** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
** Copyright (c) 2007, 2008 Chris Moore
+** Copyright (c) 2009 Nikita Kitaev
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
drag_offset_=find_duck(offset)->get_trans_point();
}
+void
+Duckmatic::update_ducks()
+{
+ Time time(get_time());
+ DuckList duck_list(get_duck_list());
+ const DuckList selected_ducks(get_selected_ducks());
+ DuckList::const_iterator iter;
+ for (iter=selected_ducks.begin(); iter!=selected_ducks.end(); ++iter)
+ {
+ etl::handle<Duck> duck(*iter);
+ if (duck->get_type() == Duck::TYPE_VERTEX || duck->get_type() == Duck::TYPE_POSITION)
+ {
+ ValueNode_BLineCalcVertex::Handle bline_vertex;
+ ValueNode_Composite::Handle composite;
+
+ if ((bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) ||
+ ((composite = ValueNode_Composite::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) &&
+ composite->get_type() == ValueBase::TYPE_BLINEPOINT &&
+ (bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(composite->get_link("point")))))
+ {
+ DuckList::iterator iter;
+ for (iter=duck_list.begin(); iter!=duck_list.end(); iter++)
+ if ( (*iter)->get_origin_duck()==duck /*&& !duck_is_selected(*iter)*/ )
+ {
+ synfig::Real radius = 0.0;
+ ValueNode_BLine::Handle bline(ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link(bline_vertex->get_link_index_from_name("bline"))));
+ Real amount = synfig::find_closest_point((*bline)(time), duck->get_point(), radius, bline->get_loop());
+
+ int vertex_amount_index(bline_vertex->get_link_index_from_name("amount"));
+ ValueNode::Handle vertex_amount_value_node(bline_vertex->get_link(vertex_amount_index));
+
+
+ ValueNode::Handle duck_value_node((*iter)->get_value_desc().get_value_node());
+ if (ValueNode_BLineCalcTangent::Handle bline_tangent = ValueNode_BLineCalcTangent::Handle::cast_dynamic(duck_value_node))
+ {
+ if (bline_tangent->get_link(bline_tangent->get_link_index_from_name("amount")) == vertex_amount_value_node)
+ {
+ switch (bline_tangent->get_type())
+ {
+ case ValueBase::TYPE_ANGLE:
+ {
+ Angle angle((*bline_tangent)(time, amount).get(Angle()));
+ (*iter)->set_point(Point(Angle::cos(angle).get(), Angle::sin(angle).get()));
+ (*iter)->set_rotations(Angle::deg(0)); //hack: rotations are a relative value
+ break;
+ }
+ case ValueBase::TYPE_REAL:
+ (*iter)->set_point(Point((*bline_tangent)(time, amount).get(Real()), 0));
+ break;
+ case ValueBase::TYPE_VECTOR:
+ (*iter)->set_point((*bline_tangent)(time, amount).get(Vector()));
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ else if (ValueNode_BLineCalcWidth::Handle bline_width = ValueNode_BLineCalcWidth::Handle::cast_dynamic(duck_value_node))
+ {
+ if (bline_width->get_link(bline_width->get_link_index_from_name("amount")) == vertex_amount_value_node)
+ (*iter)->set_point(Point((*bline_width)(time, amount).get(Real()), 0));
+ }
+ }
+ }
+ }
+ }
+}
+
+
bool
Duckmatic::end_duck_drag()
{
// drag the vertex and position ducks first
for (i=0,iter=selected_ducks.begin(); iter!=selected_ducks.end(); ++iter,i++)
- {
- etl::handle<Duck> duck(*iter);
- if(duck->get_type() == Duck::TYPE_VERTEX || duck->get_type() == Duck::TYPE_POSITION)
- {
- duck->set_trans_point(positions[i]+vect);
-
- ValueNode_BLineCalcVertex::Handle bline_vertex;
- ValueNode_Composite::Handle composite;
-
- if ((bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) ||
- ((composite = ValueNode_Composite::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) &&
