Remove ancient trunk folder from svn repository
[synfig.git] / synfig-studio / trunk / images / rename_icon.sif
diff --git a/synfig-studio/trunk/images/rename_icon.sif b/synfig-studio/trunk/images/rename_icon.sif
deleted file mode 100644 (file)
index 89e1fdc..0000000
+++ /dev/null
@@ -1,3542 +0,0 @@
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-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c5>
-                  <c6>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c6>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <c1>
-                    <vector>
-                      <x>0.4162864685</x>
-                      <y>2.2938718796</y>
-                    </vector>
-                  </c1>
-                  <c2>
-                    <real value="1.0000000000"/>
-                  </c2>
-                  <c3>
-                    <real value="0.5000000000"/>
-                  </c3>
-                  <c4>
-                    <bool value="false"/>
-                  </c4>
-                  <c5>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c5>
-                  <c6>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c6>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-          <param name="width">
-            <real value="0.4867794142"/>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="false"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="false"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="outline" active="true" version="0.2" desc="Corner">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="offset">
-            <vector guid="1C63245CA24D77917E65CD4794E63EED">
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true" guid="850AD41889A959C1C7F634FA8757D441">
-              <entry>
-                <composite type="bline_point">
-                  <c1>
-                    <vector>
-                      <x>0.4162864685</x>
-                      <y>0.1537004113</y>
-                    </vector>
-                  </c1>
-                  <c2>
-                    <real value="1.0000000000"/>
-                  </c2>
-                  <c3>
-                    <real value="0.5000000000"/>
-                  </c3>
-                  <c4>
-                    <bool value="true"/>
-                  </c4>
-                  <c5>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c5>
-                  <c6>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c6>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <c1>
-                    <vector>
-                      <x>2.5564579964</x>
-                      <y>0.1537004113</y>
-                    </vector>
-                  </c1>
-                  <c2>
-                    <real value="1.0000000000"/>
-                  </c2>
-                  <c3>
-                    <real value="0.5000000000"/>
-                  </c3>
-                  <c4>
-                    <bool value="false"/>
-                  </c4>
-                  <c5>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c5>
-                  <c6>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c6>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <c1>
-                    <vector>
-                      <x>0.4162864685</x>
-                      <y>2.2938718796</y>
-                    </vector>
-                  </c1>
-                  <c2>
-                    <real value="1.0000000000"/>
-                  </c2>
-                  <c3>
-                    <real value="0.5000000000"/>
-                  </c3>
-                  <c4>
-                    <bool value="false"/>
-                  </c4>
-                  <c5>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c5>
-                  <c6>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c6>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-          <param name="width">
-            <real value="0.4867794142"/>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="false"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="false"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="text" active="true" version="0.2" desc="b">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="text">
-            <string>b</string>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="family">
-            <string>Sans Serif</string>
-          </param>
-          <param name="style">
-            <integer value="0"/>
-          </param>
-          <param name="weight">
-            <integer value="400"/>
-          </param>
-          <param name="compress">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="vcompress">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="size">
-            <vector>
-              <x>2.6752145290</x>
-              <y>2.6752145290</y>
-            </vector>
-          </param>
-          <param name="orient">
-            <vector>
-              <x>0.5000000000</x>
-              <y>0.5000000000</y>
-            </vector>
-          </param>
-          <param name="pos">
-            <vector>
-              <x>-1.7238850594</x>
-              <y>-4.1266427040</y>
-            </vector>
-          </param>
-          <param name="use_kerning">
-            <bool value="true"/>
-          </param>
-          <param name="grid_fit">
-            <bool value="false"/>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="text" active="true" version="0.2" desc="a">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="text">
-            <string>a</string>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="family">
-            <string>Sans Serif</string>
-          </param>
-          <param name="style">
-            <integer value="0"/>
-          </param>
-          <param name="weight">
-            <integer value="400"/>
-          </param>
-          <param name="compress">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="vcompress">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="size">
-            <vector>
-              <x>2.6752145290</x>
-              <y>3.2102572918</y>
-            </vector>
-          </param>
-          <param name="orient">
-            <vector>
-              <x>0.5000000000</x>
-              <y>0.5000000000</y>
-            </vector>
-          </param>
-          <param name="pos">
-            <vector>
-              <x>-1.7238850594</x>
-              <y>-0.3813425004</y>
-            </vector>
-          </param>
-          <param name="use_kerning">
-            <bool value="true"/>
-          </param>
-          <param name="grid_fit">
-            <bool value="false"/>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="outline" active="true" version="0.2" desc="Strikethrough">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="offset">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="false">
-              <entry>
-                <composite type="bline_point">
-                  <c1>
-                    <vector>
-                      <x>-3.3290138245</x>
-                      <y>-1.9864711761</y>
-                    </vector>
-                  </c1>
-                  <c2>
-                    <real value="1.0000000000"/>
