C04D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.9373286963</x>
+                                  <y>-2.5596539974</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1365636681"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-67.845100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1394605159"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.803665"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.9997502565</x>
+                                  <y>-2.5009207726</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0823124285"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.599384"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1167966884"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="117.568733"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8173441887</x>
+                                  <y>-2.4281554222</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2992899574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-166.203171"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2992899574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-166.203171"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.6241796017</x>
+                                  <y>-2.7935442924</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6388668258"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.506081"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6388668258"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.506081"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7976585627</x>
+                                  <y>-3.0918545723</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1309062660"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-22.249023"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1309062660"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-22.249023"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.9432809353</x>
+                                  <y>-3.0447249413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2295291999"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="64.678185"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2796746860"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-155.481827"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7568532228</x>
+                                  <y>-2.8922815323</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3179716269"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="101.185379"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3179716269"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="101.185379"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8093565702</x>
+                                  <y>-2.5165033340</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3141252273"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="44.388458"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1810715457"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.931374"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine779Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8715554476</x>
+                                  <y>-3.0046267509</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6219997533"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.282600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2213287527"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.332525"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>2.0299224854</x>
+                                  <y>-2.8462679386</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5140985305"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="93.839790"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5140985305"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="93.839790"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8164712191</x>
+                                  <y>-2.6752865314</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3079265845"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-153.436142"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0708879401"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.055862"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7843388319</x>
+                                  <y>-2.7487282753</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0538854680"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.566254"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1110242420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="29.743595"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8864740133</x>
+                                  <y>-2.7349579334</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0916690339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.285488"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0916690339"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-34.285488"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine778Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.9373286963</x>
+                                  <y>-2.5596539974</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1365636681"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-67.845100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1394605159"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.803665"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.9997502565</x>
+                                  <y>-2.5009207726</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0823124285"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.599384"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1167966884"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="117.568733"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8173441887</x>
+                                  <y>-2.4281554222</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2992899574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-166.203171"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2992899574"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-166.203171"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.6241796017</x>
+                                  <y>-2.7935442924</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6388668258"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.506081"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6388668258"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.506081"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7976585627</x>
+                                  <y>-3.0918545723</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1309062660"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-22.249023"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1309062660"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-22.249023"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.9432809353</x>
+                                  <y>-3.0447249413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2295291999"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="64.678185"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2796746860"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-155.481827"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.7568532228</x>
+                                  <y>-2.8922815323</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3179716269"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="101.185379"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3179716269"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="101.185379"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.8093565702</x>
+                                  <y>-2.5165033340</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3141252273"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="44.388458"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1810715457"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.931374"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc=".">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine777Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="65F8023DD50316E386E1AEC16E2B102E">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="2377252E739C0B8BC15B6B7E3E0702A4">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.5342167616</x>
+                                  <y>-2.9676733017</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894281077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.364743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894281077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.364743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.5285770893</x>
+                                  <y>-3.1071574688</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1842694704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.139328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1842694704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.139328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.5342167616</x>
+                                  <y>-2.9676733017</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894281077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.364743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894281077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.364743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.5285770893</x>
+                                  <y>-3.1071574688</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1842694704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.139328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1842694704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.139328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="65F8023DD50316E386E1AEC16E2B102E">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="2377252E739C0B8BC15B6B7E3E0702A4">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.5342167616</x>
+                                  <y>-2.9676733017</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894281077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.364743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894281077"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-1.364743"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.5285770893</x>
+                                  <y>-3.1071574688</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1842694704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.139328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1842694704"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.139328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="0">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="1B74833B77F3159D758B34D82248F85D">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="E502EE9F8C637C46B60CAC5D32F449D3">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3806953430</x>
+                                  <y>-2.9848670959</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5303429323"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.588318"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1264432388"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.546036"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.2955747843</x>
+                                  <y>-2.9854686260</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0939125060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.202576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3560642821"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-299.538788"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3307601213</x>
+                                  <y>-2.6154229641</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2609149951"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.343903"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2609149951"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.343903"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1311216354</x>
+                                  <y>-2.4869201183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3783899175"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-158.101807"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3191462103"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-286.284943"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.4018956423</x>
+                                  <y>-2.4880673885</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125753"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="308.575073"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125753"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="308.575073"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color" use=":morado2"/>
+                      <param name="origin">
+                        <vector guid="736351A2240B2A5A35CEE2D2EBDEFD88">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8D153C06DF9B4381F6497A57FB624C06">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.0577317476</x>
+                                  <y>-2.5368742943</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5738540043"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.841797"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1338222182"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="8.130103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1769845486</x>
+                                  <y>-2.5201435089</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011442808"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="10.784299"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3668630550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.129921"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1628167629</x>
+                                  <y>-2.8925075531</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3462281227</x>
+                                  <y>-3.0197088718</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3301826898"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.952938"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2554299006"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-117.287987"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1106057167</x>
+                                  <y>-3.0010035038</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125632"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="133.477341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125632"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="133.477341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="1B74833B77F3159D758B34D82248F85D">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="E502EE9F8C637C46B60CAC5D32F449D3">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3806953430</x>
+                                  <y>-2.9848670959</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5303429323"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.588318"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1264432388"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.546036"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.2955747843</x>
+                                  <y>-2.9854686260</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0939125060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.202576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3560642821"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-299.538788"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3307601213</x>
+                                  <y>-2.6154229641</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2609149951"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.343903"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2609149951"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.343903"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1311216354</x>
+                                  <y>-2.4869201183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3783899175"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-158.101807"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3191462103"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-286.284943"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.4018956423</x>
+                                  <y>-2.4880673885</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125753"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="308.575073"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125753"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="308.575073"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="736351A2240B2A5A35CEE2D2EBDEFD88">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8D153C06DF9B4381F6497A57FB624C06">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.0577317476</x>
+                                  <y>-2.5368742943</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5738540043"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.841797"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1338222182"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="8.130103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1769845486</x>
+                                  <y>-2.5201435089</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011442808"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="10.784299"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3668630550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.129921"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1628167629</x>
+                                  <y>-2.8925075531</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3462281227</x>
+                                  <y>-3.0197088718</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3301826898"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.952938"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2554299006"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-117.287987"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1106057167</x>
+                                  <y>-3.0010035038</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125632"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="133.477341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125632"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="133.477341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="E502EE9F8C637C46B60CAC5D32F449D3">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3806953430</x>
+                                  <y>-2.9848670959</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5303429323"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-119.588318"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1264432388"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.546036"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.2955747843</x>
+                                  <y>-2.9854686260</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0939125060"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.202576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3560642821"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-299.538788"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3307601213</x>
+                                  <y>-2.6154229641</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2609149951"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.343903"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2609149951"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="98.343903"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1311216354</x>
+                                  <y>-2.4869201183</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3783899175"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-158.101807"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3191462103"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-286.284943"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.4018956423</x>
+                                  <y>-2.4880673885</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125753"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="308.575073"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125753"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="308.575073"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.0577317476</x>
+                                  <y>-2.5368742943</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5738540043"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="68.841797"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1338222182"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="8.130103"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1769845486</x>
+                                  <y>-2.5201435089</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1011442808"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="10.784299"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3668630550"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.129921"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1628167629</x>
+                                  <y>-2.8925075531</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2335765199"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-71.066360"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3462281227</x>
+                                  <y>-3.0197088718</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3301826898"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.952938"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2554299006"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-117.287987"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.1106057167</x>
+                                  <y>-3.0010035038</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125632"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="133.477341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4008125632"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="133.477341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="shade" active="true" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="12"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0734302402</x>
+                    <y>-0.0734302402</y>
+                  </vector>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>0.0917878002</x>
+                    <y>0.0917878002</y>
+                  </vector>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Studio">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.1392466277</x>
+              <y>0.1392466426</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine774Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="7CA5ECFC8B4A5E126D4B7B7F3192A8C6">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="94CE15F25037204FBC9AA36EFDEF7DA5">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0259559043</x>
+                                  <y>-3.3066890240</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4543841779"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1713045510"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-91.757011"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1713045510"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-91.757011"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0880913734</x>
+                                  <y>-3.4257891178</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1753112723"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="7.526725"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0732280284"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-133.781128"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0522434488</x>
+                                  <y>-3.4639453888</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0436153373"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-135.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1990433628"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-174.920395"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0449596606</x>
+                                  <y>-3.3088004589</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2327185317"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="80.537781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2327185317"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="80.537781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0853315815</x>
+                                  <y>-3.1736614704</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2272342186"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="8.768601"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1257115391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.729851"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine775Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="EDAA671DE8F99C06B57F135AAB212E00">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="798F4D9F2ABE9BFEAF4F8225E4BA3F4C">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0915550515</x>
+                                  <y>-3.4654858112</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2206840278"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.018295"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2872656756"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="16.655880"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2197622061</x>
+                                  <y>-3.3275058270</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5092083216"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1467575078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="82.492523"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1467575078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="82.492523"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1248648167</x>
