+++ /dev/null
-<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2834.645691" yres="2834.645691" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
- <name>Untitled0</name>
- <layer type="rectangle" active="true" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="0.5500000119"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="point1">
- <vector guid="88605003D919D5F1406046A0216B2936">
- <x>0.6250000000</x>
- <y>-0.6250000000</y>
- </vector>
- </param>
- <param name="point2">
- <vector guid="78E67B9CE6352411669D1A4EEEEA9620">
- <x>-0.6250000000</x>
- <y>0.6250000000</y>
- </vector>
- </param>
- <param name="expand">
- <real value="0.0500000000"/>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="blur" active="true" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="size">
- <vector>
- <x>0.2000000030</x>
- <y>0.2000000030</y>
- </vector>
- </param>
- <param name="type">
- <integer value="1"/>
- </param>
- </layer>
- <layer type="translate" active="true" version="0.1">
- <param name="origin">
- <vector>
- <x>0.1250000000</x>
- <y>-0.1250000000</y>
- </vector>
- </param>
- </layer>
- <layer type="rectangle" active="true" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="point1">
- <vector guid="88605003D919D5F1406046A0216B2936">
- <x>0.6250000000</x>
- <y>-0.6250000000</y>
- </vector>
- </param>
- <param name="point2">
- <vector guid="78E67B9CE6352411669D1A4EEEEA9620">
- <x>-0.6250000000</x>
- <y>0.6250000000</y>
- </vector>
- </param>
- <param name="expand">
- <real value="0.0500000000"/>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="rectangle" active="true" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="point1">
- <vector guid="88605003D919D5F1406046A0216B2936">
- <x>0.6250000000</x>
- <y>-0.6250000000</y>
- </vector>
- </param>
- <param name="point2">
- <vector guid="78E67B9CE6352411669D1A4EEEEA9620">
- <x>-0.6250000000</x>
- <y>0.6250000000</y>
- </vector>
- </param>
- <param name="expand">
- <real value="-0.0500000000"/>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="polygon" active="true" version="0.1" desc="duck">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.217638</r>
- <g>0.217638</g>
- <b>0.217638</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector guid="78E67B9CE6352411669D1A4EEEEA9620">
- <x>-0.6250000000</x>
- <y>0.6250000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="vector_list">
- <dynamic_list type="vector" guid="4C2E02CFD8096C0EFAEEF17DB8EDC282">
- <entry>
- <vector>
- <x>0.0000000000</x>
- <y>0.2500000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>-0.2500000000</x>
- <y>0.0000000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>0.0000000000</x>
- <y>-0.2500000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>0.2500000000</x>
- <y>0.0000000000</y>
- </vector>
- </entry>
- </dynamic_list>
- </param>
- </layer>
- <layer type="polygon" active="true" version="0.1" desc="duck">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.217638</r>
- <g>0.217638</g>
- <b>0.217638</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector guid="88605003D919D5F1406046A0216B2936">
- <x>0.6250000000</x>
- <y>-0.6250000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="vector_list">
- <dynamic_list type="vector" guid="4C2E02CFD8096C0EFAEEF17DB8EDC282">
- <entry>
- <vector>
- <x>0.0000000000</x>
- <y>0.2500000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>-0.2500000000</x>
- <y>0.0000000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>0.0000000000</x>
- <y>-0.2500000000</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>0.2500000000</x>
- <y>0.0000000000</y>
- </vector>
- </entry>
- </dynamic_list>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1" desc="Spotlight">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="0.7500000000"/>
- </param>
- <param name="blend_method">
- <integer value="13"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="1.0000000000"/>
- </param>
- <param name="feather">
- <real value="0.7500000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>-0.6250000000</x>
- <y>0.6250000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="true"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
-</canvas>