Refactor duck reverse manipulation into duckmatic
[synfig.git] / synfig-studio / src / gui / canvasview.h
index 21a7f1d..6600d0a 100644 (file)
@@ -55,7 +55,7 @@
 #include "dialogs/canvasproperties.h"
 #include "dialogs/canvasoptions.h"
 #include "render.h"
-#include "cellrenderer_timetrack.h"
+#include "cellrenderer/cellrenderer_timetrack.h"
 #include "app.h"
 
 #include "trees/layertreestore.h"
@@ -67,9 +67,9 @@
 
 #include "dialogs/dialog_waypoint.h"
 #include "dialogs/dialog_keyframe.h"
-#include "framedial.h"
-#include "toggleducksdial.h"
-#include "resolutiondial.h"
+#include "dials/framedial.h"
+#include "dials/toggleducksdial.h"
+#include "dials/resolutiondial.h"
 #include "widgets/widget_keyframe_list.h"
 
 #include "duckmatic.h"
@@ -707,9 +707,6 @@ private:
        void on_audio_file_notify();
        void on_audio_offset_notify();
 
-       bool on_duck_changed(const synfig::Point &value,const synfigapp::ValueDesc& value_desc);
-       bool on_duck_angle_changed(const synfig::Angle &rotation,const synfigapp::ValueDesc& value_desc);
-
        void on_layer_toggle(synfig::Layer::Handle);
 
        void on_edited_value(synfigapp::ValueDesc,synfig::ValueBase);