+                                  <y>-3.1808972359</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2286935787"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.621262"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0676823944"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.910583"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0887812227</x>
+                                  <y>-3.2117397785</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0168878636"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-142.765167"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0983234968"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.119177"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1484685242</x>
+                                  <y>-3.3120763302</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1183621825"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.820244"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1183621825"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.820244"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="p1">
+                        <vector>
+                          <x>-0.0337450877</x>
+                          <y>-3.3170540333</y>
+                        </vector>
+                      </param>
+                      <param name="p2">
+                        <vector>
+                          <x>0.1993098706</x>
+                          <y>-3.3170540333</y>
+                        </vector>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>1.000000</r>
+                            <g>1.000000</g>
+                            <b>0.179017</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>1.000000</r>
+                            <g>0.000000</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="loop">
+                        <bool value="false"/>
+                      </param>
+                      <param name="zigzag">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine775Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="EDAA671DE8F99C06B57F135AAB212E00">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="798F4D9F2ABE9BFEAF4F8225E4BA3F4C">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0915550515</x>
+                                  <y>-3.4654858112</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2206840278"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.018295"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2872656756"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="16.655880"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2197622061</x>
+                                  <y>-3.3275058270</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5092083216"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1467575078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="82.492523"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1467575078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="82.492523"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1248648167</x>
+                                  <y>-3.1808972359</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2286935787"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.621262"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0676823944"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.910583"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0887812227</x>
+                                  <y>-3.2117397785</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0168878636"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-142.765167"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0983234968"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.119177"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1484685242</x>
+                                  <y>-3.3120763302</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1183621825"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.820244"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1183621825"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.820244"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine774Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0259559043</x>
+                                  <y>-3.3066890240</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4543841779"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1713045510"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-91.757011"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1713045510"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-91.757011"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0880913734</x>
+                                  <y>-3.4257891178</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1753112723"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="7.526725"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0732280284"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-133.781128"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0522434488</x>
+                                  <y>-3.4639453888</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0436153373"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-135.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1990433628"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-174.920395"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0449596606</x>
+                                  <y>-3.3088004589</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2327185317"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="80.537781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2327185317"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="80.537781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0853315815</x>
+                                  <y>-3.1736614704</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2272342186"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="8.768601"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1257115391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.729851"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine775Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0915550515</x>
+                                  <y>-3.4654858112</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2206840278"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.018295"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2872656756"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="16.655880"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2197622061</x>
+                                  <y>-3.3275058270</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5092083216"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1467575078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="82.492523"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1467575078"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="82.492523"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1248648167</x>
+                                  <y>-3.1808972359</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2286935787"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.621262"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0676823944"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.910583"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0887812227</x>
+                                  <y>-3.2117397785</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0168878636"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-142.765167"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0983234968"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.119177"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1484685242</x>
+                                  <y>-3.3120763302</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1183621825"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.820244"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1183621825"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.820244"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine774Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="7CA5ECFC8B4A5E126D4B7B7F3192A8C6">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="94CE15F25037204FBC9AA36EFDEF7DA5">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0259559043</x>
+                                  <y>-3.3066890240</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4543841779"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1713045510"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-91.757011"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1713045510"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-91.757011"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0880913734</x>
+                                  <y>-3.4257891178</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1753112723"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="7.526725"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0732280284"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-133.781128"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0522434488</x>
+                                  <y>-3.4639453888</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0436153373"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-135.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1990433628"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-174.920395"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0449596606</x>
+                                  <y>-3.3088004589</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2327185317"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="80.537781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2327185317"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="80.537781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0853315815</x>
+                                  <y>-3.1736614704</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2272342186"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="8.768601"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1257115391"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-126.729851"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="i">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine763Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="4CA461CEC6F75A81D037536EF0CC2C70">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="DBCFEE8478D26B58D24692E0127349D8">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3083768785</x>
+                                  <y>-7.0126714706</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4882607352"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-65.422333"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1624702399"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="36.384354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1672531366</x>
+                                  <y>-6.8990840912</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1688005156"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.207203"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4389785122"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="118.574600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2429780662</x>
+                                  <y>-6.3724513054</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3778259044"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="73.050774"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0851514288"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.963745"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3060821891</x>
+                                  <y>-6.3563885689</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0560323923"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.380341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7075051167"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-102.075279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine764Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="7531AFAB465FE72615DCE7E3BDB625D3">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="510DAF4EEF9120B9C762A074FA727F50">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1795760095</x>
+                                  <y>-6.0254263878</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2188246794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-12.723715"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2188246794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-12.723715"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2174463719</x>
+                                  <y>-6.1814899445</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2390172884"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.366943"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2390172884"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.366943"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="p1">
+                        <vector>
+                          <x>-0.3507187963</x>
+                          <y>-6.6018557549</y>
+                        </vector>
+                      </param>
+                      <param name="p2">
+                        <vector>
+                          <x>-0.1826434880</x>
+                          <y>-6.6018557549</y>
+                        </vector>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>1.000000</r>
+                            <g>1.000000</g>
+                            <b>0.179017</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>1.000000</r>
+                            <g>0.000000</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="loop">
+                        <bool value="false"/>
+                      </param>
+                      <param name="zigzag">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1795760095</x>
+                                  <y>-6.0254263878</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2188246794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-12.723715"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2188246794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-12.723715"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2174463719</x>
+                                  <y>-6.1814899445</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2390172884"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.366943"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2390172884"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.366943"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="4CA461CEC6F75A81D037536EF0CC2C70">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="DBCFEE8478D26B58D24692E0127349D8">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3083768785</x>
+                                  <y>-7.0126714706</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4882607352"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-65.422333"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1624702399"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="36.384354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1672531366</x>
+                                  <y>-6.8990840912</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1688005156"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.207203"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4389785122"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="118.574600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2429780662</x>
+                                  <y>-6.3724513054</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3778259044"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="73.050774"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0851514288"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.963745"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3060821891</x>
+                                  <y>-6.3563885689</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0560323923"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.380341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7075051167"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-102.075279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="7531AFAB465FE72615DCE7E3BDB625D3">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="510DAF4EEF9120B9C762A074FA727F50">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1795760095</x>
+                                  <y>-6.0254263878</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2188246794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-12.723715"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2188246794"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-12.723715"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2174463719</x>
+                                  <y>-6.1814899445</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2390172884"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.366943"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2390172884"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="168.366943"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0550726816"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3083768785</x>
+                                  <y>-7.0126714706</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4882607352"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-65.422333"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1624702399"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="36.384354"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1672531366</x>
+                                  <y>-6.8990840912</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1688005156"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.207203"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4389785122"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="118.574600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2429780662</x>
+                                  <y>-6.3724513054</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3778259044"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="73.050774"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0851514288"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="165.963745"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3060821891</x>
+                                  <y>-6.3563885689</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0560323923"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.380341"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7075051167"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-102.075279"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0550726816"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="-0.7000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="d">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine772Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="6E4949E82FB14E2FD1F46A8C9B268A37">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="D234D807A5F9D3644F4B80739AB7B8D8">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2434716523</x>
+                                  <y>-3.4154675007</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0492837562"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="83.541130"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2896332926"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-172.658768"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4157698750</x>
+                                  <y>-3.3590915203</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4927249551"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1800334585"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="113.051300"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1800334585"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="113.051300"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2959317267</x>
+                                  <y>-3.2222175598</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2999660991"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.827775"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0385883013"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="91.560989"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2965191603</x>
+                                  <y>-3.1834464073</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0334841894"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2104854486"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="154.722275"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4927247763</x>
+                                  <y>-3.3520421982</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3887917729"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-81.344742"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3887917729"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-81.344742"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2489363849</x>
+                                  <y>-3.4560194016</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2486417333"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="24.556652"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0392592614"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="82.911980"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine773Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="673742EB6B76BBF66CA9304B0672F162">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="6D998EECAFC66673C92A944347C2269A">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2759846747</x>
+                                  <y>-3.3898458481</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3808662824"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.743553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0581300420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.036244"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2331014127</x>
+                                  <y>-3.3822090626</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0342181767"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="11.888658"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3923342472"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="79.649117"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2372135073</x>
+                                  <y>-2.9809863567</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2247569982"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="114.555504"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0738075831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-146.689377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3100562990</x>
+                                  <y>-3.0256319046</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0488707900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-154.359009"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2515932202"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-65.589264"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="p1">
+                        <vector>
+                          <x>-0.4700865448</x>
+                          <y>-3.3394508362</y>
+                        </vector>
+                      </param>
+                      <param name="p2">
+                        <vector>
+                          <x>-0.2370315641</x>
+                          <y>-3.3394508362</y>
+                        </vector>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>1.000000</r>
+                            <g>1.000000</g>
+                            <b>0.179017</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>1.000000</r>
+                            <g>0.000000</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="loop">
+                        <bool value="false"/>
+                      </param>
+                      <param name="zigzag">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine772Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="6E4949E82FB14E2FD1F46A8C9B268A37">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="D234D807A5F9D3644F4B80739AB7B8D8">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2434716523</x>
+                                  <y>-3.4154675007</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0492837562"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="83.541130"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2896332926"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-172.658768"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4157698750</x>
+                                  <y>-3.3590915203</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4927249551"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1800334585"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="113.051300"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1800334585"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="113.051300"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2959317267</x>
+                                  <y>-3.2222175598</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2999660991"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.827775"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0385883013"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="91.560989"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2965191603</x>
+                                  <y>-3.1834464073</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0334841894"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2104854486"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="154.722275"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4927247763</x>
+                                  <y>-3.3520421982</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3887917729"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-81.344742"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3887917729"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-81.344742"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2489363849</x>