-                  </c2>
-                  <c3>
-                    <real value="0.5000000000"/>
-                  </c3>
-                  <c4>
-                    <bool value="false"/>
-                  </c4>
-                  <c5>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c5>
-                  <c6>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c6>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <c1>
-                    <vector>
-                      <x>-0.1187564358</x>
-                      <y>1.2237862349</y>
-                    </vector>
-                  </c1>
-                  <c2>
-                    <real value="1.0000000000"/>
-                  </c2>
-                  <c3>
-                    <real value="0.5000000000"/>
-                  </c3>
-                  <c4>
-                    <bool value="false"/>
-                  </c4>
-                  <c5>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c5>
-                  <c6>
-                    <radial_composite type="vector">
-                      <c0>
-                        <real value="0.0000000000"/>
-                      </c0>
-                      <c1>
-                        <angle value="0.000000"/>
-                      </c1>
-                    </radial_composite>
-                  </c6>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-          <param name="width">
-            <real value="0.4867794142"/>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="true"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="true"/>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1" desc="Shadow">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>2.0214152336</x>
-              <y>-4.1266427040</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="radial_gradient" active="true" version="0.1" desc="Shadow">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="gradient">
-                  <gradient>
-                    <color pos="0.021505">
-                      <r>0.012910</r>
-                      <g>0.012910</g>
-                      <b>0.012910</b>
-                      <a>1.000000</a>
-                    </color>
-                    <color pos="0.311828">
-                      <r>0.013228</r>
-                      <g>0.012910</g>
-                      <b>0.012910</b>
-                      <a>0.731343</a>
-                    </color>
-                    <color pos="1.000000">
-                      <r>1.000000</r>
-                      <g>1.000000</g>
-                      <b>1.000000</b>
-                      <a>0.000000</a>
-                    </color>
-                  </gradient>
-                </param>
-                <param name="center">
-                  <vector>
-                    <x>0.2707099915</x>
-                    <y>-0.5653312802</y>
-                  </vector>
-                </param>
-                <param name="radius">
-                  <real value="1.7765365254"/>
-                </param>
-                <param name="loop">
-                  <bool value="false"/>
-                </param>
-                <param name="zigzag">
-                  <bool value="false"/>
-                </param>
-              </layer>
-              <layer type="warp" active="true" version="0.1" desc="Warp Shadow">
-                <param name="src_tl">
-                  <vector>
-                    <x>-1.8803261518</x>
-                    <y>2.0255250931</y>
-                  </vector>
-                </param>
-                <param name="src_br">
-                  <vector>
-                    <x>1.9384056330</x>
-                    <y>-1.9093658924</y>
-                  </vector>
-                </param>
-                <param name="dest_tl">
-                  <vector>
-                    <x>-2.8436625004</x>
-                    <y>-1.2998692989</y>
-                  </vector>
-                </param>
-                <param name="dest_tr">
-                  <vector>
-                    <x>2.9688537121</x>
-                    <y>2.2388386726</y>
-                  </vector>
-                </param>
-                <param name="dest_br">
-                  <vector>
-                    <x>2.9537954330</x>
-                    <y>-0.7728276849</y>
-                  </vector>
-                </param>
-                <param name="dest_bl">
-                  <vector>
-                    <x>-2.5876708031</x>
-                    <y>-2.2636024952</y>
-                  </vector>
-                </param>
-                <param name="clip">
-                  <bool value="false"/>
-                </param>
-                <param name="horizon">
-                  <real value="2.0000000000"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1" desc="Pencil">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>2.0214152336</x>
-              <y>-4.1266427040</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="region" active="true" version="0.1" desc="NewBLine007 Region">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>1.000000</r>
-                    <g>1.000000</g>
-                    <b>1.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="offset">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true" guid="DADC79DC78ADBC212E94CB27F2608754">
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>2.5961599350</x>
-                            <y>2.7584199905</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="-180.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="-180.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-1.2980799675</x>
-                            <y>-1.1358200312</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.1093800068</x>
-                            <y>-1.4603400230</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.5961599350</x>
-                            <y>-1.6225999594</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.4338998795</x>
-                            <y>-1.1358200312</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.1093800068</x>
-                            <y>-0.3245199919</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.7848598957</x>
-                            <y>3.5697197914</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>2.4338998795</x>
-                            <y>3.4074599743</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-              </layer>
-              <layer type="linear_gradient" active="false" version="0.0" desc="Pencil colours Linear Gradient">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="13"/>
-                </param>
-                <param name="p1">
-                  <vector>
-                    <x>-2.4338998795</x>
-                    <y>-1.4603400230</y>
-                  </vector>
-                </param>
-                <param name="p2">
-                  <vector>
-                    <x>2.1093800068</x>
-                    <y>2.9206798077</y>
-                  </vector>
-                </param>
-                <param name="gradient">
-                  <gradient>
