+++ /dev/null
-<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
- <name>Untitled0</name>
- <meta name="grid_show" content="1"/>
- <meta name="grid_size" content="0.250000 0.250000"/>
- <meta name="grid_snap" content="0"/>
- <meta name="guide_snap" content="0"/>
- <meta name="onion_skin" content="0"/>
- <defs>
- <canvas id="Layer" bgcolor="0.500000 0.500000 0.500000 1.000000">
- <layer type="polygon" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="0.5000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.1000000015</x>
- <y>-0.1000000015</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="vector_list">
- <dynamic_list type="vector">
- <entry>
- <vector>
- <x>-0.8000000119</x>
- <y>0.8000000119</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>-0.8000000119</x>
- <y>-0.2000000030</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>0.2000000030</x>
- <y>-0.2000000030</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>0.2000000030</x>
- <y>0.8000000119</y>
- </vector>
- </entry>
- </dynamic_list>
- </param>
- </layer>
- <layer type="blur" active="true" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="size">
- <vector>
- <x>0.2000000030</x>
- <y>0.2000000030</y>
- </vector>
- </param>
- <param name="type">
- <integer value="1"/>
- </param>
- </layer>
- <layer type="polygon" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="vector_list">
- <dynamic_list type="vector">
- <entry>
- <vector>
- <x>-0.8000000119</x>
- <y>0.8000000119</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>-0.8000000119</x>
- <y>-0.2000000030</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>0.2000000030</x>
- <y>-0.2000000030</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>0.2000000030</x>
- <y>0.8000000119</y>
- </vector>
- </entry>
- </dynamic_list>
- </param>
- </layer>
- <layer type="polygon" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>0.900000</g>
- <b>0.600000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="vector_list">
- <dynamic_list type="vector">
- <entry>
- <vector>
- <x>-0.6999999881</x>
- <y>0.6999999881</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>-0.6999999881</x>
- <y>-0.1000000015</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>0.1000000015</x>
- <y>-0.1000000015</y>
- </vector>
- </entry>
- <entry>
- <vector>
- <x>0.1000000015</x>
- <y>0.6999999881</y>
- </vector>
- </entry>
- </dynamic_list>
- </param>
- </layer>
- </canvas>
- </defs>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Back">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="origin">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="canvas">
- <canvas>
- <layer type="region" active="true" version="0.1" desc="BoxSide01 Region">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.850000</r>
- <g>0.640000</g>
- <b>0.200000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="340C3DFE8E5CE5C4F4C6D3219F894929">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="17D265B7DF46739C41864202D568868B">
- <x>-0.2500000000</x>
- <y>0.6217948794</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="41E4113A73C0F43E25DD26EF0CF53856">
- <x>0.7500000000</x>
- <y>0.6217948794</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="A803805801DB415A58D0F8F64B345E7B">
- <x>0.7500000000</x>
- <y>-0.3782051206</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="29F6269436134CCEDC7E2A5094367DD4">
- <x>-0.2500000000</x>
- <y>-0.3782051206</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- </layer>
- <layer type="outline" active="true" version="0.2" desc="BoxSide01 Outline">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="340C3DFE8E5CE5C4F4C6D3219F894929">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="17D265B7DF46739C41864202D568868B">
- <x>-0.2500000000</x>
- <y>0.6217948794</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="41E4113A73C0F43E25DD26EF0CF53856">
- <x>0.7500000000</x>
- <y>0.6217948794</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="A803805801DB415A58D0F8F64B345E7B">
- <x>0.7500000000</x>
- <y>-0.3782051206</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="29F6269436134CCEDC7E2A5094367DD4">
- <x>-0.2500000000</x>
- <y>-0.3782051206</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- <param name="width">
- <real value="0.0651041665"/>
- </param>
- <param name="sharp_cusps">
- <bool value="false"/>
- </param>
- <param name="round_tip[0]">
- <bool value="true"/>
- </param>
- <param name="round_tip[1]">
- <bool value="true"/>
- </param>