+                                  <y>-3.4560194016</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2486417333"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="24.556652"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0392592614"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="82.911980"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine773Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="673742EB6B76BBF66CA9304B0672F162">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="6D998EECAFC66673C92A944347C2269A">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2759846747</x>
+                                  <y>-3.3898458481</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3808662824"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.743553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0581300420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.036244"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2331014127</x>
+                                  <y>-3.3822090626</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0342181767"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="11.888658"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3923342472"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="79.649117"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2372135073</x>
+                                  <y>-2.9809863567</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2247569982"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="114.555504"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0738075831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-146.689377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3100562990</x>
+                                  <y>-3.0256319046</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0488707900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-154.359009"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2515932202"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-65.589264"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine773Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2759846747</x>
+                                  <y>-3.3898458481</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3808662824"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.743553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0581300420"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="14.036244"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2331014127</x>
+                                  <y>-3.3822090626</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0342181767"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="11.888658"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3923342472"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="79.649117"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2372135073</x>
+                                  <y>-2.9809863567</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2247569982"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="114.555504"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0738075831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-146.689377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3100562990</x>
+                                  <y>-3.0256319046</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0488707900"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-154.359009"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2515932202"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-65.589264"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine772Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2434716523</x>
+                                  <y>-3.4154675007</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0492837562"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="83.541130"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2896332926"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-172.658768"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4157698750</x>
+                                  <y>-3.3590915203</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4927249551"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1800334585"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="113.051300"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1800334585"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="113.051300"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2959317267</x>
+                                  <y>-3.2222175598</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2999660991"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.827775"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0385883013"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="91.560989"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2965191603</x>
+                                  <y>-3.1834464073</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0334841894"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2104854486"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="154.722275"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4927247763</x>
+                                  <y>-3.3520421982</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3887917729"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-81.344742"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3887917729"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-81.344742"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2489363849</x>
+                                  <y>-3.4560194016</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2486417333"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="24.556652"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0392592614"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="82.911980"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="u">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>-0.6857588887</x>
+                    <y>-3.2927167416</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine759Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="C7495DE666F30844996108DC5CD6B7CB">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F0F9A4C64921C121418FA2B81336925E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3171994686</x>
+                                  <y>0.2159900814</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4180677040"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-288.631348"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894051564"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="156.451965"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1702796668</x>
+                                  <y>0.2783072293</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2133699270"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="156.648636"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4566595089"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-100.107040"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2118327469</x>
+                                  <y>-0.3389281929</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4054362908"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="289.234253"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0768549743"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-349.993958"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2845506668</x>
+                                  <y>-0.3166722953</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0901463162"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-339.778900"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3943886401"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="110.484138"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine760Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="AD609E220E117162933AC62188C050CD">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="0CC1B05C97C547A0691A384F036F8AA0">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1173120812</x>
+                                  <y>0.2751632035</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1058225356"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="157.755035"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6207993451"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-112.339516"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1291844398</x>
+                                  <y>-0.3420719802</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3605425683"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="302.910553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3479722816"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="343.654968"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1467930079</x>
+                                  <y>-0.2556899488</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0765918791"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-324.467834"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0806151616"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="96.341469"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1346031129</x>
+                                  <y>-0.1718844324</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0680910586"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="101.312164"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1450160000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-162.124695"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0163974855</x>
+                                  <y>-0.1669909805</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2261818587"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.798035"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2137194695"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="125.681900"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0549824908</x>
+                                  <y>0.2514233887</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4645168302"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-288.438446"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0746297325"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="162.649292"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="p1">
+                        <vector>
+                          <x>-0.1511822939</x>
+                          <y>0.0149328904</y>
+                        </vector>
+                      </param>
+                      <param name="p2">
+                        <vector>
+                          <x>0.2556516528</x>
+                          <y>0.0149328904</y>
+                        </vector>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>1.000000</r>
+                            <g>1.000000</g>
+                            <b>0.179017</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>1.000000</r>
+                            <g>0.000000</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="loop">
+                        <bool value="false"/>
+                      </param>
+                      <param name="zigzag">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="AD609E220E117162933AC62188C050CD">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="0CC1B05C97C547A0691A384F036F8AA0">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1173120812</x>
+                                  <y>0.2751632035</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1058225356"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="157.755035"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6207993451"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-112.339516"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1291844398</x>
+                                  <y>-0.3420719802</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3605425683"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="302.910553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3479722816"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="343.654968"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1467930079</x>
+                                  <y>-0.2556899488</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0765918791"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-324.467834"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0806151616"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="96.341469"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1346031129</x>
+                                  <y>-0.1718844324</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0680910586"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="101.312164"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1450160000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-162.124695"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0163974855</x>
+                                  <y>-0.1669909805</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2261818587"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.798035"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2137194695"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="125.681900"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0549824908</x>
+                                  <y>0.2514233887</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4645168302"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-288.438446"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0746297325"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="162.649292"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="C7495DE666F30844996108DC5CD6B7CB">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F0F9A4C64921C121418FA2B81336925E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3171994686</x>
+                                  <y>0.2159900814</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4180677040"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-288.631348"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894051564"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="156.451965"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1702796668</x>
+                                  <y>0.2783072293</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2133699270"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="156.648636"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4566595089"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-100.107040"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2118327469</x>
+                                  <y>-0.3389281929</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4054362908"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="289.234253"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0768549743"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-349.993958"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2845506668</x>
+                                  <y>-0.3166722953</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0901463162"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-339.778900"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3943886401"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="110.484138"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1173120812</x>
+                                  <y>0.2751632035</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1058225356"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="157.755035"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6207993451"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-112.339516"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1291844398</x>
+                                  <y>-0.3420719802</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3605425683"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="302.910553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3479722816"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="343.654968"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1557510346</x>
+                                  <y>-0.2411777824</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0765918791"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-324.467834"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0806151616"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="96.341469"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1468468159</x>
+                                  <y>-0.1714420170</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0680910586"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="101.312164"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1450160000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-162.124695"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0163974855</x>
+                                  <y>-0.1669909805</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2261818587"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="169.798035"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2137194695"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="125.681900"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0549824908</x>
+                                  <y>0.2514233887</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4645168302"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-288.438446"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0746297325"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="162.649292"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0550726816"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3171994686</x>
+                                  <y>0.2159900814</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4180677040"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-288.631348"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1894051564"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="156.451965"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1702796668</x>
+                                  <y>0.2783072293</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2133699270"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="156.648636"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4566595089"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-100.107040"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2118327469</x>
+                                  <y>-0.3389281929</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4054362908"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="289.234253"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0768549743"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-349.993958"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2845506668</x>
+                                  <y>-0.3166722953</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0901463162"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-339.778900"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3943886401"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="110.484138"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0550726816"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="-0.7300000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="t">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine770Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="6DCCC67F355D19910B6016DCFEC7B427">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="FC202743E8B16B3C348621FD90051D3B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9061859846</x>
+                                  <y>-3.0474960804</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0427364092"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="74.320641"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0458875176"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-19.290241"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8710557818</x>
+                                  <y>-3.0604894161</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0435387764"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.434948"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2661687019"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-109.456207"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8823648095</x>
+                                  <y>-3.3793120384</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2014110406"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-73.123909"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0435387764"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="34.695156"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8395842910</x>
+                                  <y>-3.3592257500</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0406569188"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="28.300758"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0496418429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-70.559967"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8267340064</x>
+                                  <y>-3.3941051960</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0383536835"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-68.962486"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1222811940"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-125.837654"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9355665445</x>
+                                  <y>-3.4664168358</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0800450665"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-176.054825"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2664060058"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.974800"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9451402426</x>
+                                  <y>-3.2270512581</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1082707039"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="82.694244"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0846541231"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-178.151398"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0108799934</x>
+                                  <y>-3.2296459675</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0405268407"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-175.914337"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0484992604"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.267853"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0132862329</x>
+                                  <y>-3.1865746975</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0440581440"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1231462562"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="10.304847"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9367696643</x>
+                                  <y>-3.1733405590</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0334994034"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="9.462322"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0848180948"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="78.162064"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine771Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="67CE259A0F7CCCCD6D77587374FF4436">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CD2173AC96941EAAD92E983EC0B86D33">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8675587177</x>
+                                  <y>-3.1903939247</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0452064518"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.423889"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0197380485"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8703786135</x>
+                                  <y>-3.2270503044</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0116260522"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.037109"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0307779640"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-21.242456"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8197986484</x>
+                                  <y>-3.2461133003</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0414676499"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-17.817820"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0453097864"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="67.087166"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8017279506</x>
+                                  <y>-3.1937654018</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0296657840"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="70.513870"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0715052746"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="177.240906"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="p1">
+                        <vector>
+                          <x>-1.0035916567</x>
+                          <y>-3.3094387054</y>
+                        </vector>
+                      </param>
+                      <param name="p2">
+                        <vector>
+                          <x>-0.8201758862</x>
+                          <y>-3.3120920658</y>
+                        </vector>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>1.000000</r>
+                            <g>1.000000</g>
+                            <b>0.179017</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>1.000000</r>
+                            <g>0.000000</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="loop">
+                        <bool value="false"/>
+                      </param>
+                      <param name="zigzag">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine771Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="67CE259A0F7CCCCD6D77587374FF4436">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CD2173AC96941EAAD92E983EC0B86D33">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8675587177</x>