-                    <color pos="0.010753">
-                      <r>0.000000</r>
-                      <g>0.000000</g>
-                      <b>0.000000</b>
-                      <a>1.000000</a>
-                    </color>
-                    <color pos="0.064516">
-                      <r>1.000000</r>
-                      <g>1.000000</g>
-                      <b>1.000000</b>
-                      <a>1.000000</a>
-                    </color>
-                    <color pos="0.129032">
-                      <r>0.706375</r>
-                      <g>0.315940</g>
-                      <b>0.001616</b>
-                      <a>1.000000</a>
-                    </color>
-                    <color pos="0.838710">
-                      <r>0.625088</r>
-                      <g>0.423825</g>
-                      <b>0.000000</b>
-                      <a>1.000000</a>
-                    </color>
-                    <color pos="0.892473">
-                      <r>1.000000</r>
-                      <g>0.000000</g>
-                      <b>0.000000</b>
-                      <a>1.000000</a>
-                    </color>
-                  </gradient>
-                </param>
-                <param name="loop">
-                  <bool value="false"/>
-                </param>
-                <param name="zigzag">
-                  <bool value="false"/>
-                </param>
-              </layer>
-              <layer type="region" active="true" version="0.1" desc="Pencil Lead">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="offset">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true">
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.4338998795</x>
-                            <y>-1.1358200312</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.1906459332</x>
-                            <y>-1.2300417423</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.4999577701"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.3441763565"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.3441763565"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.1093800068</x>
-                            <y>-1.4603400230</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.5961599350</x>
-                            <y>-1.6225999594</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-              </layer>
-              <layer type="region" active="true" version="0.1" desc="Bare Wood">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>1.000000</r>
-                    <g>0.718828</g>
-                    <b>0.313430</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="offset">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true">
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-1.4603400230</x>
-                            <y>-0.4867799878</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-1.2980799675</x>
-                            <y>-1.1358200312</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.1093800068</x>
-                            <y>-1.4603400230</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.1958444118</x>
-                            <y>-1.2352403402</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000422001"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.3441763768"/>
-                            </c0>
-                            <c1>
-                              <angle value="135.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.3441763768"/>
-                            </c0>
-                            <c1>
-                              <angle value="135.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.4338998795</x>
-                            <y>-1.1358200312</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.1093800068</x>
-                            <y>-0.3245199919</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-              </layer>
-              <layer type="region" active="true" version="0.1" desc="Pencil Shaft">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.718828</r>
-                    <g>0.323086</g>
-                    <b>0.100841</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="offset">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true">
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-1.4603400230</x>
-                            <y>-0.4867799878</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-1.2980799675</x>
-                            <y>-1.1358200312</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.6225999594</x>
-                            <y>1.7848598957</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.4603400230</x>
-                            <y>2.4338998795</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="135.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="135.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>0.8112999797</x>
-                            <y>2.5961599350</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.1093800068</x>
-                            <y>-0.3245199919</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-              </layer>
-              <layer type="region" active="true" version="0.1" desc="Silver Band">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.485435</r>
-                    <g>0.487383</g>
-                    <b>0.487383</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="offset">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true">
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.4603400230</x>
-                            <y>2.4338998795</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.6225999594</x>
-                            <y>1.7848598957</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.9471199512</x>
-                            <y>2.1093800068</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.7848598957</x>
-                            <y>2.7584199905</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="135.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="135.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.1358199120</x>
-                            <y>2.9206798077</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>0.8112999797</x>
-                            <y>2.5961599350</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-              </layer>
-              <layer type="region" active="true" version="0.1" desc="Red End cap">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>1.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="offset">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true">
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.7848598957</x>
-                            <y>2.7584199905</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.9471199512</x>
-                            <y>2.1093800068</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>2.5961599350</x>
-                            <y>2.7584199905</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>2.4338998795</x>
-                            <y>3.4074599743</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="135.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="135.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.7848598957</x>
