#include <sigc++/signal.h>
#include <sigc++/hide.h>
#include <sigc++/slot.h>
-#include "keyframetreestore.h"
-#include "keyframetree.h"
+#include "trees/keyframetreestore.h"
+#include "trees/keyframetree.h"
#include "canvasview.h"
-#include "keyframeactionmanager.h"
+#include "actionmanagers/keyframeactionmanager.h"
#include "general.h"