+                                  <y>-3.1903939247</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0452064518"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.423889"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0197380485"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8703786135</x>
+                                  <y>-3.2270503044</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0116260522"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.037109"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0307779640"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-21.242456"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8197986484</x>
+                                  <y>-3.2461133003</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0414676499"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-17.817820"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0453097864"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="67.087166"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8017279506</x>
+                                  <y>-3.1937654018</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0296657840"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="70.513870"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0715052746"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="177.240906"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine770Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="6DCCC67F355D19910B6016DCFEC7B427">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="FC202743E8B16B3C348621FD90051D3B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9061859846</x>
+                                  <y>-3.0474960804</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0427364092"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="74.320641"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0458875176"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-19.290241"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8710557818</x>
+                                  <y>-3.0604894161</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0435387764"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.434948"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2661687019"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-109.456207"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8823648095</x>
+                                  <y>-3.3793120384</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2014110406"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-73.123909"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0435387764"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="34.695156"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8395842910</x>
+                                  <y>-3.3592257500</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0406569188"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="28.300758"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0496418429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-70.559967"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8267340064</x>
+                                  <y>-3.3941051960</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0383536835"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-68.962486"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1222811940"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-125.837654"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9355665445</x>
+                                  <y>-3.4664168358</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0800450665"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-176.054825"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2664060058"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.974800"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9451402426</x>
+                                  <y>-3.2270512581</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1082707039"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="82.694244"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0846541231"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-178.151398"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0108799934</x>
+                                  <y>-3.2296459675</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0405268407"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-175.914337"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0484992604"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.267853"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0132862329</x>
+                                  <y>-3.1865746975</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0440581440"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1231462562"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="10.304847"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9367696643</x>
+                                  <y>-3.1733405590</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0334994034"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="9.462322"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0848180948"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="78.162064"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine771Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8675587177</x>
+                                  <y>-3.1903939247</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0452064518"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="176.423889"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0197380485"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8703786135</x>
+                                  <y>-3.2270503044</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0116260522"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-104.037109"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0307779640"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-21.242456"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8197986484</x>
+                                  <y>-3.2461133003</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0414676499"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-17.817820"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0453097864"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="67.087166"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8017279506</x>
+                                  <y>-3.1937654018</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0296657840"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="70.513870"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0715052746"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="177.240906"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine770Contorno">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9061859846</x>
+                                  <y>-3.0474960804</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0427364092"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="74.320641"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0458875176"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-19.290241"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8710557818</x>
+                                  <y>-3.0604894161</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0435387764"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.434948"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2661687019"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-109.456207"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8823648095</x>
+                                  <y>-3.3793120384</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2014110406"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-73.123909"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0435387764"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="34.695156"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8395842910</x>
+                                  <y>-3.3592257500</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0406569188"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="28.300758"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0496418429"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-70.559967"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8267340064</x>
+                                  <y>-3.3941051960</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0383536835"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-68.962486"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1222811940"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-125.837654"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9355665445</x>
+                                  <y>-3.4664168358</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0800450665"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-176.054825"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2664060058"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.974800"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9451402426</x>
+                                  <y>-3.2270512581</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1082707039"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="82.694244"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0846541231"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-178.151398"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0108799934</x>
+                                  <y>-3.2296459675</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0405268407"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-175.914337"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0484992604"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.267853"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.0132862329</x>
+                                  <y>-3.1865746975</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0440581440"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1231462562"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="10.304847"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.9367696643</x>
+                                  <y>-3.1733405590</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0334994034"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="9.462322"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0848180948"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="78.162064"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="S">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>-1.1808801889</x>
+                    <y>-3.2433128357</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+                    <layer type="region" active="true" version="0.1" desc="NewBLine750Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="9F07408E277CBF7B944069FAD23B655D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2898122370</x>
+                                  <y>-0.1621709764</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1386271221"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="54.323883"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3817817603"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-60.566559"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0320816264</x>
+                                  <y>-0.3758873940</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4767522764"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="3.254966"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4111521994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-141.283585"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1626425236</x>
+                                  <y>-0.4734327197</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4187966287"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1523738913"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.121094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1523738913"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.121094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4164334834</x>
+                                  <y>-0.3384240568</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5741014621"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="141.191422"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1943663505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="54.794258"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine751Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="0BDCBE2EE35082E718A6ADA700729DA2">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0049725440</x>
+                                  <y>-0.4657236040</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2600334402"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-148.513641"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6515467784"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.531015"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3239617050</x>
+                                  <y>-0.1964899004</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2901917423"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.100906"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2901917423"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.100906"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0497010611</x>
+                                  <y>0.0672036633</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4631901316"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="150.868454"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4631901316"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="150.868454"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1937505305</x>
+                                  <y>0.2772728503</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2093442121"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.635750"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2093442121"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.635750"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0884741843</x>
+                                  <y>0.4450463355</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1907552831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.426075"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4634873371"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-159.504440"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3479250968</x>
+                                  <y>0.1633183062</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3582900061"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-82.492661"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3582900061"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-82.492661"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0709883273</x>
+                                  <y>-0.0858798996</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4974156905"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.461967"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4974156905"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.461967"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1477248371</x>
+                                  <y>-0.2794948518</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2341851337"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-96.071609"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2341851337"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-96.071609"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine756Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BC01BBE602FFDD12752FFEBA385A0773">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1568944156</x>
+                                  <y>0.2545323670</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2906233200"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-55.877193"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2102829758"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="56.668777"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2534464300</x>
+                                  <y>0.4064832032</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1005309314"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="56.560135"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2498902681"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="137.823959"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0177435018</x>
+                                  <y>0.4471090138</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2649795257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-143.746170"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1108539736"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-133.264297"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0984672606</x>
+                                  <y>0.3558329642</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1581316445"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-131.347778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3044369804"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="13.530495"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="p1">
+                        <vector>
+                          <x>-0.3809863627</x>
+                          <y>-0.0604237057</y>
+                        </vector>
+                      </param>
+                      <param name="p2">
+                        <vector>
+                          <x>0.2451690137</x>
+                          <y>-0.0633064285</y>
+                        </vector>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>1.000000</r>
+                            <g>1.000000</g>
+                            <b>0.179017</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>1.000000</r>
+                            <g>0.000000</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="loop">
+                        <bool value="false"/>
+                      </param>
+                      <param name="zigzag">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BC01BBE602FFDD12752FFEBA385A0773">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1568944156</x>
+                                  <y>0.2545323670</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2906233200"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-55.877193"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2102829758"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="56.668777"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2534464300</x>
+                                  <y>0.4064832032</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1005309314"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="56.560135"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2498902681"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="137.823959"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0177435018</x>
+                                  <y>0.4471090138</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2649795257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-143.746170"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1108539736"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-133.264297"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0984672606</x>
+                                  <y>0.3558329642</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1581316445"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-131.347778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3044369804"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="13.530495"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="0BDCBE2EE35082E718A6ADA700729DA2">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0049725440</x>
+                                  <y>-0.4657236040</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2600334402"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-148.513641"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6515467784"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.531015"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3239617050</x>
+                                  <y>-0.1964899004</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2901917423"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.100906"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2901917423"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.100906"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0497010611</x>
+                                  <y>0.0672036633</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4631901316"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="150.868454"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4631901316"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="150.868454"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1937505305</x>
+                                  <y>0.2772728503</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2093442121"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.635750"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2093442121"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.635750"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0884741843</x>
+                                  <y>0.4450463355</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1907552831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.426075"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4634873371"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-159.504440"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3479250968</x>
+                                  <y>0.1633183062</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3582900061"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-82.492661"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3582900061"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-82.492661"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0709883273</x>
+                                  <y>-0.0858798996</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4974156905"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.461967"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4974156905"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.461967"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1477248371</x>
+                                  <y>-0.2794948518</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2341851337"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-96.071609"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2341851337"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-96.071609"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="9F07408E277CBF7B944069FAD23B655D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2898122370</x>
+                                  <y>-0.1621709764</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1386271221"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="54.323883"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3817817603"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-60.566559"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0320816264</x>
+                                  <y>-0.3758873940</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4767522764"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="3.254966"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4111521994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-141.283585"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1626425236</x>
+                                  <y>-0.4734327197</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4187966287"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1523738913"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.121094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1523738913"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.121094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4164334834</x>
+                                  <y>-0.3384240568</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5741014621"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="141.191422"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1943663505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="54.794258"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0045893901"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="9F07408E277CBF7B944069FAD23B655D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2898122370</x>
+                                  <y>-0.1621709764</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1386271221"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="54.323883"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3817817603"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-60.566559"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0320816264</x>
+                                  <y>-0.3758873940</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4767522764"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="3.254966"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4111521994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-141.283585"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1626425236</x>
+                                  <y>-0.4734327197</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.4187966287"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1523738913"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.121094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1523738913"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-182.121094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4164334834</x>
+                                  <y>-0.3384240568</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5741014621"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="141.191422"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1943663505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="54.794258"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0550726816"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0049725440</x>
