if (ValueNode_BLineCalcVertex::Handle bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(value_desc.get_value_node()))
{
- ValueNode_BLine::Handle bline = ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link(bline_vertex->get_link_index_from_name("bline")));
+ ValueNode_BLine::Handle bline = ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link("bline"));
Real radius = 0.0;
Real amount = synfig::find_closest_point((*bline)(get_time()), value, radius, bline->get_loop());
return canvas_interface()->change_value(synfigapp::ValueDesc(bline_vertex,bline_vertex->get_link_index_from_name("amount")), amount);