- <param name="loopyness">
- <real value="1.0000000000"/>
- </param>
- </layer>
- </canvas>
- </param>
- <param name="zoom">
- <real value="0.0000000000"/>
- </param>
- <param name="time_offset">
- <time value="0f"/>
- </param>
- </layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Left">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="origin">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="canvas">
- <canvas>
- <layer type="region" active="true" version="0.1" desc="BoxSide04 Region">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.850000</r>
- <g>0.640000</g>
- <b>0.200000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="7064D47FC92644033605EFABF2064E48">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="17D265B7DF46739C41864202D568868B">
- <x>-0.2500000000</x>
- <y>0.6217948794</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="D05391769240C4C39F28F37120E9E790">
- <x>-0.7500000000</x>
- <y>0.2500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="1DFD877E5605ED5EE4AD968106D16BD9">
- <x>-0.7500000000</x>
- <y>-0.7500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="29F6269436134CCEDC7E2A5094367DD4">
- <x>-0.2500000000</x>
- <y>-0.3782051206</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- </layer>
- <layer type="outline" active="true" version="0.2" desc="BoxSide04 Outline">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="7064D47FC92644033605EFABF2064E48">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="17D265B7DF46739C41864202D568868B">
- <x>-0.2500000000</x>
- <y>0.6217948794</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="D05391769240C4C39F28F37120E9E790">
- <x>-0.7500000000</x>
- <y>0.2500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="1DFD877E5605ED5EE4AD968106D16BD9">
- <x>-0.7500000000</x>
- <y>-0.7500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="29F6269436134CCEDC7E2A5094367DD4">
- <x>-0.2500000000</x>
- <y>-0.3782051206</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- <param name="width">
- <real value="0.0651041665"/>
- </param>
- <param name="sharp_cusps">
- <bool value="false"/>
- </param>
- <param name="round_tip[0]">
- <bool value="true"/>
- </param>
- <param name="round_tip[1]">
- <bool value="true"/>
- </param>
- <param name="loopyness">
- <real value="1.0000000000"/>
- </param>
- </layer>
- </canvas>
- </param>
- <param name="zoom">
- <real value="0.0000000000"/>
- </param>
- <param name="time_offset">
- <time value="0f"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1" desc="Shading" group="Shading">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="0.8000000119"/>
- </param>
- <param name="blend_method">
- <integer value="13"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.5000000000"/>
- </param>
- <param name="feather">
- <real value="0.4882812491"/>
- </param>
- <param name="pos">
- <vector>
- <x>0.3589743674</x>
- <y>-0.1217948720</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="true"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Right">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="origin">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="canvas">
- <canvas>
- <layer type="region" active="true" version="0.1" desc="BoxSide03 Region">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.850000</r>
- <g>0.640000</g>
- <b>0.200000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="40DA79BE005460FEF4001B8F79B14CAF">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="41E4113A73C0F43E25DD26EF0CF53856">
- <x>0.7500000000</x>
- <y>0.6217948794</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="EEF03825B5905242002E934B6EDCE1DA">
- <x>0.2500000000</x>
- <y>0.2500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="9EFC05B03DD5718969805BEF166864F6">
- <x>0.2500000000</x>
- <y>-0.7500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="A803805801DB415A58D0F8F64B345E7B">
- <x>0.7500000000</x>
- <y>-0.3782051206</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- </layer>
- <layer type="outline" active="true" version="0.2" desc="BoxSide03 Outline">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="40DA79BE005460FEF4001B8F79B14CAF">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="41E4113A73C0F43E25DD26EF0CF53856">
- <x>0.7500000000</x>
- <y>0.6217948794</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="EEF03825B5905242002E934B6EDCE1DA">
- <x>0.2500000000</x>
- <y>0.2500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="9EFC05B03DD5718969805BEF166864F6">