+                                  <y>-0.4657236040</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2600334402"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-148.513641"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6515467784"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="1.531015"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3239617050</x>
+                                  <y>-0.1964899004</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2901917423"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.100906"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2901917423"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="85.100906"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0497010611</x>
+                                  <y>0.0672036633</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4631901316"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="150.868454"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4631901316"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="150.868454"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1937505305</x>
+                                  <y>0.2772728503</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2093442121"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.635750"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2093442121"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="94.635750"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0884741843</x>
+                                  <y>0.4450463355</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1907552831"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.426075"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4634873371"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-159.504440"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3479250968</x>
+                                  <y>0.1633183062</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3582900061"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-82.492661"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3582900061"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-82.492661"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0709883273</x>
+                                  <y>-0.0858798996</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4974156905"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.461967"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4974156905"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-26.461967"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1477248371</x>
+                                  <y>-0.2794948518</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2341851337"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-96.071609"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2341851337"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-96.071609"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0550726816"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="12"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1568944156</x>
+                                  <y>0.2545323670</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2906233200"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-55.877193"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2102829758"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="56.668777"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2534464300</x>
+                                  <y>0.4064832032</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1005309314"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="56.560135"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2498902681"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="137.823959"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0177435018</x>
+                                  <y>0.4471090138</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2649795257"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-143.746170"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1108539736"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-133.264297"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0984672606</x>
+                                  <y>0.3558329642</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1581316445"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-131.347778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3044369804"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="13.530495"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0550726816"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0367151211"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="-0.7000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="shade" active="true" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="12"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0550726801</x>
+                    <y>-0.0550726801</y>
+                  </vector>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>0.0734302402</x>
+                    <y>0.0734302402</y>
+                  </vector>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Synfig">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.0378054306</x>
+              <y>0.2029881626</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="PasteCanvas" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="g">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine765Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="0A67C862A4A95CBD5E571ABC3C085017">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="55D0B678D4633C48AEA08C70CE8271C7">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2545900345</x>
+                                        <y>-2.1937196255</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5825054833"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-3.251945"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2197724191"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-118.106270"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2626673579</x>
+                                        <y>-2.4323678017</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2064630629"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-39.805576"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1155004223"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-124.902496"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.1848313212</x>
+                                        <y>-2.5425133705</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1350258127"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-123.690063"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3175626545"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-192.011505"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine766Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="2B633A05964D4F1791DEB471A533D107">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="A72BFDC633BF1475166240C838795FBC">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3323079348</x>
+                                        <y>-2.3954544067</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.8701681872"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="53.241657"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0597875598"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-30.254814"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3653027713</x>
+                                        <y>-2.4141023159</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0406000355"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-32.003704"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.6316120932"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-118.487389"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5733136535</x>
+                                        <y>-2.7454636097</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2608190312"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-37.624428"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2608190312"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-37.624428"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5030203462</x>
+                                        <y>-3.0366599560</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4090527989"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="178.191391"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4066529124"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="50.580776"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3868211210</x>
+                                        <y>-2.7770218849</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5025071378"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="146.175568"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5025071378"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="146.175568"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine767Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="9FEDBFDCDDF7C1E4D4EA1CA5E4F4FA47">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="6561DEBED9FC8266B40B919742D182C9">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.4843710661</x>
+                                        <y>-2.2735247612</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.6061182618"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1823291541"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-81.998787"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1823291541"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-81.998787"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3954284787</x>
+                                        <y>-2.4499640465</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2194446210"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="168.690781"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1032814472"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-90.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3954284787</x>
+                                        <y>-2.5360319614</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0688542981"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-90.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.7248590562"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-4.085351"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.4112086296</x>
+                                        <y>-2.0669620037</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.9896941898"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="172.504623"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2193174533"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-164.055588"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2505381405</x>
+                                        <y>-2.1272094250</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1742841521"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-159.776352"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4995228476"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="1.974806"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine768Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="0873D3BE1D47B30CFB9615013F2B7518">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="D5CC05457A69C1EFC8D46D395F68FE34">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5867478848</x>
+                                        <y>-1.9139007330</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2313708094"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="91.363922"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1486962360"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="0.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.6987289786</x>
+                                        <y>-1.9139007330</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1046380920"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="0.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2458302802"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-85.502846"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5858299732</x>
+                                        <y>-2.1002299786</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3279715657"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="177.594025"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0738877537"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="153.434952"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5381003022</x>
+                                        <y>-2.0745294094</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0481689222"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="149.036255"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1465647402"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="25.602186"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine769Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="F043B7AA0FFB4CBB56A6AF0990674430">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="7728A9D1DC3920025507492160E849AE">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.1228852272</x>
+                                        <y>-2.9865415096</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2143063316"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-117.552795"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1994247065"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-35.445713"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.4643358588</x>
+                                        <y>-3.0149958134</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4697105582"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="55.750969"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4162634919"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-162.284210"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2183445394</x>
+                                        <y>-2.7992944717</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2250916844"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="97.733597"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1921239470"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-117.299561"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="13"/>
+                            </param>
+                            <param name="p1">
+                              <vector>
+                                <x>0.1130765378</x>
+                                <y>-2.3424782753</y>
+                              </vector>
+                            </param>
+                            <param name="p2">
+                              <vector>
+                                <x>0.6106798649</x>
+                                <y>-2.3424782753</y>
+                              </vector>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>1.000000</r>
+                                  <g>1.000000</g>
+                                  <b>0.179017</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>1.000000</r>
+                                  <g>0.000000</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="loop">
+                              <bool value="false"/>
+                            </param>
+                            <param name="zigzag">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine769Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="F043B7AA0FFB4CBB56A6AF0990674430">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="7728A9D1DC3920025507492160E849AE">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.1228852272</x>
+                                        <y>-2.9865415096</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2143063316"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-117.552795"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1994247065"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-35.445713"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.4643358588</x>
+                                        <y>-3.0149958134</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4697105582"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="55.750969"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4162634919"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-162.284210"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2183445394</x>
+                                        <y>-2.7992944717</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2250916844"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="97.733597"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1921239470"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-117.299561"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine768Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="0873D3BE1D47B30CFB9615013F2B7518">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="D5CC05457A69C1EFC8D46D395F68FE34">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5867478848</x>
+                                        <y>-1.9139007330</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2313708094"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="91.363922"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1486962360"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="0.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.6987289786</x>
+                                        <y>-1.9139007330</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1046380920"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="0.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2458302802"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-85.502846"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5858299732</x>
+                                        <y>-2.1002299786</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3279715657"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="177.594025"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0738877537"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="153.434952"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5381003022</x>
+                                        <y>-2.0745294094</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0481689222"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="149.036255"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1465647402"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="25.602186"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine767Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="9FEDBFDCDDF7C1E4D4EA1CA5E4F4FA47">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="6561DEBED9FC8266B40B919742D182C9">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.4843710661</x>
+                                        <y>-2.2735247612</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.6061182618"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1823291541"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-81.998787"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1823291541"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-81.998787"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3954284787</x>
+                                        <y>-2.4499640465</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2194446210"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="168.690781"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1032814472"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-90.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3954284787</x>
+                                        <y>-2.5360319614</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0688542981"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-90.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.7248590562"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-4.085351"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.4112086296</x>
+                                        <y>-2.0669620037</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.9896941898"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="172.504623"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2193174533"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-164.055588"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2505381405</x>
+                                        <y>-2.1272094250</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1742841521"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-159.776352"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4995228476"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="1.974806"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine766Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="2B633A05964D4F1791DEB471A533D107">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="A72BFDC633BF1475166240C838795FBC">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3323079348</x>
+                                        <y>-2.3954544067</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.8701681872"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="53.241657"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0597875598"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-30.254814"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3653027713</x>
+                                        <y>-2.4141023159</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0406000355"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-32.003704"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.6316120932"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-118.487389"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5733136535</x>
+                                        <y>-2.7454636097</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2608190312"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-37.624428"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2608190312"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-37.624428"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5030203462</x>
+                                        <y>-3.0366599560</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4090527989"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="178.191391"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4066529124"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="50.580776"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3868211210</x>
+                                        <y>-2.7770218849</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5025071378"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="146.175568"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5025071378"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="146.175568"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine765Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="0A67C862A4A95CBD5E571ABC3C085017">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="55D0B678D4633C48AEA08C70CE8271C7">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2545900345</x>
+                                        <y>-2.1937196255</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5825054833"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-3.251945"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2197724191"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-118.106270"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2626673579</x>
+                                        <y>-2.4323678017</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2064630629"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-39.805576"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1155004223"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-124.902496"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.1848313212</x>
+                                        <y>-2.5425133705</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1350258127"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-123.690063"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3175626545"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-192.011505"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine767Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.4843710661</x>
+                                        <y>-2.2735247612</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.6061182618"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1823291541"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-81.998787"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1823291541"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-81.998787"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3954284787</x>
+                                        <y>-2.4499640465</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2194446210"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="168.690781"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1032814472"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-90.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3954284787</x>
+                                        <y>-2.5360319614</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0688542981"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-90.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.7248590562"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-4.085351"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.4112086296</x>
+                                        <y>-2.0669620037</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.9896941898"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="172.504623"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2193174533"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-164.055588"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2505381405</x>
