--- /dev/null
+/* === S Y N F I G ========================================================= */
+/*! \file widget_sound.h
+** \brief Widget Sound Header
+**
+** $Id$
+**
+** \legal
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+**
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
+**
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SYNFIG_WIDGET_SOUND_H
+#define __SYNFIG_WIDGET_SOUND_H
+
+/* === H E A D E R S ======================================================= */
+#include <ETL/handle>
+
+#include <gtkmm/drawingarea.h>
+
+#include "widget_timeslider.h"
+
+/* === M A C R O S ========================================================= */
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+namespace studio {
+
+class AudioProfile;
+class AudioContainer;
+
+/* What can widget sound do?
+ Options:
+ 1. Just draw the sound
+ 2. Scroll time and draw the sound
+ 3. Play, stop, and scrub the sound... (full interaction...)
+ 4. Provide hooks for scrubbing to work... (and possibly play and stop in the future)
+
+ Going with 4 for now...
+*/
+class Widget_Sound : public Widget_Timeslider
+{
+ etl::handle<AudioProfile> audioprof;
+
+ //event override interface
+ virtual bool on_expose_event(GdkEventExpose *heh = 0);
+
+ //for scrubbing... (click is start, drag is scrub, and release is stop...)
+ virtual bool on_motion_notify_event(GdkEventMotion* event);
+ virtual bool on_button_press_event(GdkEventButton *event);
+ virtual bool on_button_release_event(GdkEventButton *event);
+
+ //Might want a signal setup for scrubbing... and here it is
+ sigc::signal1<void,double> signal_start_scrubbing_;
+ sigc::signal1<void,double> signal_scrub_;
+ sigc::signal0<void> signal_stop_scrubbing_;
+
+public: //structors
+ Widget_Sound();
+ ~Widget_Sound();
+
+public: //accessors
+ bool set_profile(etl::handle<AudioProfile> p);
+ etl::handle<AudioProfile> get_profile() const;
+
+ //for signal interface
+ sigc::signal1<void,double> & signal_start_scrubbing() {return signal_start_scrubbing_;}
+ sigc::signal1<void,double> & signal_scrub() {return signal_scrub_;}
+ sigc::signal0<void> & signal_stop_scrubbing() {return signal_stop_scrubbing_;}
+
+public: //get set interface
+ void set_position(double t);
+ double get_position() const;
+
+public: //interface
+ void draw();
+
+ void clear();
+};
+
+}; // END of namespace studio
+
+/* === E N D =============================================================== */
+
+#endif