--- /dev/null
+/* === S Y N F I G ========================================================= */
+/*! \file renderer_ducks.h
+** \brief Template Header
+**
+** $Id$
+**
+** \legal
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2007 Chris Moore
+**
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
+**
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SYNFIG_RENDERER_DUCKS_H
+#define __SYNFIG_RENDERER_DUCKS_H
+
+/* === H E A D E R S ======================================================= */
+
+#include "workarearenderer.h"
+#include <vector>
+
+/* === M A C R O S ========================================================= */
+
+#define DUCK_COLOR_NOT_EDITABLE Gdk::Color("#cfcfcf")
+
+#define DUCK_COLOR_ANGLE Gdk::Color("#0000ff")
+#define DUCK_COLOR_RADIUS Gdk::Color("#00ffff")
+#define DUCK_COLOR_TANGENT_1 Gdk::Color("#ffff00")
+#define DUCK_COLOR_TANGENT_2 Gdk::Color("#ff0000")
+#define DUCK_COLOR_VERTEX Gdk::Color("#ff7f00")
+#define DUCK_COLOR_WIDTH Gdk::Color("#ff00ff")
+#define DUCK_COLOR_OTHER Gdk::Color("#00ff00")
+
+#define DUCK_COLOR_OUTLINE Gdk::Color("#000000") // the outline around each duck
+
+#define DUCK_COLOR_BEZIER_1 Gdk::Color("#000000") // the 2 colors used to draw bezier curves
+#define DUCK_COLOR_BEZIER_2 Gdk::Color("#afafaf")
+
+#define DUCK_COLOR_BOX_1 Gdk::Color("#ffffff") // the 2 colors used to draw boxes
+#define DUCK_COLOR_BOX_2 Gdk::Color("#000000")
+
+#define DUCK_COLOR_SELECTED Gdk::Color("#ff0000") // the color of the box drawn when a valuenode is selected
+
+#define DUCK_COLOR_CONNECT_INSIDE Gdk::Color("#9fefef") // the color of the inside of the line connecting a vertex duck to the tangent ducks
+#define DUCK_COLOR_CONNECT_OUTSIDE Gdk::Color("#000000") // the color of the outside of the line connecting a vertex duck to the tangent ducks
+
+#define DUCK_COLOR_WIDTH_TEXT_1 Gdk::Color("#000000") // the color of the text's shadow when hovering over a width duck
+#define DUCK_COLOR_WIDTH_TEXT_2 Gdk::Color("#ff00ff") // the color of the text when hovering over a width duck
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+namespace studio {
+
+class Renderer_Ducks : public studio::WorkAreaRenderer
+{
+
+public:
+ ~Renderer_Ducks();
+
+ void render_vfunc(const Glib::RefPtr<Gdk::Drawable>& drawable,const Gdk::Rectangle& expose_area );
+
+protected:
+// bool get_enabled_vfunc()const;
+};
+
+}; // END of namespace studio
+
+/* === E N D =============================================================== */
+
+#endif