+                                        <y>-2.1272094250</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1742841521"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-159.776352"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4995228476"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="1.974806"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0229469507"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine768Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5867478848</x>
+                                        <y>-1.9139007330</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2313708094"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="91.363922"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1486962360"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="0.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.6987289786</x>
+                                        <y>-1.9139007330</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1046380920"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="0.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2458302802"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-85.502846"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5858299732</x>
+                                        <y>-2.1002299786</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3279715657"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="177.594025"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0738877537"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="153.434952"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5381003022</x>
+                                        <y>-2.0745294094</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0481689222"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="149.036255"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1465647402"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="25.602186"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0229469507"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine766Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3323079348</x>
+                                        <y>-2.3954544067</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.8701681872"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="53.241657"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0597875598"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-30.254814"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3653027713</x>
+                                        <y>-2.4141023159</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0406000355"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-32.003704"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.6316120932"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-118.487389"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5733136535</x>
+                                        <y>-2.7454636097</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2608190312"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-37.624428"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2608190312"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-37.624428"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.5030203462</x>
+                                        <y>-3.0366599560</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4090527989"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="178.191391"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4066529124"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="50.580776"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.3868211210</x>
+                                        <y>-2.7770218849</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5025071378"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="146.175568"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5025071378"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="146.175568"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0229469507"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine765Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2545900345</x>
+                                        <y>-2.1937196255</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5825054833"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-3.251945"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2197724191"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-118.106270"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2626673579</x>
+                                        <y>-2.4323678017</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2064630629"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-39.805576"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1155004223"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-124.902496"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.1848313212</x>
+                                        <y>-2.5425133705</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1350258127"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-123.690063"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3175626545"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-192.011505"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0229469507"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine769Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.1228852272</x>
+                                        <y>-2.9865415096</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2143063316"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-117.552795"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1994247065"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-35.445713"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.4643358588</x>
+                                        <y>-3.0149958134</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4697105582"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="55.750969"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4162634919"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-162.284210"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.2183445394</x>
+                                        <y>-2.7992944717</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2250916844"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="97.733597"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1921239470"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-117.299561"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0229469507"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="i">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine763Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="60A3D02B1E3BC1774F51C138F4569CDA">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="F7C85F61A01EF0AE4D2000B616E9F972">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.0829322711</x>
+                                        <y>-2.7126696110</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4882607352"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-65.422333"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1624702399"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="36.384354"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.0581914708</x>
+                                        <y>-2.5990822315</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1688005156"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="39.207203"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4389785122"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="118.574600"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.0175334625</x>
+                                        <y>-2.0724496841</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3778259044"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="73.050774"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0851514288"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="165.963745"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.0806375742</x>
+                                        <y>-2.0563867092</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0560323923"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="169.380341"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.7075051167"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-102.075279"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine764Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="59361E4E9E937CD08ABA75B5B92C9579">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="7D0A1EAB375DBB4F58043222FEE8CFFA">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.0458685979</x>
+                                        <y>-1.7254246473</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2188246794"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-12.723715"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2188246794"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-12.723715"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.0079982402</x>
+                                        <y>-1.8814883232</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2390172884"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="168.366943"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2390172884"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="168.366943"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="13"/>
+                            </param>
+                            <param name="p1">
+                              <vector>
+                                <x>-0.1252741963</x>
+                                <y>-2.3018541336</y>
+                              </vector>
+                            </param>
+                            <param name="p2">
+                              <vector>
+                                <x>0.0428011231</x>
+                                <y>-2.3018541336</y>
+                              </vector>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>1.000000</r>
+                                  <g>1.000000</g>
+                                  <b>0.179017</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>1.000000</r>
+                                  <g>0.000000</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="loop">
+                              <bool value="false"/>
+                            </param>
+                            <param name="zigzag">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.0458685979</x>
+                                        <y>-1.7254246473</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2188246794"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-12.723715"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2188246794"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-12.723715"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.0079982402</x>
+                                        <y>-1.8814883232</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2390172884"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="168.366943"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2390172884"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="168.366943"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="60A3D02B1E3BC1774F51C138F4569CDA">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="F7C85F61A01EF0AE4D2000B616E9F972">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.0829322711</x>
+                                        <y>-2.7126696110</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4882607352"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-65.422333"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1624702399"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="36.384354"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.0581914708</x>
+                                        <y>-2.5990822315</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1688005156"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="39.207203"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4389785122"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="118.574600"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.0175334625</x>
+                                        <y>-2.0724496841</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3778259044"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="73.050774"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0851514288"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="165.963745"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.0806375742</x>
+                                        <y>-2.0563867092</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0560323923"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="169.380341"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.7075051167"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-102.075279"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="59361E4E9E937CD08ABA75B5B92C9579">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="7D0A1EAB375DBB4F58043222FEE8CFFA">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.0458685979</x>
+                                        <y>-1.7254246473</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2188246794"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-12.723715"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2188246794"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-12.723715"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.0079982402</x>
+                                        <y>-1.8814883232</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2390172884"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="168.366943"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2390172884"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="168.366943"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0229469507"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.0829322711</x>
+                                        <y>-2.7126696110</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4882607352"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-65.422333"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1624702399"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="36.384354"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>0.0581914708</x>
+                                        <y>-2.5990822315</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1688005156"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="39.207203"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4389785122"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="118.574600"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.0175334625</x>
+                                        <y>-2.0724496841</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3778259044"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="73.050774"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0851514288"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="165.963745"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.0806375742</x>
+                                        <y>-2.0563867092</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0560323923"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="169.380341"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.7075051167"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-102.075279"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0229469507"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="f">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine761Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="E29FA79544BB170ECC392A14C39B5281">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="DE6C63946DDFD14CC79B5EFF83CA6B0C">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.4862852991</x>
+                                        <y>-2.7278244495</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.8861103722"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-70.720459"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2063216665"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="27.847576"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3371301293</x>
+                                        <y>-2.6360368729</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1247235867"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="27.979473"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.8718972898"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="107.934250"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3463089168</x>
+                                        <y>-1.8443670273</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4776012269"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="58.257236"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1177359681"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-37.874985"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.2051851749</x>
+                                        <y>-1.8787873983</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1037762970"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="5.710593"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1647153106"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="63.970402"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.1673227102</x>
+                                        <y>-1.7307795286</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1411657124"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="88.602821"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2478509619"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="152.723236"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.4002342522</x>
+                                        <y>-1.7548738718</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1817450591"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-142.696060"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.7737785035"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-113.600189"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine762Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="0AD2A94C2F6AC84B5B6F63C680CB9FB1">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="EF0E7F315C851477561C948D631B2EF8">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3660832644</x>
+                                        <y>-2.2043015957</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0896518277"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-100.619652"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1541297283"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="18.758650"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.2449233681</x>
+                                        <y>-2.2516641617</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1609941807"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-76.560768"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2011849550"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="59.574215"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.1623143554</x>
+                                        <y>-2.0987458229</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1169889434"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="63.434952"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2225168001"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="139.014191"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3468078375</x>
+                                        <y>-2.1088423729</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1503191625"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-151.557068"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1096278378"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-101.592171"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="13"/>
+                            </param>
+                            <param name="p1">
+                              <vector>
+                                <x>-0.5372059345</x>
+                                <y>-2.1499054432</y>
+                              </vector>
+                            </param>
+                            <param name="p2">
+                              <vector>
+                                <x>-0.1926515102</x>
+                                <y>-2.1499054432</y>
+                              </vector>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>1.000000</r>
+                                  <g>1.000000</g>
+                                  <b>0.179017</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>1.000000</r>
+                                  <g>0.000000</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="loop">
+                              <bool value="false"/>
+                            </param>
+                            <param name="zigzag">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine762Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="0AD2A94C2F6AC84B5B6F63C680CB9FB1">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="EF0E7F315C851477561C948D631B2EF8">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3660832644</x>
+                                        <y>-2.2043015957</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0896518277"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-100.619652"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1541297283"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="18.758650"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.2449233681</x>
+                                        <y>-2.2516641617</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1609941807"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-76.560768"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2011849550"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="59.574215"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.1623143554</x>
+                                        <y>-2.0987458229</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1169889434"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="63.434952"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2225168001"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="139.014191"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3468078375</x>
+                                        <y>-2.1088423729</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1503191625"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-151.557068"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1096278378"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-101.592171"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine761Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="E29FA79544BB170ECC392A14C39B5281">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="DE6C63946DDFD14CC79B5EFF83CA6B0C">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.4862852991</x>
+                                        <y>-2.7278244495</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.8861103722"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-70.720459"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2063216665"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="27.847576"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3371301293</x>
+                                        <y>-2.6360368729</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1247235867"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="27.979473"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.8718972898"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="107.934250"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3463089168</x>
+                                        <y>-1.8443670273</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4776012269"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="58.257236"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1177359681"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-37.874985"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.2051851749</x>
+                                        <y>-1.8787873983</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1037762970"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="5.710593"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1647153106"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="63.970402"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.1673227102</x>
+                                        <y>-1.7307795286</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1411657124"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="88.602821"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2478509619"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="152.723236"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.4002342522</x>
+                                        <y>-1.7548738718</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1817450591"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-142.696060"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.7737785035"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-113.600189"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine762Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="EF0E7F315C851477561C948D631B2EF8">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3660832644</x>
+                                        <y>-2.2043015957</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0896518277"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-100.619652"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1541297283"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="18.758650"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.2449233681</x>