- <x>0.2500000000</x>
- <y>-0.7500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="A803805801DB415A58D0F8F64B345E7B">
- <x>0.7500000000</x>
- <y>-0.3782051206</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- <param name="width">
- <real value="0.0651041665"/>
- </param>
- <param name="sharp_cusps">
- <bool value="false"/>
- </param>
- <param name="round_tip[0]">
- <bool value="true"/>
- </param>
- <param name="round_tip[1]">
- <bool value="true"/>
- </param>
- <param name="loopyness">
- <real value="1.0000000000"/>
- </param>
- </layer>
- <layer type="SolidColor" active="true" version="0.1" group="Shading">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="0.7500000000"/>
- </param>
- <param name="blend_method">
- <integer value="13"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- </layer>
- </canvas>
- </param>
- <param name="zoom">
- <real value="0.0000000000"/>
- </param>
- <param name="time_offset">
- <time value="0f"/>
- </param>
- </layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Front">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="origin">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="canvas">
- <canvas>
- <layer type="region" active="true" version="0.1" desc="BoxSide02 Region">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.850000</r>
- <g>0.640000</g>
- <b>0.200000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="920D6528FB937E1E183356E9D7028A05">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="D05391769240C4C39F28F37120E9E790">
- <x>-0.7500000000</x>
- <y>0.2500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="EEF03825B5905242002E934B6EDCE1DA">
- <x>0.2500000000</x>
- <y>0.2500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="9EFC05B03DD5718969805BEF166864F6">
- <x>0.2500000000</x>
- <y>-0.7500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="1DFD877E5605ED5EE4AD968106D16BD9">
- <x>-0.7500000000</x>
- <y>-0.7500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- </layer>
- <layer type="outline" active="true" version="0.2" desc="BoxSide02 Outline">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="offset">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="antialias">
- <bool value="true"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="blurtype">
- <integer value="1"/>
- </param>
- <param name="bline">
- <bline type="bline_point" loop="true" guid="920D6528FB937E1E183356E9D7028A05">
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="D05391769240C4C39F28F37120E9E790">
- <x>-0.7500000000</x>
- <y>0.2500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="EEF03825B5905242002E934B6EDCE1DA">
- <x>0.2500000000</x>
- <y>0.2500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="9EFC05B03DD5718969805BEF166864F6">
- <x>0.2500000000</x>
- <y>-0.7500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="-180.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- <entry>
- <composite type="bline_point">
- <c1>
- <vector guid="1DFD877E5605ED5EE4AD968106D16BD9">
- <x>-0.7500000000</x>
- <y>-0.7500000000</y>
- </vector>
- </c1>
- <c2>
- <real value="1.0000000000"/>
- </c2>
- <c3>
- <real value="0.5000000000"/>
- </c3>
- <c4>
- <bool value="false"/>
- </c4>
- <c5>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c5>
- <c6>
- <radial_composite type="vector">
- <c0>
- <real value="0.0000000000"/>
- </c0>
- <c1>
- <angle value="0.000000"/>
- </c1>
- </radial_composite>
- </c6>
- </composite>
- </entry>
- </bline>
- </param>
- <param name="width">
- <real value="0.0651041665"/>
- </param>
- <param name="sharp_cusps">
- <bool value="false"/>
- </param>
- <param name="round_tip[0]">
- <bool value="true"/>
- </param>
- <param name="round_tip[1]">
- <bool value="true"/>
- </param>
- <param name="loopyness">
- <real value="1.0000000000"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1" desc="Shading" group="Shading">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="0.5500000119"/>
- </param>
- <param name="blend_method">
- <integer value="13"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.7500000000"/>
- </param>
- <param name="feather">
- <real value="0.4882812491"/>
- </param>
- <param name="pos">
- <vector>
- <x>-0.7500000000</x>
- <y>0.2500000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="true"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- </canvas>
- </param>
- <param name="zoom">
- <real value="0.0000000000"/>
- </param>
- <param name="time_offset">
- <time value="0f"/>
- </param>
- </layer>
-</canvas>