{
synfig::Point closest_point = get_point();
synfig::Real radius = 0.0;
- ValueNode_BLine::Handle bline = ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link(bline_vertex->get_link_index_from_name("bline")));
+ ValueNode_BLine::Handle bline = ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link("bline"));
synfig::find_closest_point(
(*bline)(time),
get_point(),