+                                        <y>-2.2516641617</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1609941807"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-76.560768"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2011849550"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="59.574215"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.1623143554</x>
+                                        <y>-2.0987458229</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1169889434"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="63.434952"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2225168001"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="139.014191"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3468078375</x>
+                                        <y>-2.1088423729</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1503191625"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-151.557068"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1096278378"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-101.592171"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0229469507"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine761Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.4862852991</x>
+                                        <y>-2.7278244495</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.8861103722"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-70.720459"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2063216665"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="27.847576"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3371301293</x>
+                                        <y>-2.6360368729</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1247235867"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="27.979473"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.8718972898"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="107.934250"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.3463089168</x>
+                                        <y>-1.8443670273</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4776012269"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="58.257236"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1177359681"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-37.874985"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.2051851749</x>
+                                        <y>-1.8787873983</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1037762970"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="5.710593"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1647153106"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="63.970402"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.1673227102</x>
+                                        <y>-1.7307795286</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1411657124"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="88.602821"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2478509619"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="152.723236"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.4002342522</x>
+                                        <y>-1.7548738718</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1817450591"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-142.696060"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.7737785035"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-113.600189"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0229469507"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="n">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine759Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="ECFF5D33D8E32DA4731261C1C8683FC8">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="DB4FA413F731E4C1ABFCCBA587881A5D">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.1228063107</x>
+                                        <y>-2.6310334206</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4180677004"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-108.631371"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1894051521"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-23.548023"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.9758865237</x>
+                                        <y>-2.6933505535</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2133699318"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-23.351353"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4566595065"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="79.892960"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.0174396038</x>
+                                        <y>-2.0761151314</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4054363123"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="109.234261"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0768549764"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-169.993973"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.0901575089</x>
+                                        <y>-2.0983710289</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0901463097"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-159.778900"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3943885726"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-69.515846"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine760Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="86D69EF7B00154827949AF3C1C7ED8CE">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="2777B08929D562408369515297D102A3">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.6882947683</x>
+                                        <y>-2.6902065277</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1058225337"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-22.244967"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.6207993141"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="67.660484"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.6764224172</x>
+                                        <y>-2.0729713440</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3605425887"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="122.910522"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3479722586"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="163.654953"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.9613578916</x>
+                                        <y>-2.1738655567</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0765918785"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-144.467804"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0806151638"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-83.658539"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.9524536729</x>
+                                        <y>-2.2436013222</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0680910535"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-78.687836"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1450160038"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="17.875315"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.7892093658</x>
+                                        <y>-2.2480523586</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2261818542"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-10.201956"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2137194600"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-54.318104"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.7506243587</x>
+                                        <y>-2.6664667130</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4645168436"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-108.438431"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0746297290"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-17.350727"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="13"/>
+                            </param>
+                            <param name="p1">
+                              <vector>
+                                <x>-1.1024824381</x>
+                                <y>-2.4299762249</y>
+                              </vector>
+                            </param>
+                            <param name="p2">
+                              <vector>
+                                <x>-0.6956484914</x>
+                                <y>-2.4299762249</y>
+                              </vector>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>1.000000</r>
+                                  <g>1.000000</g>
+                                  <b>0.179017</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>1.000000</r>
+                                  <g>0.000000</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="loop">
+                              <bool value="false"/>
+                            </param>
+                            <param name="zigzag">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="86D69EF7B00154827949AF3C1C7ED8CE">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="2777B08929D562408369515297D102A3">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.6882947683</x>
+                                        <y>-2.6902065277</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1058225337"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-22.244967"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.6207993141"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="67.660484"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.6764224172</x>
+                                        <y>-2.0729713440</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3605425887"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="122.910522"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3479722586"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="163.654953"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.9613578916</x>
+                                        <y>-2.1738655567</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0765918785"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-144.467804"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0806151638"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-83.658539"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.9524536729</x>
+                                        <y>-2.2436013222</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0680910535"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-78.687836"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1450160038"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="17.875315"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.7892093658</x>
+                                        <y>-2.2480523586</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2261818542"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-10.201956"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2137194600"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-54.318104"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.7506243587</x>
+                                        <y>-2.6664667130</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4645168436"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-108.438431"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0746297290"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-17.350727"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="ECFF5D33D8E32DA4731261C1C8683FC8">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="DB4FA413F731E4C1ABFCCBA587881A5D">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.1228063107</x>
+                                        <y>-2.6310334206</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4180677004"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-108.631371"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1894051521"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-23.548023"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.9758865237</x>
+                                        <y>-2.6933505535</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2133699318"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-23.351353"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4566595065"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="79.892960"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.0174396038</x>
+                                        <y>-2.0761151314</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4054363123"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="109.234261"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0768549764"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-169.993973"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.0901575089</x>
+                                        <y>-2.0983710289</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0901463097"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-159.778900"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3943885726"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-69.515846"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.6882947683</x>
+                                        <y>-2.6902065277</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1058225337"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-22.244967"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.6207993141"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="67.660484"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.6764224172</x>
+                                        <y>-2.0729713440</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3605425887"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="122.910522"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3479722586"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="163.654953"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.9613578916</x>
+                                        <y>-2.1738655567</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0765918785"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-144.467804"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0806151638"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-83.658539"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.9524536729</x>
+                                        <y>-2.2436013222</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0680910535"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-78.687836"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1450160038"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="17.875315"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.7892093658</x>
+                                        <y>-2.2480523586</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2261818542"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-10.201956"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2137194600"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-54.318104"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.7506243587</x>
+                                        <y>-2.6664667130</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4645168436"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-108.438431"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0746297290"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-17.350727"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0275363408"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.1228063107</x>
+                                        <y>-2.6310334206</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4180677004"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-108.631371"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1894051521"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-23.548023"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.9758865237</x>
+                                        <y>-2.6933505535</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2133699318"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-23.351353"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4566595065"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="79.892960"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.0174396038</x>
+                                        <y>-2.0761151314</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4054363123"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="109.234261"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0768549764"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-169.993973"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.0901575089</x>
+                                        <y>-2.0983710289</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0901463097"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-159.778900"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3943885726"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-69.515846"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0275363408"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="y">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine757Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="73953D5BEA6BCC506CC4E5EAD61DF3CE">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="A54F705B01B2708A9CDAD16E8504A74D">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.4801914692</x>
+                                        <y>-2.4667079449</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1948633863"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-54.344673"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0634681277"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-130.601303"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.5203485489</x>
+                                        <y>-2.5126018524</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0438100487"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-135.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3471176563"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="157.249023"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.7670283318</x>
+                                        <y>-2.1661028862</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2454492487"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="112.249023"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2186171233"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="33.439869"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.6293466091</x>
+                                        <y>-2.0697257519</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1050809970"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="31.607502"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4040553273"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-76.200516"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine758Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="7D4606E17B6C92659270C98F2ECADA75">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="DB940BFD47339A92510176E366C1368F">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.7427811623</x>
+                                        <y>-2.8837523460</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5378921956"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-137.403214"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2224419341"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-50.829056"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.6235669851</x>
+                                        <y>-3.0200102329</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1725630559"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-51.011715"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="1.0743818653"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="53.950218"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.1935445070</x>
+                                        <y>-2.1151723862</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4790742898"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="90.763817"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0602514955"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="147.992126"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.2488939762</x>
+                                        <y>-2.0704629421</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0868683199"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="143.970001"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.8847438408"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-94.969261"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="13"/>
+                            </param>
+                            <param name="p1">
+                              <vector>
+                                <x>-1.7304722071</x>
+                                <y>-2.5080800056</y>
+                              </vector>
+                            </param>
+                            <param name="p2">
+                              <vector>
+                                <x>-1.2456213236</x>
+                                <y>-2.5080800056</y>
+                              </vector>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>1.000000</r>
+                                  <g>1.000000</g>
+                                  <b>0.179017</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>1.000000</r>
+                                  <g>0.000000</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="loop">
+                              <bool value="false"/>
+                            </param>
+                            <param name="zigzag">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine757Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="73953D5BEA6BCC506CC4E5EAD61DF3CE">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="A54F705B01B2708A9CDAD16E8504A74D">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.4801914692</x>
+                                        <y>-2.4667079449</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1948633863"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-54.344673"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0634681277"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-130.601303"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.5203485489</x>
+                                        <y>-2.5126018524</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0438100487"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-135.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3471176563"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="157.249023"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.7670283318</x>
+                                        <y>-2.1661028862</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2454492487"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="112.249023"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2186171233"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="33.439869"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.6293466091</x>
+                                        <y>-2.0697257519</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1050809970"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="31.607502"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4040553273"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-76.200516"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine758Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector guid="7D4606E17B6C92659270C98F2ECADA75">
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="DB940BFD47339A92510176E366C1368F">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.7427811623</x>
+                                        <y>-2.8837523460</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5378921956"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-137.403214"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2224419341"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-50.829056"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.6235669851</x>
+                                        <y>-3.0200102329</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1725630559"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-51.011715"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="1.0743818653"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="53.950218"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.1935445070</x>
+                                        <y>-2.1151723862</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4790742898"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="90.763817"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0602514955"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="147.992126"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.2488939762</x>
+                                        <y>-2.0704629421</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0868683199"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="143.970001"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.8847438408"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-94.969261"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine758Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.7427811623</x>
+                                        <y>-2.8837523460</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5378921956"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-137.403214"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2224419341"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-50.829056"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.6235669851</x>
+                                        <y>-3.0200102329</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1725630559"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-51.011715"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="1.0743818653"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="53.950218"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.1935445070</x>