-                            <y>3.5697197914</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.1358199120</x>
-                            <y>2.9206798077</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-              </layer>
-              <layer type="linear_gradient" active="true" version="0.0" desc="Dark Linear Gradient">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="6"/>
-                </param>
-                <param name="p1">
-                  <vector>
-                    <x>-0.1622599959</x>
-                    <y>-0.1622599959</y>
-                  </vector>
-                </param>
-                <param name="p2">
-                  <vector>
-                    <x>-0.9735599756</x>
-                    <y>0.6490399837</y>
-                  </vector>
-                </param>
-                <param name="gradient">
-                  <gradient>
-                    <color pos="0.000000">
-                      <r>0.000000</r>
-                      <g>0.000000</g>
-                      <b>0.000000</b>
-                      <a>1.000000</a>
-                    </color>
-                    <color pos="0.639785">
-                      <r>1.000000</r>
-                      <g>1.000000</g>
-                      <b>1.000000</b>
-                      <a>0.000000</a>
-                    </color>
-                  </gradient>
-                </param>
-                <param name="loop">
-                  <bool value="false"/>
-                </param>
-                <param name="zigzag">
-                  <bool value="false"/>
-                </param>
-              </layer>
-              <layer type="linear_gradient" active="true" version="0.0" desc="Light Linear Gradient">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="4"/>
-                </param>
-                <param name="p1">
-                  <vector>
-                    <x>-0.6490399837</x>
-                    <y>0.4867799878</y>
-                  </vector>
-                </param>
-                <param name="p2">
-                  <vector>
-                    <x>-1.1358199120</x>
-                    <y>0.9735599756</y>
-                  </vector>
-                </param>
-                <param name="gradient">
-                  <gradient>
-                    <color pos="0.000000">
-                      <r>0.000000</r>
-                      <g>0.000000</g>
-                      <b>0.000000</b>
-                      <a>0.000000</a>
-                    </color>
-                    <color pos="1.000000">
-                      <r>1.000000</r>
-                      <g>1.000000</g>
-                      <b>1.000000</b>
-                      <a>1.000000</a>
-                    </color>
-                  </gradient>
-                </param>
-                <param name="loop">
-                  <bool value="false"/>
-                </param>
-                <param name="zigzag">
-                  <bool value="false"/>
-                </param>
-              </layer>
-              <layer type="outline" active="true" version="0.2" desc="Pencil Outline">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="offset">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true" guid="DADC79DC78ADBC212E94CB27F2608754">
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>2.5961599350</x>
-                            <y>2.7584199905</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="-180.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="-180.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-1.2980799675</x>
-                            <y>-1.1358200312</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.1093800068</x>
-                            <y>-1.4603400230</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.5961599350</x>
-                            <y>-1.6225999594</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.4338998795</x>
-                            <y>-1.1358200312</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>-2.1093800068</x>
-                            <y>-0.3245199919</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>1.7848598957</x>
-                            <y>3.5697197914</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.0000000000"/>
-                            </c0>
-                            <c1>
-                              <angle value="0.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <c1>
-                          <vector>
-                            <x>2.4338998795</x>
-                            <y>3.4074599743</y>
-                          </vector>
-                        </c1>
-                        <c2>
-                          <real value="1.0000000000"/>
-                        </c2>
-                        <c3>
-                          <real value="0.5000000000"/>
-                        </c3>
-                        <c4>
-                          <bool value="false"/>
-                        </c4>
-                        <c5>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c5>
-                        <c6>
-                          <radial_composite type="vector">
-                            <c0>
-                              <real value="0.6884108607"/>
-                            </c0>
-                            <c1>
-                              <angle value="-45.000000"/>
-                            </c1>
-                          </radial_composite>
-                        </c6>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-                <param name="width">
-                  <real value="0.1622598047"/>
-                </param>
-                <param name="expand">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="sharp_cusps">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[0]">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[1]">
-                  <bool value="true"/>
-                </param>
-                <param name="loopyness">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="homogeneous_width">
-                  <bool value="true"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="zoom" active="true" version="0.1">
-          <param name="amount">
-            <real value="-0.5000000000"/>
-          </param>
-          <param name="center">
-            <vector>
-              <x>0.1830623448</x>
-              <y>3.0621335506</y>
-            </vector>
-          </param>
-        </layer>
-        <layer type="colorcorrect" active="true" version="0.1">
-          <param name="hue_adjust">
-            <angle value="0.000000"/>
-          </param>
-          <param name="brightness">
-            <real value="-0.4000000000"/>
-          </param>
-          <param name="contrast">
-            <real value="1.2000000000"/>
-          </param>
-          <param name="exposure">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="gamma">
-            <real value="1.0000000000"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-  </layer>
-</canvas>