- composite->get_type() == ValueBase::TYPE_BLINEPOINT &&
- (bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(composite->get_link("point")))))
- {
- synfig::Point closest_point = duck->get_point();
- synfig::Real radius = 0.0;
- ValueNode_BLine::Handle bline = ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link(bline_vertex->get_link_index_from_name("bline")));
- synfig::find_closest_point(
- (*bline)(time),
- duck->get_point(),
- radius,
- bline->get_loop(),
- &closest_point);
- duck->set_point(closest_point);
- }
- }
- }
+ if((*iter)->get_type() == Duck::TYPE_VERTEX || (*iter)->get_type() == Duck::TYPE_POSITION)
+ (*iter)->set_trans_point(positions[i]+vect, time);
// then drag the others
for (i=0,iter=selected_ducks.begin(); iter!=selected_ducks.end(); ++iter,i++)
if ((*iter)->get_type() != Duck::TYPE_VERTEX && (*iter)->get_type() != Duck::TYPE_POSITION)
- (*iter)->set_trans_point(positions[i]+vect);
+ (*iter)->set_trans_point(positions[i]+vect, time);
// then patch up the tangents for the vertices we've moved
- DuckList duck_list(duckmatic->get_duck_list());
- for (iter=selected_ducks.begin(); iter!=selected_ducks.end(); ++iter)
- {
- etl::handle<Duck> duck(*iter);
- if (duck->get_type() == Duck::TYPE_VERTEX || duck->get_type() == Duck::TYPE_POSITION)
- {
- ValueNode_BLineCalcVertex::Handle bline_vertex;
- ValueNode_Composite::Handle composite;
-
- if ((bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) ||
- ((composite = ValueNode_Composite::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) &&
- composite->get_type() == ValueBase::TYPE_BLINEPOINT &&
- (bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(composite->get_link("point")))))
- {
- synfig::Real radius = 0.0;
- ValueNode_BLine::Handle bline(ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link(bline_vertex->get_link_index_from_name("bline"))));
- Real amount = synfig::find_closest_point((*bline)(time), duck->get_point(), radius, bline->get_loop());
-
- int vertex_amount_index(bline_vertex->get_link_index_from_name("amount"));
- ValueNode::Handle vertex_amount_value_node(bline_vertex->get_link(vertex_amount_index));
-
- DuckList::iterator iter;
- for (iter=duck_list.begin(); iter!=duck_list.end(); iter++)
- {
- ValueNode::Handle duck_value_node((*iter)->get_value_desc().get_value_node());
- if (ValueNode_BLineCalcTangent::Handle bline_tangent = ValueNode_BLineCalcTangent::Handle::cast_dynamic(duck_value_node))
- {
- if (bline_tangent->get_link(bline_tangent->get_link_index_from_name("amount")) == vertex_amount_value_node)
- {
- switch (bline_tangent->get_type())
- {
- case ValueBase::TYPE_ANGLE:
- {
- Angle angle((*bline_tangent)(time, amount).get(Angle()));
- (*iter)->set_point(Point(Angle::cos(angle).get(), Angle::sin(angle).get()));
- break;
- }
- case ValueBase::TYPE_REAL:
- (*iter)->set_point(Point((*bline_tangent)(time, amount).get(Real()), 0));
- break;
- case ValueBase::TYPE_VECTOR:
- (*iter)->set_point((*bline_tangent)(time, amount).get(Vector()));
- break;
- default:
- break;
- }
- }
- }
- else if (ValueNode_BLineCalcWidth::Handle bline_width = ValueNode_BLineCalcWidth::Handle::cast_dynamic(duck_value_node))
- {
- if (bline_width->get_link(bline_width->get_link_index_from_name("amount")) == vertex_amount_value_node)
- (*iter)->set_point(Point((*bline_width)(time, amount).get(Real()), 0));
- }
- }
- }
- }
- }
+ duckmatic->update_ducks();
last_translate_=vect;
}