Remove ancient trunk folder from svn repository
[synfig.git] / synfig-studio / src / synfigapp / actions / layerremove.cpp
diff --git a/synfig-studio/src/synfigapp/actions/layerremove.cpp b/synfig-studio/src/synfigapp/actions/layerremove.cpp
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+/* === S Y N F I G ========================================================= */
+/*!    \file layerremove.cpp
+**     \brief Template File
+**
+**     $Id$
+**
+**     \legal
+**     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+**     Copyright (c) 2008 Chris Moore
+**
+**     This package is free software; you can redistribute it and/or
+**     modify it under the terms of the GNU General Public License as
+**     published by the Free Software Foundation; either version 2 of
+**     the License, or (at your option) any later version.
+**
+**     This package is distributed in the hope that it will be useful,
+**     but WITHOUT ANY WARRANTY; without even the implied warranty of
+**     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+**     General Public License for more details.
+**     \endlegal
+*/
+/* ========================================================================= */
+
+/* === H E A D E R S ======================================================= */
+
+#ifdef USING_PCH
+#      include "pch.h"
+#else
+#ifdef HAVE_CONFIG_H
+#      include <config.h>
+#endif
+
+#include "layerremove.h"
+#include <synfigapp/canvasinterface.h>
+
+#include <synfigapp/general.h>
+
+#endif
+
+using namespace std;
+using namespace etl;
+using namespace synfig;
+using namespace synfigapp;
+using namespace Action;
+
+/* === M A C R O S ========================================================= */
+
+ACTION_INIT_NO_GET_LOCAL_NAME(Action::LayerRemove);
+ACTION_SET_NAME(Action::LayerRemove,"LayerRemove");
+ACTION_SET_LOCAL_NAME(Action::LayerRemove,N_("Remove Layer"));
+ACTION_SET_TASK(Action::LayerRemove,"remove");
+ACTION_SET_CATEGORY(Action::LayerRemove,Action::CATEGORY_LAYER);
+ACTION_SET_PRIORITY(Action::LayerRemove,0);
+ACTION_SET_VERSION(Action::LayerRemove,"0.0");
+ACTION_SET_CVS_ID(Action::LayerRemove,"$Id$");
+
+/* === G L O B A L S ======================================================= */
+
+/* === P R O C E D U R E S ================================================= */
+
+/* === M E T H O D S ======================================================= */
+
+Action::LayerRemove::LayerRemove()
+{
+}
+
+synfig::String
+Action::LayerRemove::get_local_name()const
+{
+       return get_layer_descriptions(layer_list, _("Remove Layer"), _("Remove Layers"));
+}
+
+Action::ParamVocab
+Action::LayerRemove::get_param_vocab()
+{
+       ParamVocab ret(Action::CanvasSpecific::get_param_vocab());
+
+       ret.push_back(ParamDesc("layer",Param::TYPE_LAYER)
+               .set_local_name(_("Layer"))
+               .set_desc(_("Layer to be deleted"))
+               .set_supports_multiple()
+       );
+
+       return ret;
+}
+
+bool
+Action::LayerRemove::is_candidate(const ParamList &x)
+{
+       return candidate_check(get_param_vocab(),x);
+}
+
+bool
+Action::LayerRemove::set_param(const synfig::String& name, const Action::Param &param)
+{
+       if(name=="layer" && param.get_type()==Param::TYPE_LAYER)
+       {
+               std::pair<synfig::Layer::Handle,int> layer_pair;
+               layer_pair.first=param.get_layer();
+               layer_list.push_back(layer_pair);
+
+               return true;
+       }
+
+       return Action::CanvasSpecific::set_param(name,param);
+}
+
+bool
+Action::LayerRemove::is_ready()const
+{
+       if(layer_list.empty())
+               return false;
+       return Action::CanvasSpecific::is_ready();
+}
+
+void
+Action::LayerRemove::perform()
+{
+       std::list<std::pair<synfig::Layer::Handle,int> >::iterator iter;
+       for(iter=layer_list.begin();iter!=layer_list.end();++iter)
+       {
+               Layer::Handle layer(iter->first);
+//             int& depth(iter->second);
+               Canvas::Handle subcanvas(layer->get_canvas());
+
+               // Find the iterator for the layer
+               Canvas::iterator iter2=find(subcanvas->begin(),subcanvas->end(),layer);
+
+               // If we couldn't find the layer in the canvas, then bail
+               if(*iter2!=layer)
+               {
+                       /*!     \todo We should really undo all prior removals
+                       **      before we go throwing shit around */
+                       throw Error(_("This layer doesn't exist anymore."));
+               }
+
+               // If the subcanvas isn't the same as the canvas,
+               // then it had better be an inline canvas. If not,
+               // bail
+               if(get_canvas()!=subcanvas && !subcanvas->is_inline())
+               {
+                       /*!     \todo We should really undo all prior removals
+                       **      before we go throwing shit around */
+                       throw Error(_("This layer doesn't belong to this canvas anymore"));
+               }
+
+               set_canvas(subcanvas);
+
+               // Calculate the depth that the layer was at (For the undo)
+               iter->second=layer->get_depth();
+
+               // Mark ourselves as dirty if necessary
+               set_dirty(layer->active());
+
+               // Remove the layer from the canvas
+               subcanvas->erase(iter2);
+
+               // Signal that a layer has been removed
+               if(get_canvas_interface())
+                       get_canvas_interface()->signal_layer_removed()(layer);
+       }
+}
+
+void
+Action::LayerRemove::undo()
+{
+       std::list<std::pair<synfig::Layer::Handle,int> >::reverse_iterator iter;
+       for(iter=layer_list.rbegin();iter!=layer_list.rend();++iter)
+       {
+               Layer::Handle layer(iter->first);
+               int& depth(iter->second);
+
+               // Set the layer's canvas
+               layer->set_canvas(get_canvas());
+
+               // Make sure that the depth is valid
+               if(get_canvas()->size()<depth)
+                       depth=get_canvas()->size();
+
+               // Mark ourselves as dirty if necessary
+               set_dirty(layer->active());
+
+               // Insert the layer into the canvas at the desired depth
+               get_canvas()->insert(get_canvas()->begin()+depth,layer);
+
+               // Signal that a layer has been inserted
+               if(get_canvas_interface())
+                       get_canvas_interface()->signal_layer_inserted()(layer,depth);
+       }
+}