Delete svn tags. We don't need them in git
[synfig.git] / synfig-studio / tags / synfigstudio_0_61_05 / synfig-studio / images / keyframe_lock_icon.sif
diff --git a/synfig-studio/tags/synfigstudio_0_61_05/synfig-studio/images/keyframe_lock_icon.sif b/synfig-studio/tags/synfigstudio_0_61_05/synfig-studio/images/keyframe_lock_icon.sif
deleted file mode 100644 (file)
index bd8f202..0000000
+++ /dev/null
@@ -1,2407 +0,0 @@
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-  <name>Keyframe Lock Button</name>
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-  <meta name="grid_size" content="0.250000 0.250000"/>
-  <meta name="grid_snap" content="1"/>
-  <meta name="guide_snap" content="0"/>
-  <defs>
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-      <layer type="PasteCanvas" active="true" version="0.1">
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-        <param name="blend_method">
-          <integer value="0"/>
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-        <param name="origin">
-          <vector>
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-            <y>0.0000000000</y>
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-        <param name="canvas" use=":"/>
-        <param name="zoom">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="time_offset">
-          <time value="0f"/>
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-      <layer type="SolidColor" active="true" version="0.1">
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-        <param name="amount">
-          <real value="1.0000000000"/>
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-        <param name="blend_method">
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-        <param name="color">
-          <color>
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-            <g>0.000000</g>
-            <b>0.000000</b>
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-      <layer type="SolidColor" active="false" version="0.1">
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-        <param name="amount">
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-        <param name="blend_method">
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-            <a>1.000000</a>
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-        <param name="time_offset">
-          <time value="0f"/>
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-        <param name="time_offset">
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-              <y>0.7500000000</y>
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-            <vector>
-              <x>0.7500000000</x>
-              <y>-0.7500000000</y>
-            </vector>
-          </param>
-          <param name="expand">
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-          <param name="invert">
-            <bool value="false"/>
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-            <real value="0.0000000000"/>
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-            <real value="1.0000000000"/>
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-              <y>0.0000000000</y>
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-              <x>0.7500000000</x>
-              <y>0.0000000000</y>
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-          <param name="zigzag">
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-                <param name="falloff">
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-          <param name="time_offset">
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-          <param name="amount">
-            <real value="1.0000000000"/>
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-          <param name="blend_method">
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-                <param name="invert">
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-                <param name="feather">
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-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true" guid="44AB3CC637BD7F0193CD0216DB2967FC">
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-0.0000000000</x>
-                            <y>1.6250000000</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.5000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.5000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>0.6250000000</x>
-                            <y>0.7500000000</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.5000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="-90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.5000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="-90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>0.3750000000</x>
-                            <y>0.7500000000</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.7500000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.7500000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-0.0000000000</x>
-                            <y>1.3750000000</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.1250000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="179.999985"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.7500000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="180.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-0.3750000000</x>
-                            <y>0.7500000000</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.7500000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="-90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.7500000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="-90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-0.6250000000</x>
-                            <y>0.7500000000</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.5000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.5000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-              </layer>
-              <layer type="bevel" active="true" version="0.2">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="13"/>
-                </param>
-                <param name="type">
-                  <integer value="1"/>
-                </param>
-                <param name="color1">
-                  <color>
-                    <r>1.000000</r>
-                    <g>1.000000</g>
-                    <b>1.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="color2">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="angle">
-                  <angle value="135.000000"/>
-                </param>
-                <param name="depth">
-                  <real value="0.2000000000"/>
-                </param>
-                <param name="softness">
-                  <real value="0.1000000000"/>
-                </param>
-                <param name="use_luma">
-                  <bool value="false"/>
-                </param>
-                <param name="solid">
-                  <bool value="false"/>
-                </param>
-              </layer>
-              <layer type="outline" active="true" version="0.2" desc="Region007 Outline">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="offset">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true" guid="44AB3CC637BD7F0193CD0216DB2967FC">
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-0.0000000000</x>
-                            <y>1.6250000000</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.5000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.5000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>0.6250000000</x>
-                            <y>0.7500000000</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.5000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="-90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.5000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="-90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>0.3750000000</x>
-                            <y>0.7500000000</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.7500000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.7500000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-0.0000000000</x>
-                            <y>1.3750000000</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.1250000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="179.999985"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.7500000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="180.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-0.3750000000</x>
-                            <y>0.7500000000</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.7500000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="-90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.7500000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="-90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-0.6250000000</x>
-                            <y>0.7500000000</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.5000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="1.5000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="90.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-                <param name="width">
-                  <real value="0.0500000000"/>
-                </param>
-                <param name="sharp_cusps">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[0]">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[1]">
-                  <bool value="true"/>
-                </param>
-                <param name="loopyness">
-                  <real value="1.0000000000"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0f"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.3500000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0f"/>
-    </param>
-  </layer>
-  <layer type="shade" active="true" version="0.2">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="0.7500000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="12"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="offset">
-      <vector>
-        <x>0.1000000015</x>
-        <y>-0.1000000015</y>
-      </vector>
-    </param>
-    <param name="size">
-      <vector>
-        <x>0.2000000030</x>
-        <y>0.2000000030</y>
-      </vector>
-    </param>
-    <param name="type">
-      <integer value="1"/>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
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-                    <b>0.000000</b>
-                    <a>1.000000</a>
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-                    <y>0.0000000000</y>
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-                <param name="invert">
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-                <param name="antialias">
-                  <bool value="true"/>
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-                <param name="feather">
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-                <param name="blurtype">
-                  <integer value="1"/>
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-                      <composite type="bline_point">
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-                        <c4>
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-                    <entry>
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-                          <bool value="true"/>
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-                        <c5>
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-                        <c3>
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-                        <c6>
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-                    </entry>
-                    <entry>
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-                        <c2>
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-                        <c4>
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-                        <c5>
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-                        <c6>
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-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.0000000000</x>
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-                        <c2>
-                          <real value="0.0500000000" guid="B881CFF98EEADEDEED58D9264C5A72FF"/>
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-                        <c3>
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-                        <c4>
-                          <bool value="true"/>
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-                        <c5>
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-                        <c6>
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-                            <x>0.0000000000</x>
-                            <y>0.7500000000</y>
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-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.0000000000</x>
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-                        <c5>
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-                    <a>1.000000</a>
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-                <param name="feather">
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-                <param name="blurtype">
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-                        <c6>
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-    <param name="zoom">
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