--- /dev/null
+/* === S Y N F I G ========================================================= */
+/*! \file widget_time.h
+** \brief Template Header
+**
+** $Id$
+**
+** \legal
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+**
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
+**
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SYNFIG_STUDIO_WIDGET_TIME_H
+#define __SYNFIG_STUDIO_WIDGET_TIME_H
+
+/* === H E A D E R S ======================================================= */
+
+#include <sigc++/signal.h>
+#include <sigc++/slot.h>
+#include <gtkmm/entry.h>
+#include <synfig/time.h>
+
+/* === M A C R O S ========================================================= */
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+namespace Gtk { class Entry; class Button; };
+
+namespace studio {
+
+class Widget_Time : public Gtk::Entry
+{
+
+
+ sigc::signal<void> signal_value_changed_;
+
+ float fps_;
+
+ synfig::Time time_;
+
+protected:
+ bool on_focus_out_event(GdkEventFocus* event);
+
+ bool on_focus_in_event(GdkEventFocus* event);
+
+ //void on_activate();
+
+ void refresh_text();
+
+ void refresh_value();
+
+ bool on_event(GdkEvent* event);
+
+public:
+ sigc::signal<void> &signal_value_changed() { return signal_value_changed_; }
+
+
+
+ void set_value(const synfig::Time &data);
+ synfig::Time get_value()const;
+ void set_fps(float x);
+ Widget_Time();
+ ~Widget_Time();
+}; // END of class Widget_Time
+
+}; // END of namespace studio
+
+/* === E N D =============================================================== */
+
+#endif