+++ /dev/null
-/* === S Y N F I G ========================================================= */
-/*! \file waypointset.cpp
-** \brief Template File
-**
-** $Id$
-**
-** \legal
-** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
-**
-** This package is free software; you can redistribute it and/or
-** modify it under the terms of the GNU General Public License as
-** published by the Free Software Foundation; either version 2 of
-** the License, or (at your option) any later version.
-**
-** This package is distributed in the hope that it will be useful,
-** but WITHOUT ANY WARRANTY; without even the implied warranty of
-** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-** General Public License for more details.
-** \endlegal
-*/
-/* ========================================================================= */
-
-/* === H E A D E R S ======================================================= */
-
-#ifdef USING_PCH
-# include "pch.h"
-#else
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
-
-#include "waypointset.h"
-#include <synfigapp/canvasinterface.h>
-
-#endif
-
-using namespace std;
-using namespace etl;
-using namespace synfig;
-using namespace synfigapp;
-using namespace Action;
-
-/* === M A C R O S ========================================================= */
-
-ACTION_INIT(Action::WaypointSet);
-ACTION_SET_NAME(Action::WaypointSet,"waypoint_set");
-ACTION_SET_LOCAL_NAME(Action::WaypointSet,"Set Waypoint");
-ACTION_SET_TASK(Action::WaypointSet,"set");
-ACTION_SET_CATEGORY(Action::WaypointSet,Action::CATEGORY_WAYPOINT);
-ACTION_SET_PRIORITY(Action::WaypointSet,0);
-ACTION_SET_VERSION(Action::WaypointSet,"0.0");
-ACTION_SET_CVS_ID(Action::WaypointSet,"$Id$");
-
-/* === G L O B A L S ======================================================= */
-
-/* === P R O C E D U R E S ================================================= */
-
-/* === M E T H O D S ======================================================= */
-
-Action::WaypointSet::WaypointSet()
-{
- set_dirty(true);
-}
-
-Action::ParamVocab
-Action::WaypointSet::get_param_vocab()
-{
- ParamVocab ret(Action::CanvasSpecific::get_param_vocab());
-
- ret.push_back(ParamDesc("value_node",Param::TYPE_VALUENODE)
- .set_local_name(_("Destination ValueNode (Animated)"))
- );
-
- ret.push_back(ParamDesc("waypoint",Param::TYPE_WAYPOINT)
- .set_local_name(_("Waypoint"))
- .set_desc(_("Waypoint to be changed"))
- .set_supports_multiple()
- );
-
- return ret;
-}
-
-bool
-Action::WaypointSet::is_candidate(const ParamList &x)
-{
- return candidate_check(get_param_vocab(),x);
-}
-
-bool
-Action::WaypointSet::set_param(const synfig::String& name, const Action::Param ¶m)
-{
- if(name=="value_node" && param.get_type()==Param::TYPE_VALUENODE)
- {
- value_node=ValueNode_Animated::Handle::cast_dynamic(param.get_value_node());
-
- return static_cast<bool>(value_node);
- }
- if(name=="waypoint" && param.get_type()==Param::TYPE_WAYPOINT)
- {
- //NOTE: at the moment there is no error checking for multiple sets!!!
- waypoints.push_back(param.get_waypoint());
-
- return true;
- }
-
- return Action::CanvasSpecific::set_param(name,param);
-}
-
-bool
-Action::WaypointSet::is_ready()const
-{
- if(!value_node || waypoints.empty())
- return false;
- return Action::CanvasSpecific::is_ready();
-}
-
-void
-Action::WaypointSet::perform()
-{
- WaypointList::iterator iter;
-
-#if 1
- vector<WaypointList::iterator> iters;
- vector<Waypoint>::iterator i = waypoints.begin(), end = waypoints.end();
-
- for(; i != end; ++i)
- {
- try { iters.push_back(value_node->find(*i)); }
- catch(synfig::Exception::NotFound)
- {
- throw Error(_("Unable to find waypoint"));
- }
- }
-
- //check to see which valuenodes are going to override because of the time...
- ValueNode_Animated::findresult timeiter;
-
- for(i = waypoints.begin(); i != end; ++i)
- {
- timeiter = value_node->find_time(i->get_time());
-
- bool candelete = timeiter.second;
-
- //we only want to track overwrites (not waypoints that are also being modified)
- if(candelete)
- {
- for(vector<WaypointList::iterator>::iterator ii = iters.begin(); ii != iters.end(); ++ii)
- {
- if(timeiter.first == *ii)
- {
- candelete = false;
- break;
- }
- }
- }
-
- //if we can still delete it after checking, record it, and then remove them all later
- if(candelete)
- {
- Waypoint w = *timeiter.first;
- overwritten_waypoints.push_back(w);
- }
- }
-
- //overwrite all the valuenodes we're supposed to set
- {
- i = waypoints.begin();
- for(vector<WaypointList::iterator>::iterator ii = iters.begin(); ii != iters.end() && i != end; ++ii, ++i)
- {
- old_waypoints.push_back(**ii);
- **ii = *i; //set the point to the corresponding point in the normal waypoint list
- }
- }
-
- //remove all the points we're supposed to be overwritting
- {
- vector<Waypoint>::iterator oi = overwritten_waypoints.begin(),
- oend = overwritten_waypoints.end();
- for(; oi != oend; ++oi)
- {
- value_node->erase(*oi);
- }
- }
-
-#else
- try { iter=value_node->find(waypoint); }
- catch(synfig::Exception::NotFound)
- {
- throw Error(_("Unable to find waypoint"));
- }
-
- //find the value at the old time before we replace it
- ValueNode_Animated::findresult timeiter;
- timeiter = value_node->find_time(waypoint.get_time());
-
- //we only want to track overwrites (not inplace modifications)
- if(timeiter.second && waypoint.get_uid() == timeiter.first->get_uid())
- {
- timeiter.second = false;
- }
-
- //copy and overwrite
- old_waypoint=*iter;
- *iter=waypoint;
-
- //if we've found a unique one then we need to erase it, but store it first
- if(timeiter.second)
- {
- time_overwrite = true;
- overwritten_wp = *timeiter.first;
-
- value_node->erase(overwritten_wp);
- }
-#endif
-
- // Signal that a valuenode has been changed
- value_node->changed();
-}
-
-void
-Action::WaypointSet::undo()
-{
- WaypointList::iterator iter;
-
-#if 1
- vector<Waypoint>::iterator i = old_waypoints.begin(), end = old_waypoints.end();
-
- for(; i != end; ++i)
- {
- try { iter = value_node->find(*i); }
- catch(synfig::Exception::NotFound)
- {
- throw Error(_("Unable to find waypoint"));
- }
-
- //overwrite with old one
- *iter = *i;
- }
-
- //add back in all the points that we removed before...
- {
- vector<Waypoint>::iterator oi = overwritten_waypoints.begin(),
- oend = overwritten_waypoints.end();
- for(; oi != oend; ++oi)
- {
- value_node->add(*oi);
- }
- }
-
-#else
- try { iter=value_node->find(old_waypoint); }
- catch(synfig::Exception::NotFound)
- {
- throw Error(_("Unable to find waypoint"));
- }
-
- *iter=old_waypoint;
-
- if(time_overwrite)
- {
- value_node->add(overwritten_wp);
- }
-#endif
-
- // Signal that a valuenode has been changed
- value_node->changed();
-}