+                                        <y>-2.1151723862</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4790742898"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="90.763817"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0602514955"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="147.992126"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.2488939762</x>
+                                        <y>-2.0704629421</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0868683199"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="143.970001"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.8847438408"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-94.969261"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0275363408"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2" desc="NewBLine757Contorno">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.4801914692</x>
+                                        <y>-2.4667079449</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1948633863"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-54.344673"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0634681277"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-130.601303"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.5203485489</x>
+                                        <y>-2.5126018524</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0438100487"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-135.000000"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3471176563"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="157.249023"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.7670283318</x>
+                                        <y>-2.1661028862</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2454492487"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="112.249023"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2186171233"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="33.439869"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.6293466091</x>
+                                        <y>-2.0697257519</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1050809970"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="31.607502"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4040553273"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-76.200516"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0275363408"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="S">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine750Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="709AF3B6FD568F033F9BFB4FB08AB4ED">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.4074938297</x>
+                                        <y>-2.3861021996</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1386271221"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="54.323883"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3817817603"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-60.566559"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.0855998993</x>
+                                        <y>-2.5998187065</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4767522764"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="3.254966"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4111521994"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-141.283585"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.2803242207</x>
+                                        <y>-2.6973638535</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.4187966287"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1523738913"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-182.121094"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1523738913"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-182.121094"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.5341150761</x>
+                                        <y>-2.5623552799</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5741014621"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="141.191422"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1943663505"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="54.794258"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine751Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="E4410D16397AB29FB37D3F1262C34C12">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.1127090454</x>
+                                        <y>-2.6896548271</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2600334402"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-148.513641"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.6515467784"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="1.531015"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.7937198877</x>
+                                        <y>-2.4204211235</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2901917423"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="85.100906"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2901917423"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="85.100906"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.0679805279</x>
+                                        <y>-2.1567275524</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4631901316"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="150.868454"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4631901316"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="150.868454"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.3114321232</x>
+                                        <y>-1.9466583729</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2093442121"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="94.635750"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2093442121"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="94.635750"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.2061557770</x>
+                                        <y>-1.7788848877</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1907552831"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="40.426075"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4634873371"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-159.504440"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.4656066895</x>
+                                        <y>-2.0606129169</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3582900061"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-82.492661"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3582900061"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-82.492661"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.1886699200</x>
+                                        <y>-2.3098111153</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4974156905"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-26.461967"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4974156905"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-26.461967"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.9699567556</x>
+                                        <y>-2.5034260750</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2341851337"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-96.071609"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2341851337"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-96.071609"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="region" active="true" version="0.1" desc="NewBLine756Region">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="539C08DED8D5ED6ADEF46C0F5AEBD6C3">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.9607871771</x>
+                                        <y>-1.9693988562</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2906233200"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-55.877193"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2102829758"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="56.668777"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.8642351627</x>
+                                        <y>-1.8174480200</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1005309314"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="56.560135"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2498902681"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="137.823959"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.1354250908</x>
+                                        <y>-1.7768222094</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2649795257"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-143.746170"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1108539736"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-133.264297"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.2161488533</x>
+                                        <y>-1.8680982590</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1581316445"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-131.347778"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3044369804"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="13.530495"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="13"/>
+                            </param>
+                            <param name="p1">
+                              <vector>
+                                <x>-2.4986679554</x>
+                                <y>-2.2843549252</y>
+                              </vector>
+                            </param>
+                            <param name="p2">
+                              <vector>
+                                <x>-1.8725125790</x>
+                                <y>-2.2872376442</y>
+                              </vector>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>1.000000</r>
+                                  <g>1.000000</g>
+                                  <b>0.179017</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>1.000000</r>
+                                  <g>0.000000</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="loop">
+                              <bool value="false"/>
+                            </param>
+                            <param name="zigzag">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="539C08DED8D5ED6ADEF46C0F5AEBD6C3">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.9607871771</x>
+                                        <y>-1.9693988562</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2906233200"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-55.877193"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2102829758"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="56.668777"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.8642351627</x>
+                                        <y>-1.8174480200</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1005309314"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="56.560135"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2498902681"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="137.823959"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.1354250908</x>
+                                        <y>-1.7768222094</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2649795257"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-143.746170"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1108539736"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-133.264297"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.2161488533</x>
+                                        <y>-1.8680982590</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1581316445"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-131.347778"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3044369804"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="13.530495"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="E4410D16397AB29FB37D3F1262C34C12">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.1127090454</x>
+                                        <y>-2.6896548271</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2600334402"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-148.513641"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.6515467784"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="1.531015"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.7937198877</x>
+                                        <y>-2.4204211235</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2901917423"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="85.100906"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2901917423"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="85.100906"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.0679805279</x>
+                                        <y>-2.1567275524</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4631901316"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="150.868454"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4631901316"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="150.868454"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.3114321232</x>
+                                        <y>-1.9466583729</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2093442121"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="94.635750"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2093442121"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="94.635750"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.2061557770</x>
+                                        <y>-1.7788848877</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1907552831"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="40.426075"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4634873371"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-159.504440"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.4656066895</x>
+                                        <y>-2.0606129169</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3582900061"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-82.492661"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3582900061"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-82.492661"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.1886699200</x>
+                                        <y>-2.3098111153</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4974156905"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-26.461967"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4974156905"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-26.461967"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.9699567556</x>
+                                        <y>-2.5034260750</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2341851337"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-96.071609"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2341851337"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-96.071609"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="709AF3B6FD568F033F9BFB4FB08AB4ED">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.4074938297</x>
+                                        <y>-2.3861021996</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1386271221"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="54.323883"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3817817603"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-60.566559"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.0855998993</x>
+                                        <y>-2.5998187065</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4767522764"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="3.254966"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4111521994"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-141.283585"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.2803242207</x>
+                                        <y>-2.6973638535</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.4187966287"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1523738913"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-182.121094"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1523738913"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-182.121094"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.5341150761</x>
+                                        <y>-2.5623552799</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5741014621"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="141.191422"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1943663505"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="54.794258"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0183575605"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0045893901"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true" guid="709AF3B6FD568F033F9BFB4FB08AB4ED">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.4074938297</x>
+                                        <y>-2.3861021996</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1386271221"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="54.323883"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3817817603"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-60.566559"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.0855998993</x>
+                                        <y>-2.5998187065</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4767522764"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="3.254966"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4111521994"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-141.283585"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.2803242207</x>
+                                        <y>-2.6973638535</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.4187966287"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1523738913"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-182.121094"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1523738913"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-182.121094"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.5341150761</x>
+                                        <y>-2.5623552799</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.5741014621"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="141.191422"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1943663505"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="54.794258"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0275363408"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.1127090454</x>
+                                        <y>-2.6896548271</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2600334402"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-148.513641"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.6515467784"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="1.531015"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.7937198877</x>
+                                        <y>-2.4204211235</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2901917423"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="85.100906"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2901917423"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="85.100906"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.0679805279</x>
+                                        <y>-2.1567275524</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4631901316"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="150.868454"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4631901316"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="150.868454"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.3114321232</x>
+                                        <y>-1.9466583729</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2093442121"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="94.635750"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2093442121"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="94.635750"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.2061557770</x>
+                                        <y>-1.7788848877</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1907552831"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="40.426075"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4634873371"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-159.504440"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.4656066895</x>
+                                        <y>-2.0606129169</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3582900061"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-82.492661"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3582900061"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-82.492661"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.1886699200</x>
+                                        <y>-2.3098111153</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4974156905"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-26.461967"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.4974156905"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-26.461967"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.9699567556</x>
+                                        <y>-2.5034260750</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2341851337"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-96.071609"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2341851337"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-96.071609"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0275363408"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                          <layer type="outline" active="true" version="0.2">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="12"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.9607871771</x>
+                                        <y>-1.9693988562</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2906233200"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-55.877193"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2102829758"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="56.668777"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-1.8642351627</x>
+                                        <y>-1.8174480200</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1005309314"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="56.560135"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2498902681"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="137.823959"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.1354250908</x>
+                                        <y>-1.7768222094</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.2649795257"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-143.746170"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1108539736"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-133.264297"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-2.2161488533</x>
+                                        <y>-1.8680982590</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="true"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.1581316445"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-131.347778"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.3044369804"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="13.530495"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                              </bline>
+                            </param>
+                            <param name="width">
+                              <real value="0.0367151211"/>
+                            </param>
+                            <param name="expand">
+                              <real value="0.0275363408"/>
+                            </param>
+                            <param name="sharp_cusps">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[0]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="round_tip[1]">
+                              <bool value="true"/>
+                            </param>
+                            <param name="loopyness">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="homogeneous_width">
+                              <bool value="true"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="shade" active="true" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="12"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0734302402</x>
+                    <y>-0.0734302402</y>
+                  </vector>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>0.0917878002</x>
+                    <y>0.0917878002</y>
+                  </vector>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="zoom" active="true" version="0.1">
+    <param name="amount">
+      <real value="-0.1000000000"/>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Circle003">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.6003160059"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.4834058583</x>
+        <y>1.3536405563</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Circle004">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.2614133919"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-1.0960514545</x>
+        <y>1.6535235643</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Circle005">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.1648904832"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-2.1542878151</x>
+        <y>2.2375063896</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Circle007">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.1708069731"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-1.5540940762</x>
+        <y>0.5013415217</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Circle008">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.0960727872"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.2747336626</x>
+        <y>0.0751919895</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+</canvas>